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    1. Marimont 8 yrs ago

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I'm excited to start! I've been craving a Fallout RP haha
NAME - Fredeline Le Meur, the Bloodmistress of the Bayou

AGE - 37

GENDER - Woman

APPEARANCE - Fredeline is a tall woman, and she always walks with impeccable posture. She has dark skin and brown eyes, with long, neatly maintained dreadlocks falling freely around her face. She tends to wear traditional Creole garb, a dress and headdress with various trinkets and jewelry, always choosing elegance and style over practicality. She carries with her a very heavily modified laser pistol - it is small and compact, appearing the size of a normal ballistic pistol and easily hidden in the folds of her clothing. It provides very heavy kickback when fired.



PERSONALITY - Fredeline, above all else, relishes in terror. Her raider gang, the Bokors, do everything they can to exact as much terror from their enemies as possible before their inevitable end. She delights in it - proving her power through seeing her enemies mentally break at the horrors the Bokors unleash. Fredeline is not arbitrary in her cruelty, however. She only wishes to inflict this terror upon her enemies, those that she believes have slighted her or her men. To others, she is quite pleasant. In fact, that is the other aspect of Fredeline's, and the Bokors', personality. Elegance. They always dress well, talk in a mix of Creole and French accents (they believe this accent is fancier than American English), and they take great pains to present themselves well to people they do not intend to kill. In all, Fredeline is a sleeping monster that is pleasant to look at, but you are petrified at accidentally waking her.

FACTION - The Bokors, the raider gang that Fredeline runs. The name comes from Haitian legend, Bokors being sorcerers that could create zombies. In addition to their strained elegance and manner, the Bokors are most widely renowned for capturing feral ghouls, storing them, and then releasing them upon enemy encampments in large droves. The ghouls are usually painted black by the raiders (by throwing paint on them from afar). The Bokors' have numbers in the dozens, making them a small gang, but they are highly mobile, obedient, and well trained.

BIOGRAPHY - Fredeline Le Meur was raised in the home of a historian in the Savreaux District of Orleans. She grew up surrounded by tales of vodou, and the legends and customs of both the Louisianan Creole people and the Haitian people, where her mother was from. As a child of a well to do, much respected historian, Fredeline attended balls and galas in the city, always learning how to present herself well and how a proper lady should act. She never resented this - in fact, she loved the elegance, the atmosphere of all of these culturally rich parties and events. They invigorated her.

Fredeline recieved training in the arts and sciences, and became fascinated with radiation as a young girl. She wanted to be a scientist, helping cure people of their radiation sickness and even finding ways to eliminate radiation from the Bayou Wasteland. When she was 17, Fredeline accompanied three very accomplished scientists on an expedition to the outskirts of the Glowing Bog - a great honor, surely. They had a city police escort, but, as you can imagine, the horrors of the wasteland often leave civilized folk unprepared. A gang of vicious raiders - the Basilisks, attacked Fredeline's escort. They killed the police and took the scientists hostage - they, including Fredeline, were wearing hazmat suits, which intrigued the gang's leader, Jacques. The scientists were now prisoners of the Basilisks, and one by one they all succumbed to the unspeakable things that the raiders inflicted on them - all except the youngest, the girl Fredeline. She never wavered, never broke. The Basilisks held her for 5 long, grueling years. She became their slave, doing everything at their beck and call.

Eventually, she managed to win the heart of a young raider - a man named Remy, who she convinced to kill the gang leader Jacques and take her as the queen of the Basilisks. Remy did so. The gang devolved into chaos, with infighting over who should become the next boss, and eventually they tore themselves apart. With Fredeline's help, Remy took over the Basilisks. He then married Fredeline and she became a free woman again. A few years later, Remy died - killed on a routine raid - under mysterious circumstances. Fredeline wordlessly assumed power. She saw the raiders as uncivilized beasts, and slowly transitioned them into the Bokors that are so infamous today.

The Bokors adhere to a strict moral code - nicknamed the Gentleman's Code - that cause them to refrain from any 'uncivilized' actions, including rape and slavery, but also appearing undressed or unwashed in public, defiling corpses, and causing too much noise after the sun goes down. Truly, they take pride in their refined behavior, believing themselves vastly above the other raiders. It is said that Fredeline even has ambitions to form a government of her own in the Bayou Wasteland - with her as the Queen.

Fredeline Le Meur got the name "Bloodmistress of the Bayou" due to the rumor that she bathes in the blood of her victims - this is untrue, according to the Gentleman's Code she would never do that. Nevertheless, the rumor persists. Additionally, Fredeline utilizes captured Bleeders to torture her enemies by draining their blood.

The Bokors' lieutenants include a very polite Super Mutant named Bruno and a Misty Gutsy robot that has been heavily modified to the point where it is basically an AI, named Lafayette.

A little known, yet oddly curious fact about the Bokors is that they are very interested in nuclear science and radiation - it appears that Fredeline has never lost her interest in radiation. They maintain contacts with several well known nuclear physicists around the Bayou and are said to even control hidden laboratories, but this is just rumor. The real, but largely unknwon, reason for this is that Fredeline has a grand vision of retaking the Wasteland and eliminating the radiation in the area.

S.P.E.C.I.A.L - [40 points - Maximum of 10]

STRENGTH - 3
PERCEPTION - 5
ENDURANCE - 4
CHARISMA - 10
INTELLIGENCE - 7
AGILITY - 5
LUCK - 6

PERKS - [Up to Three]

- Nuclear Physicist
- Terrifying Presence
- Sneering Imperialist
Thanks! I won't use her leadership to gain advantage over the other characters - it'll be exclusively for a story point of view. Unless someone deliberately wants to interact with the entire gang.
Here's my character, hope I did everything right.

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