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@Wintergrey
Okie doke, Relationships looks pretty good. I like the idea that he has 2 secret crushes/attractions. Could make for some fun mini-archs along the way. Once the backstory's edited a bit we can add him over to the Character section and you can get started on an intro! :)

Simon Riddle

Camp Half-Blood ~ The Cabins


"A new-blood, eh? From Jupiter? With how much condescension the Romans look at us with, they're still not above sending us their 'legionnaires'." Simon smirked without warmth, feeling a pang of irritation at the hypocrisy their Roman brethren showed.

"I should hope to give him a warm welcome when I meet him." Simon noted simply, his tone implying that he viewed the task as more of a chore than a genuine human way of greeting.

"So tell me, child, what is that you have in your hand?" He asked next, adjusting the topic away from the newcomer. In truth, a newcomer would only interest Simon if they came with a certain amount of baggage - something to study, to analyze. No scientist analyzes a sample that bores him.

"If I recall correctly, you're abstaining from alcohol for the next couple years. Then again, life wouldn't be fun without the occasional rule-breaker, now would it?" Chuckling softly, Simon let both hands move to the top of his gilded cane, leaning back and forth on the balls of his feet.

"Well, no matter. I believe our presence is required at Kylie's party, is it not? No...no, Ky' vie, not Kylie, my apologies. But I digress. Shall we go?" He asked, just about to offer his hand when he forgot she could not see him do so. Instead he chose to brush his hand against hers, hoping the sensation of touch would suffice.





Roy Montag

Camp Half Blood ~ The Lake ~ The Party


Shaking his head with a lighthearted sigh, Roy was hardly able to think before someone quite literally crashed into him for a hug. It barely took a second for him to put two-and-two together. Her voice, her distinct scent. Claire.

"Yes, yes, I'm back." He responded with a warm, genuine smile, running his hand down her back for a moment before pulling back to face her better. "Tu m'as tellement manqué..." He added in her native language, his eyes meeting hers. Though Roy was, by no means, a fan of French, his innate knowledge of the language was one of the few gifts his birth father had provided that proved something useful.

"Oh! I got you something." He began cheerily, reaching into the pockets of his thick jacket, fiddling about for a bit before pulling something out. Holding his palm out to her, he revealed a beautifully carved wood dolphin, apparently handmade.

"I had some spare time during my quest. I hope you like it!" He added, a sincere look in his face. As if to back him up, Hircine barked twice, nuzzling his nose against Claire's leg while wagging his tail; practically begging her to take it.

Roy Montag

Camp Half Blood - Entrance


Camp Half-Blood...the place hardly ever looked more welcoming than when returning from a quest. The Camp was more than a haven; it was safety, it was home. Roy would be lying if he said he never missed the simpler life back in Nevada City, working lumber with his father during the summer days and sitting out on the porch with lemonade on the evenings. Life was routine, and it was bliss.

But that all changed upon discovering his destiny. His true heritage, his true fate, was to stay here and fight - always fight. Roy comforted himself with the fact that, as long as he kept fighting, his parents would be safe. He could almost imagine his father granting a firm nod. Though small in gesture, the depth it held brought a smile to Roy's face. Boreas may have helped created him, but in Roy's mind...the North Wind was far from being his father. That privilege belonged to Jack Montag.

Interrupted by a sudden bark, Roy looked down at Hircine, whose tail was wagging most violently. The Wolfhound, like Roy, always grew excited when returning to Camp. Probably so he could tackle some poor unsuspecting camper and lick their face off.

Rubbing the dog's head affectionately, Roy adjusted the worn backpack he kept over one shoulder, the smell of smoke and sound of loud music meeting him barely after he passed the gate. No doubt another one of Ky's parties. Looks like he came home just the right time. Smiling once, Roy bee-lined towards the cabins, being sure to stop by Cabin One to drop off his gear and hopefully change into something more presentable.

Coming out a few minutes later, Roy took a moment to look over himself before deeming his appearance sufficient. Walking down past more cabins, Cabin Nine soon came into view, already crawling with campers who were enjoying the festivities - no doubt Arianna had her own personal touch involved to make things this rapturous.

Scanning the crowd, Roy's icy blue eyes quickly caught onto Griffin, who was standing outside a small crowd of dancing demigods, but nonetheless preoccupied watching them.

