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    1. McFazzer 12 yrs ago

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"Aren't you that Assassin that always has music playing whenever he does anything? I haven't seen you in like, a year! Where the hell have you been?"

Jukebox winced internally, the Blue King was around when he was actually active. Spinning on his heel to face the king and sweeping into an elaborate bow with polite smile on his face.

"It's an honor your highness, I'm honestly surprised to be approached by a gentleman of such high stature. I regret to inform you that my absence was due to difficult real world circumstances. I hope I haven't cause too much concern. On the note of concern, I see that the Green Section is now a wasteland. Even though I haven't been on for a long time, I'm still a Fanged Ranger. I'm going to grind for a bit. I need to get all this... annoyance out of my system. Who knows, maybe if I level up I might get a better Ability, one that might have helped... please excuse me."

With a sad smile and another short bow Unrelenting Jukebox wandered the edge of the crater formerly known as the Green Section. Jukebox started making his way towards the nearest city. Maybe 10 minutes later he arrived in the nearest city. Taking out his Walther PPK Jukebox's favourite little tune to 'sneak' by started playing.



This caused a level 5 player Lost Horizon, a Brawler by the looks of it, to stick their head out. Finding his first challenge Unrelenting Jukebox grabbed his last grenade, wound up like a baseball pitcher, activated his Perfect Pitch and let hell loose. The grenade hit the bewildered player square in the nose before it went off, exploding taking off a meager 15% of HP. Mr Lost Horizon is a Tank then... alright Unrelenting Jukebox activated Grim Stride and ran as fast as he could at Lost Horizon, shooting as he ran, taking full advantage of Deadly Aim. By the time the Walther PPK was empty the cumulative critical hits left Lost Horizon with 45% health. Jukebox ran right by him, taking a slash at the poor confused level 4 as he went by and ran into a nearby building, taking the stairs up three at a time.

A shout of "What the hell man! Get the fuck back here!" and Soundtrack of Life decided that a some chase music was needed



Bursting on to the roof, Jukebox saw that there was a level 3 Sniper loitering about. Since there were no traps Juke guessed they were an Assassin. Charging at the Sniper with his knife Jukebox got the poor guy in the chest and momentum took them both over the edge and to smash into the ground. The Sniper burst into experience points and some minor loot, Jukebox was left with 15% of his life left and one more kill away from a level up. "Hey! Asshole! Get back up here!" Perfect, my last piece of experience points appears Aiming straight up and shooting Jukebox caused Mr Lost Horizon to fall, right in front of Jukebox.

"Hey Horizon, suck it!" and with that Jukebox shoved his blade in the Tank's eye.

LEVEL UP!

"Okay, let's see what I've got here. Yep, I want explosions please. Let's see what stupid power I've got this time... Dance Battle? Well at least it does damage..."

Machine gun fire rattled off near Unrelenting Jukebox and since he was all out of options there was no time like the present to give Dance Battle a try. Seeing an Armsman called Faulty Beacon, with just 20% health, trying to shoot him Jukebox targeted him and activated Dance Battle.

"ENGAGING IN DANCE BATTLE! PLAYERS GET READY! PLEASE NOTE: WEAPON AND ABILITY ACCESS WILL BE FORBIDDEN FOR THE DURATION OF THE DANCE OFF!"

A booming voice appeared out of thin air and a holographic screen appeared and Jukebox and Beacon were suddenly standing side by side. With Beacon having a choice of 5 songs, Beacon's flailing in confusion selected a song and then this happened...

"PLAYERS READY? BEGIN!!!"



Jukebox immediately started dancing, not very well mind you, racking up the points, while his opponent continued to try and shoot him and started incurring penalties for his attempts.

"Hey! Beacon! You might want to start dancing! The winner deals the difference between the two scores as damage!"

And with that Beacon was dancing like he'd never danced before, which he evidently hadn't as he was almost better off trying to shoot Jukebox.

And at the end the score was Unrelenting Jukebox on 1000 and Faulty Beacon on... well let's not embarrass the poor guy okay? He basically went bad enough the negative score killed him.

"Well I won on my first try, but Beacon... how did you mess up the Y.M.C.A.? You should of at least made back some points at the chorus." and with that Beacon turned into a burst of experience points. "This has been more exhausting than real life, I've gotta get out of here"

LOGGING OUT

Sitting up on his bed Alex cradled his head in his hands "This has been the worst day and now I have to learn how to dance of all things. Well, no time like the present, I suppose." standing up Alex decided to download some online dancing lessons and went to the library to hire out some instruction books and he picked up his gym clothes of track-pants and a t-shirt. He also purchased an apple, since he skipped lunch.

