Avatar of Kyoukari
  • Last Seen: 1 yr ago
  • Joined: 10 yrs ago
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    1. Kyoukari 10 yrs ago

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Recent Statuses

7 yrs ago
Current I'd load him into a rocket and fire him into the heart of the sun. Even if his survives the heat, he'd never be able to escape the gravitational pull of the core of a star. Problem solved.
7 yrs ago
So, question of the week: How would you kill SCP-682?
7 yrs ago
You have no papers? To the trumpentration camp with you!
1 like
7 yrs ago
BC, Vhere are your papers?
8 yrs ago
Been a while. But I'm back.
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Most Recent Posts

*Kyou uses Bump*
*It's very effective*
Opening this back up, since I have the time.
Boop
Le bump?
bump
Setting

Warm sunlight, bright blue sky and the gentle sound of waves nearby. The smell of salt and the damp cold of your ocean soaked clothes. These are the first things greet your senses as you awaken and open your eyes. Sitting up, you find yourself on stretch of beach, not far from a bustling port city that squats like some great beast, hugging the coastline. How did you get here? It takes a moment before you muddled mind remembers. The storm that came in the night. You tried your best to save the ship, your ship. But the waves and the wind were too much. As you watched the masts snap and felt the keel give way under your feet, you knew that your beautiful ship was literally dead in the water. As the realisation hit you so too did the wave that washed you overboard. That you had survived was a miracle, but now your ship was sunk, along with it's expensive cargo. The owner of that cargo, who hired you to transport it, would not be happy. Repayment would be demanded. If you couldn't pay, what fate would await you? Imprisonment? Assassination? Worse? You need money. But without a ship, how will you get it? Perhaps an answer can be found in the nearby city.
The City of Vailia

Welcome to Vailia. Once a small port town, Vailia's island location between several major kingdoms and the safety from the elements provided by the natural harbor saw Vailia grow prosperous on the backs of both trade and smuggling. Like any port, Vailia saw it's far share of the sex trade, however when one particularly ambitious whore arrived in town, the future of Vailia would change forever. She started by accumulating enough wealth to buy a brothel of her own, and then formed partnerships with other brothels. Money is power, and slowly the balance of power in Vailia shifted from the merchant lords to the whores. Together they formed the Vailian Guild of Escorts, responsible for the regulation, training and protection of every licensed whore and brothel in Vailia. Soon even the guard were in the guild's pocket. And now, over a century later, the prosperous city of Vailia is a city that runs on sex.

Rules:
-18+ only. This RP will contain smut.
-To express interest, contact me through PMs with a prepared character. Character sheet provided below.
-Be prepared for the long term rp with word building.
-Try to uphold a passable standard of spelling and grammar. Typos are understandable but consistent gibberish will lose my interest very quickly.
-Try to keep up an average post length of two to three paragraphs while posting In Character.
-Be sure to let me know if you need to take a break or wish to stop entirely. I promise I won't be mad.
-We will be separating IC and OOC into their own PMs
-Try to have fun.




Name: Allison
Aka: Big Sister, Subject Beta
Age: 16
Gender: Female
Appearance:

Bio: In her early adolescence Allison was taken from her father to settle a substantial gambling debt, Her father was a poor working man with a nowhere job in Neptune's Bounty, Rapture's fishing district. Taken by gangsters, she was eventually sold, discretely, to Fontaine Futuristics. Fontaine Futuristics, in conjunction with Dr Brigid Tenenbaum, was conducting research into Adam. Allison was bought by Fontaine Futuristics to be used as a test subject into the Gatherer Project. The implantation of the Adam Slug did not have the desired effect, despite making her genetic structure highly adaptable, as she was simply too old and, once they discovered that younger girls were far better hosts, she was discarded, a failed experiment kept under lock and key.

Until Dr Yi Suchong was brought in for the Protector Project to create guardians for the Little Sisters. During the experimental phase of Dr Suchong's work he recognised that Allison's genetic malleability would make her an excellent candidate for the Protector Project and she was fitted into a set of armour similar to that of the Big Daddies. The expense required for the operation and the fact that subjects in her state were so scarce made the "Big Sister" an unrealistic solution and so Dr Suchong decided to focus his attention elsewhere. Allison underwent a great deal of mental conditioning, erasing all of her previous memories and making her see the Little Sisters as her own younger siblings, giving her an overpowering drive to protect them all. And she was unleashed in Rapture, a unique guardian of the little Gatherers.