"Wingfoot!" Roy called out, trying to raise his voice above the music. Griffin absentmindedly turned his head in the direction of the voice, landing on Roy for a split moment before his eyes widened. "Well, look who's back from the dead!" The son of Hermes declared as he approached, holding out a single loose hand for Roy to shake. "And, what's this? You grew a bloody beard? Hm...nice. Maybe Claire will notice you now that you don't look like you're five, eh?"

Raising one eyebrow, Roy attempted to give Griffin a half-hearted though well-deserved punch in the shoulder, but the other demigod was too fast, quickly jumping back out of the way, smirking all the while. "Gotta be quicker than that, Sub-Zero. Good t' have you back!" Griffin bid with a two-fingered salute before falling back into the crowd, leaving an amusingly exasperated Roy in his wake. Looking down at Hircine, Roy winked once at the hound. "We'll sic him one day, boy, won't we?" Earning a bark in response to his query.

With that, the son of Boreas reserved himself to get a well-needed drink, and relax after a long trek home...
@Wintergrey
After discussing your CS with the other co-GM/GM, we have decided to accept Adam on a few conditions. First off, his Relationships tab will need a little editing. First off, Ky' vie would be Adam's half-sister, not cousin. Second off, Erin would not be his close friend due to the fact she's barely friends with her own childhood friends :P Third, Logan is the son of Jupiter, not Zeus. While this may be a minor detail, calling him Zeus-son to his face will result in a major ass-kicking XD And lastly, Aella would not be Adam's best friend as she literally just arrived to camp lol.

As for his backstory, while there's nothing explicitly wrong with it, there definitely needs to be elaboration in some places, especially regarding Adam's relationship to Virgil and his mother's death. Likewise, not only is it doubtful he'd be able to get a job below 16 due to child labor laws, but also he'd legally require schooling, otherwise Social Services would have take him away.

Once these are edited I can say with full confidence that he is accepted! :)
I believe we have room to accept one more person, yes :)

Simon Riddle

Cabin Sixteen ~ Camp Half-Blood


"--Greed has poisoned men’s souls, has barricaded the world with hate, has goose-stepped us into misery and bloodshed. We have developed speed, but we have shut ourselves in. Machinery that gives abundance has left us in want. Our knowledge has made us cynical. Our cleverness, hard and unkind. We think too much and feel too little. More than machinery we need humanity. More than cleverness we need kindness and gentleness. Without these qualities, life will be violent and all will be lost...."

Simon Riddle kept his eyes glued on the screen, his lanky form sprawled in a leather armchair moved to the middle of the room. In one hand was a glass of bourbon he had been nursing for some time; in the other, a distinctive black walking cane, topped with a jewel-encrusted metal head. The words spoken in the movie picture hardly registered in the young thaumaturge. He was thinking - now more than ever. Thoughts running through his head at a million miles an hour, ideas painting pictures then quickly disappearing from his mind, scenarios quickly developed only to crumble under themselves in perfect chaos.

His existence was merely one great thought experiment after the other.


Leaning his head back, Simon closed his eyes, taking one more drink from his glass before letting gravity pull his arm back down to rest, merely his thumb and forefinger holding the glass in his grasp.

Letting out a sigh, Simon's left hand fiddled for the top of his cane, gripping the cool metal surface tightly as he let the end rest on the hardwood floor. Putting all his weight into the can, Simon slowly lifted himself onto his feet, twisting his neck from side to side to let the bones pop, draining the rest of his glass and clearing his throat - he had been alone long enough.

Gripping his cane just below the metal end, Simon held it up into the air, the deep blue sapphires embedded in the top glowed magnificently. In an instant, the projector shut itself off and the chair slid back into its original place. Placing the now-empty glass onto his desk, Simon took a moment to collect his thoughts before limping towards the front door of his cabin, letting his free hand grip the collar of his black pea coat. Draping it across his shoulders, Simon took a few moments to get both arms through the sleeves, lifting the collar of the coat itself before deeming himself ready to go out.

Stepping outside, Griffin was initially blindsided by the bright flash of sunlight that gazed down upon the Camp. Being in practical darkness for a few hours would do that to a person, indeed.

Scanning his immediate environment, Simon's gaze caught onto Syleste, who appeared to be walking aimlessly from Tobias' cabin. She held something in her hand, a can...What on earth had the Son of Thanatos done, now.

