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    1. MUG 12 yrs ago

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Taking in Ace's answer to his worry he let out a sigh and smiled. Probably the one person that could turn every moment of his worrying into something that, in the end, feel like a waste of time. She was so peppy and cheerful all the damn time and it made him feel a little better about himself. Then again, surviving through what they just did at the end of the day was a jarring experience either way and at this point it was probably for the best that he get whatever motivation he could to continue his way through this little journey.

He followed the rest of the group and eventually they all caught back up with the rest of their troupe. Inadi would have greeted them much more energetically but he was beginning to feel the adverse affects of his arm again. It was starting to spasm every once and a whole and his skin was starting to sting when there was a gust of wind or whenever his sleeve touched a certain part of his arm. Lucky for him he picked a rather baggy set of clothing, otherwise he would have been screaming in pain at this point.

Inadi sent a wave over to Riley and then a nod towards Lesley. The others received other acknowledgments but those two got somewhat special treatment. Lesley he had known for a long time, just as long as Riley, and he felt that it was in his best interest to keep the man aware that he remembered him. Something about him just screamed diva in Inadi's mind, and the last thing he wanted to deal with was drama from somebody as....interesting as Lesley. And Riley shared a similar passion of his in writing. That in itself made him feel somewhat of a connection to the girl and earned her a top spot on his list of “people to pay attention to in Nowhere”.

Once the cave had been cleared and checked out by the scouts, the glasses wearing boy immediately dropped to his knees in a spot a bit away from the rest of the group. He needed to check his arm and do it without drawing much attention. Looking around him to make sure no one was paying him any attention, he began rolling up his sleeve. All he heard was the exchanging of stories and experiences that both groups shared. He would have gladly given the group his part of the story of the mushroom man if he could. However, the sharp pain traveling up his arm was not going to allow him to do so.

Finally rolling up the sleeve all the way, Inadi swallowed a very nervous gulp of spit. The skin was rosy and glistened now. Parts of skin seemed to be so pink they reminded him of a pig's flesh. It was clear his arm was not going to do well now at this point. He shook his head at his own disapproval as he pulled out the wrapping he had held onto since back at the cave and slowly tried to wrap up his own wound. He squeezed down on his arm so that the bandage would stay on, but his grunts at this point could not be kept quiet as he did so. This was a new kind of pain he had never experienced, and one he hoped he never had to, but here he was experiencing it first hand.

Halfway through finishing there was the roar in the cave. Inadi went wide-eyed and looked on as some of the group went out to find the source of the sound. Rolling his eyes at them, he bit through the wrapping and left it halfway finished for the moment. He had gotten to his elbow at this point and he was content with that for the moment. Rolling his sleeve back down he joined Riley, Harper and Leon as they all looked on to the......dragon?

This was the beast? This was the creature that Inadi had been fretting over this entire time? Dropping his spear to his side and falling onto his backside, Inadi couldn't help but start laughing. All this time of worrying and making a general worry wart of himself and all they had to do was catch a dragon that looked like some kind of carnival toy! He couldn't help himself as he began letting his chuckle die out and he wiped his eyes to get the tears he had in them out. “Quite a wonderful dragon there I say! I can't imagine what the babies look like? Giant collections of cotton candy?” He asked with a smart-alecky tone in his voice. He stayed sitting, watching Leon's reaction and giving him a nod. This was truly either one of the funniest or most disappointing moments in their journey for him. Inadi could only wonder where it actually fell on his list.
The thread is now open and ready to go folks. Sorry for the delay and hopefully you all enjoy it.

We will be starting in the city of Veganshi since it seems a lot of people picked places closest to there for the most part. Again, home lands are just to get an idea as to where your character comes from, not where they need to start off at. This ain't no JRPG. Haha!

Also I will be starting on making detailed descriptions on specific cities either tonight or tomorrow.


Veganshi. A city filled with the glories of the hunt. Those who seek out aquatic prey need only go out to the river that borders the town and collect it by the net fulls. And others who want the glory of tracking down the most mighty of beasts in the local area have The Great Spine to the south. A monstrous collection of earth that shot up in the skies well before even the first great dragon flew in them according to legends. It was there that you could find everything from terrifying manticores to the quaint little gnomes that made their home among the stones. Dina looked up at the great peaks with a sigh as he fixed his headband and continued walking in the market place.

It was loud. That was the only adjective that fit the area in his eyes. The people however fit many different categories. Poor. Sick. Depraved. Lost. Hungry. All of these things and more it seemed. The empire of Yid had seemingly taken away almost all the supplies that the city needed to survive, forcing more and more hunts to start up. It was causing more men to come home broken than any war could have. However, at least those that were broken were better off than those who had died in the ventures. At some point soon the city would have to travel past The Great Spine and visit the dwarven city of Kikope and pray that they would show pity and provide supplies. Though it was very unlikely. Three months of messengers going in that direction had only turned up either lost or returned with blood covering the messages and escorts.

Yid soldiers lined up the market place and seemed to be keeping their eyes open for any robbers or thieves. There had been a large amount of crime recently to try and make due with what little the city had to offer in supplies. Even fire wood seemed to be worth its wait in gold and phoenix feathers. With no real forests nearby the city had nearly lost all ways of heating their homes, and with winter coming soon it was no doubt going to be a harsh one. Dina had to swiftly side step many hagglers and beggars that were trying to swindle the price down, only to have Yid appointed merchants turn them away.