Carrying all his stuff Alex needed to think of a reason to be practicing Okay if anyone asks why I'm learning to dance... I was killed by me and am learning so I don't lose again... yeah, yeah that's believable right? nearing the auditorium Alex peeked in to see if anyone was still around thankfully it appeared to be empty. Taking his things and getting up onto the stage Alex got changed and laid out all his paraphernalia. Opening up the book and resting it on the podium Alex looked and saw that it was Ballet. Well knowing my ability it would probably come up some time and with a sigh decided to give the stretching a try.

Thankfully Alex was rather flexible and was able to do the sitting down stretches fine, the trouble came when he tried to get his leg vertical above his head This hurts soooo bad! How can anyone put up with this! giving up before his legs snapped Alex decided to do try a pirouette. Surprisingly he was good at it. He was certain that he should be falling over, or breaking his foot, but he was doing it! Okay I can do that. What's next?...
Lucius Cypher said
Hey, haven't you heard of a Lethal Joke Character? It ain't about what your ability is, it's about how it's used. No one gives a dance battle the respect it deserves, UNTIL THEIR LIVES HANG IN THE BALANCE! Than suddenly people start respecting the arts! A very quirky character, I like it. It really fits my style of assassination; big, showy, and keeps everyone's attention where you want it.


So I am an Assassin that is an inadvertent Tank through sheer eye-catching-ness. If Arms Man is Godzilla, Unrelenting Jukebox is a cacophony of fireworks, both are very distracting, but only one can take an RPG to the face...

I really like Jukebox's dancing thing, but now I'm conflicted about having it! :(
That's the joke of Jukebox though! He is the loudest, flashiest and possibly the most showstopping Assassin of all time! Hidden inside the biggest wallflower of Purple Crown Academy.
Lucius Cypher said
Yeah, while I like the power, I totally expect something like that to happen. I mean, this might sound okay in a duel, but in an open battle like what just happened at the Green City, someone is going to take advantage of two guys dancing in the middle of it. Though I'd also recommend that you have a wider selection of music options to chose from, though that might be in Jukebox's advantage if he plays a song that his opponent .


Yeah, that makes sense, it's also why there is

McFazzer said
This cannot be interrupted by external players or enemies.


I'll be sure to make the range of songs wider than just "Soundtrack of Life" (although in effect it's just whatever song I happen to find and go 'yeah that would be fun' or 'that fits this situation')

Oh yea! I better get Alex out so he can practice dancing or something :3
Thanks! A quick note, I'm thinking of adding "weapons and abilities cannot be used for the duration of the dance battle", so that some random guy doesn't just open fire or try to bash poor Jukebox's head in.
I'm going to put my idea for the Dance Battle here so that before I finalise anything I can get some feedback if that's okay.

Dance Battle: The targeted character is forced into a dance battle with Unrelenting Jukebox and both players weapons are temporarily inaccessible. This cannot be interrupted by external players or enemies. A random song from the Soundtrack of Life is chosen. They dance off and are scored (think like the Just Dance games). The difference between the winner's final score and the loser's final score is dealt as damage to the loser. 1 point = 1 hp. 5min cooldown

P.S. don't trust the crazy guy Fern! D:
TheWindel said
*distinctively remembers Donny ripping off a puppy's head and stuffing it in a locker in the last RP*


What... just... WHAT?!
Hmm Dissolutions are very weird. This might seem like a silly question, but I assume there would be a "newbie area" where they can actually level up right?

Also, the front page says "IC, players will level up after earning victory in three battles, hunting down two Dissolutions, or completing four missions." would the two npc level 2's I surprised in my previous post count towards the leveling up? Or does this battle need to be against another IC character?
Oh no, Jukebox is no powerhouse! I'm going to find one, pull it off from the group and kite it into the city where I can pick it off at my leisure, rinse and repeat until level up :)
Way to go Lucy! I'm glad that my walking iPod decided to join the Ranged Rangers.

On a semi-related note: I know it's very soon to level up, but since there is literally a swarm of Dissolutions... actually I just want to keep on adding stupid music-based abilities to Alex. Namely I want to be able to Dance Battle people.

Are there any immediate objections?
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