Limping slowly towards her direction, Simon let his free hand raise up in a wave, calling out her name once to try and grab her attention. As he drew closer, his expression was one of slight concern mixed with moderate amusement. "What on earth are you doing, Syleste?" He asked upon getting close enough to speak comfortably. Indeed, she was one of the few people in Camp who Simon seemed to remember the name of...
Living & Breathing - the usual :P Gonna try and get my intro for Simon and Roy up today, if I can.
Well good morning/afternoon everyone! How goes it this fine day? :D
~Roy Montag~




"If we had no winter, the spring would not be so pleasant: if we did not sometimes taste of adversity, prosperity would not be so welcome."
~ Anne Bradstreet


~General Information~


Name: Roy Ulysses Montag
Nick-Names: Bobby Frost, Coldhands, Winter's Child (Rarely used), Sub-Zero (Used primarily by Griffin and Ky' vie),
Sex/Gender: Male
Age: Twenty-Years Old
Place Of Origin: Nevada City, California
Camp Cabin: Cabin One - Zeus (Temporary Residence)

Appearance - Twenty Years Old:


~Relationship Information~


Relationship Status: Single
Sexuality: Heterosexual/Straight
Partner: None at this point in time
Godly Parent: Βορέα - Boreas, the North Wind and God of Winter
Human Parent: Susan Thatcher, Cafe Worker
Siblings: Khione (Half-Sister)
Legacy: Khione - Goddess of Snow
Pet/s: A large Irish Wolfhound named "Hircine"
Other: Erin Chase (Acquaintance/Friend - The Grinch), Claire Bellerose (Friend/Secret Crush - Sea-Biscuit), Syleste Nioré (Close Friend - Pixie), Arianna Watson (Friend - Ivy), Logan Murdock (Acquaintance/Just Met - Shock Jockey), Gideon Carlyle (Friend - Achilles), Ky' vie Morgan (Close Friend - Hot-Head), Hawley Griffin (Friend/Mild Annoyance - Will Scarlet), Kiran Khanna (Friend) Jericho Brooks (Frienemy/Potential Bro - Moony), Archer Andrew (Friend/Mild Annoyance - The Joker), Colt Winger (Dislikes - Don Jon), Tobias Grímsdóttir (Acquaintance - The Reaper), Aella Stedford (Friend), Calista Eden (Friend), Simon Riddle (Acquaintance/Friend), Carmen Latham (Acquaintance/Just Met)

~Personal Information~


Personality: In many ways, Roy's personality resembles that of his father's domain. Like the winter, he is fierce, indomitable, and powerful; capable of both peaceful tranquility and harsh, intense rage. He is loyal, steadfast, and honest to a fault, never one to hide his opinions or beliefs, even in regards to his friends. He is courteous and well-mannered, yet aloof and somewhat distant, his eyes always remaining cold and indifferent, no matter how warm his smile may be.

Demanding and impulsive at times, Roy can be harsh and single-minded, prone to a strictness whenever those in his cabin disobey him. This harshness, coupled with his blunt, borderline rude honesty cause a number of campers to dislike him, but he does not appear to be fazed by such information, believing that a man has to say what needs to be said; even if it hurts or offends others.

Often called larger than life for his intimidating stature and inclination towards taking the leadership role in a group, Roy possesses strong leadership skills, known for valuing cooperation and teamwork while ensuring that each member be treated equally, specialized in a way that maximizes their skills while counterbalancing their weaknesses. During quests he becomes incredibly brave with a determination to focus on a single task. During such times, he becomes almost frighteningly devoted, often risking his own safety in order to complete an objective. This resolute nature often appears during more recreational tasks, such as Capture the Flag, or even simple hobbies.

Many who speak to Roy describe him as being incredibly friendly and good-natured, but end up knowing very little about his personal life or interests due to his somewhat stoic demeanor. He becomes hesitant upon any mention of his past or hobbies, usually clumsily attempting to divert the topic back into something more general. However, he is a man of good humor who enjoys good discussion and healthy drink, showing that he desires peace and serenity far more than strife and conflict.

