>Create.player="Melkor"
>Setclass {player="Melkor"} Illusionist
>Give {player="Melkor"} item.staffdefault
>Set {player.color="Melkor"} primary="blue"
>Set {player.color="Melkor"} secondary="white"
>Generate {player="Melkor"}
>Set Location.spawn {player="Melkor"} StartSpawn
>Spawn {player="Melkor"}
>Move.player "Melkor" North