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    1. MelonHead 12 yrs ago
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Mostly given up on this post by post business

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Good guy Clockwork Man.
GreivousKhan said
Koolz. So far the only problem I have is spreading the word for the main plot about the device that will control it.


You know, the Clockwork Man actually has a device in his chest that can transport him to the Nexus.

You'd think more characters would want that, imagine if the Angar-Rylla got it.
LeeRoy said
See, if you tried to turn this into a dirty roleplay I'd put in my genuinely evil character. The kind who commits evil simply because he can and there's nothing anyone can do to stop him.And then I'd have him disembowel every one of you characters.


Dude, you're not that good.
GreivousKhan said
Just noticed he put Tier 6 in high. That really does not seemed optimized well..


Meh, it all equates in the end anywho, if you think you're too weak you run away, simplez.
I think Doc Manhattan would be T9 at the very least, so a little over high.
ViKtoricus said
What are the differences between low to high tier characters?Like, how powerful is high tier and how weak is low tier?


Skallagrim gave a pretty broad description on one of the first pages in the character deposit.
GreivousKhan said
Technically a technomage uses technology manipulation, which manipulates electronics and machinery. Which usually comes in the form of mental interface with computer data. A variation of it would be electricity/Data manipulation.I know who technomages are and what they do generally. Which is why I know Clockworkman is not, as in not really a technomage so much as a variation of magneto. Though instead of controlling metal, he just takes over whatever is man made/a tool. :PWhich makes me wonder if he ever just tanks over swords, cloths, armor, and pretty much anything you can think of, well primitive they are still by definition technology. You could probably twist it to control living things to, at least those artificially made, like clones. Suddenly, Importantnobody clones seem even less daunting, and they were pretty pathetic before. Not that I really care either way, but it is an interesting observation.


No, you are somewhat correct, the Clockwork Man is more of a traditional form of Technomage in the form of possessing inanimate objects with magic. In actuality, he would have more control over something like your tower than he would a computer, because he's not from a time period where computers exist.

(Which is why he had to get the Clockwork Spider, and why he had to essentially shut down the controls of the door, rather than just making them open.)

He wouldn't have any reason to possess a sword or something though, unless it could move of its own accord. He could in theory sabotage pieces of someone's armour, if it was more of the like of Spartan armour for example, which can be locked for surviving impacts.

(A limitation which I can't remember if I mentioned or not however is someone's living aura interferes when he tries to use his magic on items on their body, which is why it's more difficult to just break someone's energy weapon or something with magic.)
GreivousKhan said
Alter the way a source of dark matter cosmic energy reacts to other sources of cosmic energy? When did Cosmic Manipulation become a power of Clockworkman? o.0I'm working on a post.


You just said the systems of the tower are powered by nether. Last time I checked machines on Earth don't get powered by electricity just because, we have to make them work with electricity.

The Clockwork Man can change the way the tower interacts with Nether so it doesn't effect him, through the tower, because the tower is technology, and the Clockwork Man is a technomage, and technology, and technology, and Khan, technology, technology? technology! technology.
GreivousKhan said
Just so your aware, the systems of the tower are powered by Nether, which is a type of negative (the same I keep using in every omniverse and tournament) that feeds off of positive energy to sustain itself. Based of the undead need to feed on life force to sustain themselves. Fairly fascinating form of power actually, for as long as there is energy in the environment, like the thermal energy produced from the surrounding environment, whatever it powers will never run dry. Anyway, it just means that more then twice the energy would need to be used to control whatever it powers before the energy manipulating it just feed the nether and vanishes. Like a tower of very hungry Void. Unless it was clerical energy of course. Which I suppose would do to whatever is powered by negative energy the same it does to normal undead. Probably just destroy it.


My character would just alter the way it absorbs energy to get around this problem by making his own Technomagic impervious to its energy draining qualities.
And just assume he's shouting some stereo-typically 80's detective one liner like the Clockwork Man
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