Nevertheless, Roy is infamous for his short, oftentimes explosive temper. Tumultuous as a winter storm, he is capable of loud, sometimes even violent outbursts that manifest whenever he feels particularly stressed, indignant, or simply angry. This short temper is only magnified by terrible stress-management skills. Though a good leader, Roy has a difficult time adapting to fast-paced scenarios, or situations that don't go according to plan. Instead of leading during such times, he simply overloads, unable to properly think or process. Roy is aware of and disgusted by his temperamental nature, often choosing to secluding himself out of shame or disappointment for a few hours following any particularly vehement outburst.

Lastly, Roy has a somewhat complicated relationship with both his father and half-sister. Boreas is the winter personified, and thus has difficulty showing affection or care for his son. Likewise, Roy is disgusted by his father's totally apathetic nature. As such, when together, they rarely speak for fear of argument. Some theorize that this mutual dislike stems from deep similarities between the two of them. Likewise Khione's relationship with her younger brother tends to be complex. Though they do not speak much, Roy implies that at one point she attempted to seduce him, the full details of this encounter being unknown.

Skills:
  • Physical Fitness: Having participated in many outdoor activities since he was young, Roy is in excellent physical shape as a result. As the winter is firm and resolute, so is he. Possessing tremendous strength, endurance, and dexterity, Roy is capable of surviving, and even thriving in seemingly inhospitable environments, with many describing him as an ox of a man.
  • Combative Ability: Roy's physical prowess is only heightened by combative and weapon training. Versatile, he is capable of wielding a variety of weapons, ranging from dual daggers all the way to a massive battleaxe or warhammer with the same amount of skill, though he seems inclined towards wielding stronger, heavier weapons. Likewise, he is trained in hand-to-hand combat, frequently incorporating a boxing-type style in fistfights, where he relies on his own strength to overpower opponents.
  • Cryokinesis: As the son of Boreas, Roy has complete control over the elements of winter. He naturally emanates cold air around him, which is capable of covering the ground in frost if he's sufficiently angered. On a more offensive note, Roy is capable of projecting jets of swirling ice and snow from his hands, summoning hailstorms and freezing winds, creating objects out of solid ice, freezing objects or opponents, covering himself in hardened ice for "armor", and even potentially summoning a blizzard. Simon frequently uses his powers to create weapons in the midst of battle, though extended use of his Cryokinesis can drain him physically, leaving him weak and tired should he overexert himself.
  • Aerokinesis: As his father is the North Wind, Roy has some control over the air and wind, though not nearly to the extent of the sons or daughters of Zeus/Jupiter. He can create and manipulate air waves and currents, create powerful gusts of wind, and even learn to levitate or fly.
  • Survival Skills & Instinct: Due to having an outdoors-oriented childhood, Roy possesses excellent survival skills in the wild. He has expansive knowledge on knot tying, how to build a shelter, start a fire, treat water, build traps to catch food, and even first aid knowledge for injuries one would typically receive outdoors. Likewise, he possesses incredible survival instincts that give him good control over his fight-or-flight response.
  • Fluency in French: As his father himself is based in Quebec, Roy is naturally adept at understanding the language. He can read, speak, and write French almost perfectly, though he doesn't appear too interested in the language itself.
  • Skill with Animals: Roy seems to be naturally gifted with animals. Most any type of creature, ranging from domesticated animals all the way to wild creatures seem to gravitate towards Roy, and he has an uncanny ability to calm down most wild animals he sees, barring an angry bear or wolf, of course. As a result, Roy often forms deep connections with animals, especially his own dog, Hircine.
  • Carpentry: Though his skill with building and tinkering pales in comparison to the children of Hephaestus, Roy is skilled at making items out of wood, typically small whittled statues or sculptures. Whittling seems to calm him down, give him something to do. It's even said that, should one catch his attention, they may receive a crafted gift...


Biography: To Roy's mother, her union with Boreas was very intimate and special. In disguise, he would often grab a cup of coffee or bite to eat at the local cafe she worked at, tending to him each of his visits. The two soon grew fond of each other, beginning a romantic pursuit. Then, one fateful night after one too many glasses of wine...you can guess the rest.

Nine months later, Roy Ulysses Thatcher was born. Roy's father, who bothered not to reveal his own identity to Susan, disappeared without a trace, leaving her to raise him alone for the first few years of his life. Then, as luck would have it, nearly four years after Roy's birth, a new man would come into the picture: Jack Montag. An Army-man turned logger who happened to own his own lumber mill, Jack was strong and dependable, soon wooing Susan much the same way Boreas had years before.

