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    1. LaXnyd 12 yrs ago

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[Isabel-Ocelot, New York, Grand Central]

Fixers? Nope.
Runners? Nope.
Contacts? Nope.

She was not able to get in contact with a single one of her contacts. In the world of shadowrunning, where networking, having friends of mutual benefit and allies whom one could count on to cover skills they would not be able to cover alone were crucial to survival such a feeling of being completely cut off was, to Isabel, the equivalent of having all of her weapons and armor stripped and left bare naked to fend off three squads of Knights Errant.

However, just giving up and lying down was the equivalent of death, for she came from a world where a wish for death was one that was all too often very happily obliged. Putting down one of her commlinks, she instead took the moment to gather her bearings again and walk out of the building. FIrst things first, she needed to find out where she was, why she had the mercy of at least having some of her gear with her - which was, in some ways, much more concerning than comforting, for that meant someone had access to both her and her gear - and how to get back to the California Free state -

...

Was that a kid walking out with spaghetti out in the street?
I'd say Nanase might get corrupted

But considering she's already meeting Nyarlathotep I'd say I'm already getting out the dice to roll SAN.
Road To Knowledge

"Of course." Amelia nodded, entering her own stance again and glad that most of the main chaotic elements of the battle had been dealt with. After this, it should be a relatively straightforward fight against these pirates who clearly had no idea what they had stumbled across and tried to attack. Honestly, they didn't even need three maidens of war; just one of them would have been enough to ensure a complete rout. This was just overkill - and it went much too far.

"Next time, just keep in mind that some of these Romans are too soft for your style of shock."

And with that, she charged right into battle again, making sure to let out a triumphant shout as she fought her way through to the main line of soldiers.

"Come on, men! The beasts that served as the only real dangers to you are gone! What are you all standing around for; these pirates aren't going to kill themselves!" she shouted in a both jovial, comedic and excited tone, both to feel her own excitement of battle and to reinvigourate the men from the ships and try to restore their faith after Goldevia and Kara had shattered their will and courage.


Name: Alexis "Isabel-Ocelot" Erlwin

Age: 25

Species: Human

Gender: Female

Personality: Not someone who would blindly trust anyone and not someone who would be willing to sacrifice herself for any "greater causes," Isabel-Ocelot is a mercenary at her best - a person who would do anything to ensure her survival and freedom in a cutthroat world where calling the police was pathetic at its best and where the law was a chain of bondage, not a protective system of justice. Isabel-Ocelot is also extremely patient, willing to wait an unbelievable amount of time to wait for an opponent to show an opening or reveal a weakness.

Bio: Born in the California Free-State, Alexis was born into a world where being SINless meant that one was non-existent within the system of corporate rulerships that had spread across the world. Raised in the shadows cast by the social dominance raised by corporations, she became a shadowrunner at a young age to fend for herself. By the time she was 20, she was well known and well regarded as a woman who can get wetwork done. She ran with several shadowrunner teams and worked for plenty of people, but ultimately she couldn't let just one organization or team tie her down.

Abilities:

Sniper - Isabel-Ocelot is, first and foremost, a sniper. She is an extremely skilled marksmanship whose already formidable abilities are only enhanced by the adept magic she utilizes.

Stealth and Cover: Isabel is highly skilled at stealth and the use of covers to conceal her presence.

Controlled Breathing: As a part of her sniper training, Isabel is skilled in controlling her breathing. As such, she is capable of speeding up or lowering her heart and breathing rate to shrink her presence, although she cannot erase it completely.

Patience: One of what Isabel-Ocelot openly declares are the two main skills that make her a damn good Shadowrunner, Isabel has the mental fortitude to never, ever rush into a situation and can lie on a rooftop or treetop for hours, waiting for the perfect opportunity to strike. She will never act rashly under even the most perverse insults and daring challenges - after all, the best comeback against such insults against her strengths were to kill them.

Preparation: Isabel-Ocelot's other self-professed main skill - Isabel will never, ever blindly rush into attacking a target. Instead, she will gather as much information as she can about her target, look for the faintest clues as to what they cannot just shrug off and what has hurt them in the past and learn as much about their strengths and weaknesses as possible. Even after that, she will stalk her target for days, watching and waiting, observing his or her every move, learning every single facet of their life before finally choosing a long and deliberate process of killing them off in a process that may take days, all in the final result of finding the right bullet to shoot from the right place at the right time.

Weapons Training: Aside from a sniper rifle, Isabel is also skilled with various handguns and rifles.

Tracking: Isabel is a master tracker, able to find the faintest of signs and picking up the faintest of clues that will lead her to her prey. She is especially skilled in utilizing this skill in urban terrain.

Way of the Adept - as someone versed in the magic of the Shadowrun universe, instead of using it for rituals and casting spells Isabel instead utilizes magic for her inner strength. Such users of magic are known as Adepts.

Adept: The Invisible Way - an Adept who has dedicated their lives to training in the skills of invisibility - both in cliche and true undercover methods, Isabel-Ocelot is capable of blending into any crowds, erasing her presence in the world from the sixth sense and use her magic to enhance her physical capabilities, for those rare moments when she actually personally goes around to sneak about.