Vigors/Plasmids:
Incinerate - Allison is able to cast explosive fireballs from the palms of her hands
Telekinesis - Allison is able to lift objects with the power of her mind and send them flying at enemies with great force
Static Discharge - When surrounded Allison is able to unleash a blast of electrical energy from her body to shock and possibly stun her enemies.

Weapons:
- Adam Harvesting Syringe mounted on her left wrist
- Spring-loaded Harpoon mounted on her right wrist

Faction: Little Sisters


Name
Hapi

Age
18

Background
Hapi first came to the country as a young teen and spent her time roaming from halfway house to halfway house. She found it hard to find places that would accept her, but at least she didn't have a criminal record. And yet wherever she stayed, people would find things going missing. Little things. Random things. Everything from expensive jewelry to cheap metal cutlery. When Hapi inevitably moved on the thefts would stop. Finally a particularly valuable diamond ring went missing, prompting a huge search and, when the authorities turned over Hapi's room they found a veritable trove of pilfered items. The young Harpy was promptly arrested and taken before the courts where she was charged by a Judge with an anti-myth agenda. That she'd had to audacity to steal from good, proper humans warranted, in his opinion, a harsh punishment. What should've been, at most, community service became prison time and when she finally got out, she found only closed doors, that is until she reached The Oasis.

Personality
Hapi isn't exactly the sharpest tool in the shed, in fact it wouldn't be too unkind to say that she's a bit feather brained. However she is, at heart a nice person, if quite a bit clumsy and naive. She is also obsessed with shiny things and has a habit of stealing anything that catches her eye. She doesn't do this for monetary gain but simply to add to her collection of shiny prizes. She also has a habit of speaking in the third person.

What type of mythical creature are you?
"Hapi is a Harpy, of course. Hehehe...he? What was Hapi saying?"

What Crime did you commit?
"Hapi didn't do anything! She was just adding to her collection and the mean people came and stole all her shinies and put her in a cage."

How long where you in prison?
"Hapi was kept in that cage for a whole year!"

How long have you lived at The Oasis?
"Hapi has been at this nest for four months and she hasn't taken any shinies. Promise. Well....maybe a few little shinies..."


Name
Dawn-Herald-of-the-Hatakari-Nest

Age
57

Race
Sephi
Natives of the planet Thustra - Purple/Pink skinned - Elf-like humanoids - 200 year average lifespan

Profession
Trooper (formerly)
Killik Joiner
Explorer

Equipment
Mercenary Armor
Jetpack
Blaster Pistol
Vibro-Dagger
Comlink

Personality
Dawn has very little of her own personality left after being joined to the Killik Hive Mind for so long. Regardless she does retain some of her individuality, a necessity in her role for the Hive. Despite her slight individuality, she still refers to herself as "we" and, like all Killiks and Joiners, she considers all forms of communication to be "songs".

Backstory
Dawn was once a Diplomatic Guard for the Sephi Ambassador to the Galactic Republic. In her role as Diplomatic Guard, she accompanied the Sephi Ambassador to planets all over Republic space. All that changed when the Sephi Ambassador went to Alderaan on a mission for the Thustrian Monarchy. While traveling from one Noble Estate to another, the entire party stumbled upon a battle between two warring hives of Killiks. The Alderaanian Guides attempted to warn the party of the danger but before they could retreat they found themselves caught in the middle of the battle. In the chaos, Dawn was separated from the party and stumbled, wounded and lost, into the wilderness where she was found by a group from one of the Killik Hives.

Dawn was on the edge of death when the Killiks brought her back to their nest. In her semi-conscious state they treated her wounds and fed her a strange substance which sated her hunger and restored her strength. However the "food" she was fed and the pheromones secreted by the Killiks themselves began to cause a change in New-Child's brain chemistry and, by the time she was fully healed, she no longer had any interest in leaving the nest. She was absorbed into the Killik Hivemind, forgot her old name and was renamed "New-Child-of-the-Hatakari-Nest", the newest Joiner of the Killiks.

For several years, she served the Hive as a Nest-Guardian, protecting and caring for the Killik Larvae. However as time passed, and the Hive absorbed more minds through joining, the Hive began to evolve. They began to take interest in the events beyond the nest, beyond even Alderaan. To satiate their growing curiosity about the wider universe, the Hive knew they would need agents to explore, to learn, and then to return to the nest to share their experiences with the Hivemind. New-child, renamed "Dawn-Herald", was among some of the few Joiners who were chosen to brave the Silence for the good of the Hive.
My characters will be kept here until needed.
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