Before long, the two were married, and Roy, now with the surname Montag, had a family. Growing up, Roy was raised in a solid lifestyle, being taught the value of hard work and trustworthiness since he was old enough to walk and talk. As Roy grew older, he would become involved with various youth groups, such as the Cub and Boy Scouts, as well as frequently participating in his family's church; even helping work at the lumber mill when he got old enough.

Roy had a strong relationship with both parents, being taught how to whittle and play guitar by his father, and how to sew and cook from his mother. Things were...happy.

However, as was the case with every demigod, the time would come when they would need to leave...even if they had no idea they were demigods.

One fateful day, Roy was walking through the woods on the outskirts of his house, looking for new trees or animals to discover. Suddenly, a flash of white in front of him caught his eyes, drawing them up to a tall branch in a towering tree...a snowy owl. Native to the Arctic regions, the bird had no place here in California, yet here it was...

Intrigued, Roy could only stare at the bird, completely entranced -- then it spoke.

Introducing itself as Boreas, the Greek god of winter, the Owl claimed that Roy was his son, that the time had come for him to be sent to a place called Camp Half-Blood, where he would learn to hone his skills and abilities. Saying something about this being an "informal Claiming" (which Roy had no idea the meaning of), the Owl procured a letter from within the ruffles of its feathers, holding it in its beak for Roy to take.

With only a quick note about the letter being "easier for you to read than usual", the Owl flew off into the sky, leaving Roy to run back home to open the letter.

Held together with a snowflake wax seal, the letter inside at first appeared completely unintelligible to Roy, written in a language that his parents could only infer to be French. Soon, however, the words seemed to rearrange themselves, becoming legible to him. The letter seemed to confirm the Owl's words, speaking of Camp Half-Blood and a formal invitation for Roy to attend. Stressed at the sudden news, Roy at first was unresponsive, utterly unsure of who Boreas was or how he could be his father. After a few hours of close discussion, Roy's mother came to the conclusion that Roy's biological father - her mysterious suitor all those years ago, was Boreas, himself.

Deciding that Camp would indeed be the best option for Roy's growth and safety, his parents reluctantly sent him on a plane to New York with directions to the Camp placed conveniently in the letter.

Now, Roy has integrated well into the camp, becoming a strong leader and fighter. Still keeping in semi-regular contact with his parents, Roy has all but immersed himself in his Greek heritage, but still keeps a cross necklace and knowledge of a few hymns to remind him of home...

~Weaponry Information~


Weapon/s: Dual Tomahawks
Weapon/s Name: Chillrend & Grimsever
Weapon/s Type: Wrought of Silver
Attributes: Though lacking any special abilities themselves, both of Roy's tomahawks are made of silver, making them especially effective against Lycanthropes, due to their sole core weakness being silver.



~Other Information~


Other:
  • Though a Greek demigod by heritage, Roy was raised under a Christian household, and still seems to hold onto some tenets of his religion, most notably a cross necklace worn around his neck and a fondness for hymns.
  • Roy's natural body temperature is incredibly low, due to his Cryomantic abilities. Though he does not appear personally affected by this fact, many who around him note a distinct drop in temperature in his presence, which only further worsens if his emotional state should change.
  • Roy is a talented guitar player, keeping an acoustic guitar in his cabin that was a gift from his mortal step-father.
  • Roy has a deep fondness for Christmas movies and music, becoming distinctly more jolly when the winter months hit.
  • Much like Simon, Roy is prone towards using nicknames when describing other people. This behavior becomes especially apparent in the midst of battle or fast-paced scenarios.
  • Roy often wears winter clothing even in the hottest of weather
  • Roy cannot stand the heat, despising it with a passion. He even appears to suffer from heat exhaustion or heatstroke much faster than the average person.
  • Roy is a big eater, known for having a seemingly endless appetite during meals.
  • Roy still acknowledges his mortal parents as his "real" family, practically disowning Boreas in all but name and title alone.
  • Any mention of Khione makes Roy incredibly tense and nervous.


~Theme Song~


Theme Song: "Will the Circle be Unbroken", version by Troy Baker and Courtnee Draper

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