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    1. Meleck 5 yrs ago

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4 yrs ago
Current I read the status bar to laugh and feel old!
1 like
4 yrs ago
Saw the Space Opera advert and started singing, "and these dreams, they all seem empty, like my concious seem to be. I've spent hours, Only lonely..."
4 yrs ago
People confess to me all the time. I’m a faith leader. There is very little the surprises me any more.
4 yrs ago
Was just called a Boomer. Just remember I will retire before you and my music did not have Beber in it.
4 yrs ago
Was just called a Boomer. Just remember I will retire before you and my music did not have Beyer in it!

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Most Recent Posts

Yes, 4 kittens who I don’t want sleeping with me that do. 1 golden retriever that whines because she can’t sleep on the bed too.

Glad to be here!
Okay, I’d like some input.

Most of the forms talk about the thief/sorcerer combination as something hard to play. I suspect that it is due to mechanics.

I am wondering if I should have her as a Magic Initiate (feat) and later pickup the ritual caster. The dmg talks about feats being able to be given out by deities as rewards instead of treasure.

That would let her focus on being primarily a thief.


Name: Atana Whitewood
Alias: Pug
Age: 16
Gender: Female
Species: human
Class: Rouge/Sorcerer

Appearance: Atana is a tomboy-ish girl with short red hair and blue eyes. Her complexion is clear and her skin is a cream color. She likes to wear clothes that do not reveal much of her feminity. Being a late bloomer, she is still able to pull off the illusion that she is a boy (She will look like the picture when she blooms).

As a rouge she likes to wear items of clothing that are dark and allow her to hide in the shadows.
As Pug, the magic user, she wears clothing that shows that she was a minor servant in an outlying noble household.

Personality:
  • Curious - Atana is curious about the world around her. She wants to know why things happen. She wants to learn more and experience more.
  • Motivated – Atana isn’t one to sit around and let the world come to her.
  • Impulsive – Atana will take risks to learn things.
  • Insecure – Atana is still young and not sure about herself.
  • Lazy – Atana will look for shortcuts
  • Confident - She is sure she can get what she wants.


Motivation:
In general, Atana wants the finer things in life, she just does not want to have to work to hard at it. The exception to that is if she finds it interesting or is challenged by the activity.

Secretly she wants to restore Cedric to his proper place.

History: Atana Whitewood was raised in a small rural village near the boarder. She has six brothers and sisters that she knows of. Her mother was a seamstress and was woman. Her father was a fun loving lazy drunk, who always found the money the family needed when there was a crisis. Her village was raided and her parents killed.

Her older sister dressed her in boys clothing and cut her red hair short, placing a staff in her hand a small pack of personal items from her parents. A sewing kit, a dagger for her belt, a cloak, a fur hat, and her father’s walking staff. She grabbed her father’s pipe and tobacco pouch from the fireplace mantle. Her sister explained that it was safer for her if people thought she was a boy. Atana was sent out with others fleeing, her older siblings were going to stay and fight the next raid.

Atana is not sure where her magic comes from. She is drawn to the power it offers and she finds it tempting.



Equipment:
  • Clothing
  • 2 daggers,
  • a quarter staff,
  • basic pack with a little bit of supplies,
  • her father’s lock picks,
  • her mother’s sewing kit,
  • and a small bag of coins.


Weakness:
  • The magic – Atana feels the pull of the magic to use it. It whispers to her that she can right the wrongs of the world by imposing her will on others.
  • The desire for power – Like magic power has a lure all its own. The motivation is the same, to be able to impose her will to set the world the way she thinks it should be.
  • Crowds and tight spaces with others – Atana does not like being in crowds. She always worries that her secret is going to be exposed.