Equipment:

Commlinks - her main tools of communication; a commlink is an electronic device that keeps her connected on the go. Of course, hers are highly illegally modified and she has several of these, much like a criminal would have several phones.

Barret Model 121 Heavy Sniper Rifle + Suppressor and gyromount - the sniper rifle she was using at the moment; this is a heavy sniper rifle which she often keeps concealed in a violin case.

Ruthenium Polymer Stealth Suit - The Stealth suit is an integrated armour, heat dissipation and ruthenium polymer system designed for the ultimate in stealth. The armoured body suit provides not only ballistic and impact protection but also helps to bold infra-red emissions from the body, to prevent detection by themographic systems. The Stealth suit comes equipped with 8 extra sensors and with 2 gel power packs (10 hours life time each).

Ruthenium Polymer Cloak - The Polymer Cloak is simply a cloak worn over existing garments coated in polymers. It doesn’t offer any other armour or integrated features but like normal clothing may be modified to accept 2 levels of armour modifications. The RPC comes complete with 8 extra image sensors and 2 gel power packs with 10 hours life time each.

Onotari Equalizer Machine Pistol - for that down and dirty situation when Isabel-Ocelot needed to get out of a situation by fighting out of it. She has a suppressor attachment for it.

Lockpicks - several in various inconspiculous places through her outfit and body at all times.

Universe of Origin: Shadowrun
The Road to Knowledge

Amelia was usually a calm, rational person who enjoyed a good battle, and this was originally supposed to be a very nice way to let loose and get some good old fighting in her daily schedule. However her lightness and excitement vanished quickly as she watched what was supposed to be a simple battle disintegrate into a mess of chaos and fear.

"Hold your bloodlust, oarsmen the beasts are with us! Don't - damn, call the beasts back! Godelva, call them back!" she shouted, taking advantage of her wings to distance herself from the battle temporarily so she could call out that suggestion to her fellow war maiden. "They're doing no good out there!"

She was somewhat upset that her fellow war maidens saw fit to make such grandiose moves, but she did not chastise Godelva for her mistake. She knew that the tamers of beasts could be quite close to their animal companions; for them to have been killed in battle would surely be causing her enough stress, no less than the fear of seeing a close friend fall in combat. As such, she hoped that, for now, this emotional impact would be enough of a lesson for her. Hoping that would suffice, she then flew right back into the battle, towards the encirclement that surrounded Kara, making a point to cut down one of the enemy spearmen.

"That's enough, men! Leave this one to me!" she shouted, hoping that the other Meguca was at least listening and get the hint that she wasn't really contributing to the battle in a good way.
<Snipped quote by LaXnyd>

Whelp time for them to make a direct appearance. Be careful what you wish for


...oh...

...oh welp.

RIP Nanase. You lasted about as long as the average Call of Cthulhu character ;w;
She's actually trying to call Nyarlathotep. She's not really expecting to succeed though.

Sorry; maybe next time? ;w;
Meanwhile, thousands of miles away, on definitely not Olympus...

Far removed from the strife of the gods, in a mostly quiet apartment right in the heart of a land far from Greece, on the edges of the eastern continent in the city of Tokyo, Ichimiya Nanase stood over her latest painting. She was not a god; nor a child of a gold, nor a servant of a god. She was just a relatively normal girl, living in the age of technology, science and reason - one of the reasons why the occult, with its newfound mysteriousness, appealed to her. Her painting was that of a ritual circle which she had found right from deciphering the maddening pages of the Necronomicon itself - or at least that's what the internet told her - created authentically with the blood of once living beings.

Speaking of living beings, her next door neighbor seems to be missing his pitbull. Has anyone seen him?

With the work having been completed, all that was left was for her to enact the "ritual". She did not, deep down, really expect anything to come out of this, mind you. She was sure she was under quite the case of eighth grader syndrome, but participating in the occult like this had its own allure in just how taboo it was, and the more people would frown upon it the more it appealed to her. Hiding her participation from her family, who saw her work as morbid but still the work of an artist, was just as exciting as the participation itself.

With the preparations for the "ritual" complete, she made sure the curtains to her room were shut, the door closed and any chance of eavesdropping gone before turning off the lights and throwing on a black makeshift cloak over her private academy uniform. Clasping her hands as if in prayer, she began.

"NYARLATHOTEP ACROSS THE ABYSS
NYARLATHOTEP ACROSS THE ABYSS OF SPACE
NYARLATHOTEP UNGOYUD ERFELCOPGECHEREF
NYARLATHOTEP TELAL...HEAR OUR VOICE!!!
NYARLATHOTEP THOU WHO WOULDST DEVOUR THIS WORLD AND
CREATE MADNESS AMIDST THE CHILDREN OF MAN
NYARLATHOTEP AXBIM XENCH'ZY VAWEG
TELAL...HEAR OUR VOICE!!!
NYARLATHOTEP ALAL....HEAR OUR VOICE!!!"

Thank you very much!

Time to get worshipping.
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