Species: The Korwrath are a humanoid race that look very similar to humans but the only difference is that they have four eyes on their face instead of just two which makes their heads slightly bigger than the average human head. A Korwrath male can grow to be from 6’5” up to 7’2”, this is contrasted to the females who range in height from 5’6” to 6’9”. The skin color of the Korwrath ranges from a golden tan color to a deep red color with the variations of the skin color caused by which capital fleet you grew up on or weather you are from a colonized planet. Other than these specific feature changed they look shocking similar to humans even their lifespans are similar with them normally living to be around 80 years old.
Description of government: The political structure of the Korwrath Confederacy is extremely loose with each fleet governing themselves and even the few colonies that exist anymore having their own governing systems and don't have to answer to any one fleet. There are also small pirate and splinter fleets that are able to govern themselves but these groups must find their own ways to survive as they are exiled from the rest and cannot live off of the Capital ships. The Korwrath system consists of each Capital Fleet being led by three Grand Admirals who must decide together on what courses of actions can be taken by the fleet with a key being on the preservation of their fleet. The colonies of the Korwrath do not have a similar system as they are mainly ruled by one governor who controls the whole planet and this governor is chosen by a vote of all the people who are living on the planet with a new governor being chosen every ten years, but this system isn't always followed and there are a variety of systems in place on several other colonies.
Political Leaders: The Grand Admirals of the Korwrath Confederacy are chosen for their long military service that has risen through the ranks and proven themselves to be born natural leaders who have the mental fortitude to lead an entire nation. Each Capital Planetary fleet consists of three capital ships, each with their own Grand Admiral who all work together instead of just commanding their own ship.
Description of military: The Korwrath military is commanded by the Grand Admirals of the Capital Ships which have absolute command over all branches of the military as they are also seen as the leaders of their nation.
Technological Overview: The Korwrath technology has advanced to the point were they are able to create artificial environments inside the Planetary ships and even on some of the larger civilian ships. The capabilities for faster than light travel have been achieved by the Korwrath and is equipped onto every ship in the fleet even the massive Capital ships but the fleets prefer to drift through space and only use the hyper drives only in times of emergency as it drains a massive amount of energy from the generators and it takes long periods of time to gain the lost energy back after a jump.
Military technology for the Korwrath Confederacy is reaching the end of the projectile age and is slowly moving into energy weapons with the first photon cannons being mounted on their giant walkers. Their mechanized technology is their pride and joy and never even developed tanks or any pieces of artillery as their primary focus remained on the development of the perfect exosuit for the infantry and perfecting their Shock Mechanized infantry as well as their giant walkers. They also developed energy shielding which is able to take a decent amount of damage from projectile weapons as well as energy weapons before failing. This energy shield technology was first developed for their main battle ships for the navy fleet which is now even equipped onto everything from the Civilian ships all the way down to the Interceptors. The shields were than customized farther into smaller packs that could be carried by individual infantry men with could use their own shields or carry larger generators onto the battlefield whcih allowed them to deploy energy domes which could be used as forward operating bases.
Cultural Overview: The Korwrath people have never really been a massively religious people with only a few religions rising up in the last few millennium that they have been in the galaxy, since than these religions have all since disappeared as the Korwrath strive just for survival and the superiority of their race now. The Korwrath like to think of themselves as a strongly independent people who take pride in their military abilities with all Korwrath youth serving in the military when they come of age with plenty of chances for promotion if they are able to go to officer school on the Capital Ship. The Korwrath could be described by members of other Empires as Isolationists as Diplomats and all members of other Species are only allowed onto the Military Capital ship as that is were the markets and government building are kept and they do this because they are scared of disease spreading through out the fleet and wiping out entire ships of people which has happened in the past when they were more open with different species.
History:
Home World- The Moon of Kore
Status: Uninhabitable
Number of Capital Fleets: 7
Colonies: 5
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