Relationships:
Yet to come

Atana Whitewood
Surprise

Atana Whitewood recoiled as the door flew open. Lying on the planked decking looking up in fear and surprise, thoughts raced through Atana’s mind. Was this man sent to kill or arrest? Atana thought that the job had gone off perfectly or so it seemed. A year-and-a-half of hard work had going into that job. The Guild Master of the Shadow Wolves had arranged an apprenticeship tough a traveling bard for a young boy born to a stakeholder from the wilds. The boy was brought to Master Cedric Fartheth to teach and train with a payment of three gold coins. Cedric was a well to do mage and a Baron by birth. The problem was, Baron Cedric had made some enemies, intentionally or otherwise, that wanted to ruin him. The first and foremost was his younger brother. Money had changed hands, bribes were made, and Atana was eventually planted in the house as a promising student, going by the name of Pug.

As time had gone by for Pug, learning how to read and write, magic theory, and other things that a boy should know. Many of the skills Pug showed no real skill in. Sword and shield and heavy armed combat were painful. When they put the chainmail on, Pug could barely raise a sword let alone swing it. When Pug’s magic started to come in, it came not in the way that Master Cedric described it, but more from anger and will. Pug could say the words, wave his hands, and impose will and the magic happened. This got Pug a reprieve from the beatings from sword and shield practice, the errands around the keep to stay out of the way and out of trouble. Now Pug worked as a scribe for Master Cedric. Pug was allowed to be present, much of the time, when Cedric was doing something important holding court, working in the lab, or making a point to be seen by the people. Atana started to like the man and started to understand some of the harshness that came from him in a different way.

When the fall festival was near, the time came to bring him to ruin. It pained Atana to betray Cedric. Being an orphan the keep had become like family. Atana was the one who opened the window to let the thieves in. Atana knew where the key was that let pass into the magical lab, loot it and plant the evidence that would bring him down. As payment, Atana was kidnapped with rough hands, given a small bag of silver coins and thrown on a ship as it was casting off.

Atana, the rouge and runaway apprentice started to slide back, hoping to get a hand on the hilt of a dagger. “What do you want?” Atana said with fear. Atana looks around to see who else in the cabin is there to help deal with the situation.
I am willing to give it a go
Yes, it was accidental. Id10t error.
It was a dark and stormy night when my wife and children gave me a few moments to make this post.

Gaming history - I started gaming back when D&D came out on copy paper, was folded and stuck in a plastic bag and if you dropped the dice they chipped. I’ve also played 2nd, 2nd not second, werewolf, Ars Magica, Starwars (d6), fate, Dresden, and various other gaming systems. Haven’t really gamed for about 20 years now, so consider me new.

Preferences - The genres I like are Tolkenish fantasy, urban fantasy, and modern. I am not interested in westerns or adult 1x1’s. I’m not a rules lawyer or a power gamer. I like characters that have flaws and need other people. I also like to grow the character.
I like to game in a group, but I think I like the flexibility of solos.
I like detail, when I played Ars I had spreadsheets about the estate holdings in terms of livestock, servants, crops and the minutia. I don’t have that time anymore.

Hobbies: I have a wife and four children. Computers, logic puzzles, reading non-smutty fantasy and sci-fi.
It was a dark and stormy night when my wife and children gave me a few moments to make this post.

Gaming history - I started gaming back when D&D came out on copy paper, was folded and stuck in a plastic bag and if you dropped the dice they chipped. I’ve also played 2nd, 2nd not second, werewolf, Ars Magica, Starwars (d6), fate, Dresden, and various other gaming systems. Haven’t really gamed for about 20 years now, so consider me new.

Preferences - The genres I like are Tolkenish fantasy, urban fantasy, and modern. I am not interested in westerns or adult 1x1’s. I’m not a rules lawyer or a power gamer. I like characters that have flaws and need other people. I also like to grow the character.
I like to game in a group, but I think I like the flexibility of solos.
I like detail, when I played Ars I had spreadsheets about the estate holdings in terms of livestock, servants, crops and the minutia. I don’t have that time anymore.

Hobbies: I have a wife and four children. Computers, logic puzzles, reading non-smutty fantasy and sci-fi.
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