The empire's influence could be felt all around. Even after stepping out of the market place and into the town plaza, posters and banners lined the buildings, including the town's inn. They all read the same thing, just with a different amount of words. “Praise the Goddess! Fight for Vikash!” Dina walked up to one small one that had the painting of a beautiful woman, covered in light that seemed to reflect off of her even in parchment form. He quickly ripped the poster off the wall and stuffed it in his pocket. He had little patience for a false deity, especially one that he knew was a puppet in the end.

She did nothing, this so-called goddess. She could stop her disgusting husband from murdering thousands a day and killing off thousands more through his hoarding of the supply lines across the country. Instead she sits in her precious castle no doubt and pretends to pray for the unfortunate. How little prayer had done for him when he wished those who were stolen from him could return. No...prayer cannot bring back the dead.

Nor forgive those who make them so.

Dina looked around the town square for a place that would fit his needs as a base of operations for the time being. He needed to start up a more organized rebellion to face the empire. There had been guerilla groups all across the continent but never a truly fleshed out and focused group that had the strength to take over the land. That was what Panitil needed. A new regime change entirely. The tyranny that had taken over had become to much to accept at this point. They had to be removed permanently.

The inn was a no go. It was too obvious a spot and no doubt under the watch of the Yid soldiers. Almost every city at this point that Yid controlled was under curfews and treated almost like camps for prisoners. A war camp where at least you had your own bed and clothing. At least the empire was kind enough to give everyone that luxury. The town square seemed like a good idea, but it would draw attention too quickly. No doubt this would take time. He needed a place in the city but hidden well enough that he could avoid detection.

As he thought Dina looked up to see a Yid soldier, his black armor shining off the sun's rays and his stoic face staring at him. It was clear he was already getting attention. Then again, with a sword on his back this obvious it was no doubt he would. Dina secretly thanked that there was such a large hunting community here otherwise he may have already been arrested. He began walking away from the inn and started his scouting adventure again, this time on the move. The least suspicious he looked the better, stopping ever so often to look at signs along the road or small stands set up by locals, trying to earn a quick coin compared to the prices of the Yid merchants.

Free range economy. Truly the best way to make it during martial law.
And the thread is made. Lets enjoy ourselves folks.

http://www.roleplayerguild.com/topics/34813/posts/ooc?page=1#post-1031387
Done and done. Sorry for the length. A little short but basically just a catch up post.


Inadi waved the boy off when thanks were thrown his way. In his mind all he did was become a walking conductor. Not really much of a help. Looking up at the crystals above them, Inadi decided to throw a rock at one of them to try and brighten the room up. The first stone he threw didn't even come close and actually came back down and hit Inadi in his chest. Still laying down on the ground from exhaustion, he scrunched his face up, confused at even his own stupidity in that moment.

Standing up while Ace stayed on her back and Leila rested for the moment, Inadi picked up another stone and threw it at the crystal again and this time hit it dead on. As the light shined brightly, Inadi rolled up his sleeves to check on his right arm that had been giving him all the problems. It had a few spasms left in it as he did so and knelt down when he saw the damage. Small burns that went up his arm on the same trail as the electricity traveled. He ran his finger over them and winced and hissed at the pain. They were fresh, and clearly were not something a rest was going to get rid of.

He turned towards Harper as he rolled down the sleeve, trying to hide his problems from the others for the moment. He hoped none of them had seen what he just had. He began walking over to the boy and patted him on the shoulder. Ace began giving him the support he needed to hear and decided it was best not to bash the kid over the head with the 'they will be okay' and 'their all tough cookies' speeches. There was such a thing as overselling a product. Last thing they needed to oversell was hope.

“I'd be more focused on what all we need to accomplish from here on out. Still a lot of cave to get through here. And who knows what other stupid monsters are in here.” Inadi said as he noticed that his spear was back near the lake. Giving Harper a quick nod he walked over and picked it up with his right hand. Big mistake. Moving the arm made it sting like crazy and it clearly wasn't going to be as strong as it was before. He could still move it, but nothing major it seemed. Holding back his hiss he reached down with his left arm this time and easily picked it up. “We could really use those Chocobos right now I think.” He said with a chuckle.

Picking one of the bandages out of the air that Zephy had thrown at him, he quickly pocketed it and kept it on his person. He didn't want to put it on yet in case someone else got hurt later on and they needed it. A burn was nothing serious in the end. Give it some ice later and it would be fine. If someone got cut and he had the last bandage, it would be better they had it versus him due to potential infection or something else. If there was a fungus monster in here no telling what all was flying around this cave.

As the group made it through the cave, he turned to Ace with a worried look. Earlier Harper had once again tried to come off as being the brave one, yet the shaking in his voice and knees was still easily seen by the glasses wearing man. “I think he pushes himself too hard. Did he do that whole brave act against the sirens or whatever else you all did before I showed up?” Inadi asked the red head as he began feeling the spasms in his right arm again. Clearly there was still some affects to the lightening from before still affecting him and it wasn't going away anytime soon. What a bad time to fight a dragon.
Oh my god....I leave the OOC for a few days to handle some surprise business and then I come back to these....images. HAHA! That was a great interview Anon! As for Inadi, I fear for that innocence Lesley wishes to break. Dear lord such images! XD

I will have a post up here within the hour. Been working on something out of town and neglected to get a notification up on here. Sorry everyone!

Accepted Characters











Rules

1. No Godmodding or power gaming of any kind. No dodging every shot that comes your way, no catching arrows out of the air or just spamming magic like some kind of great sorcerer. Everyone is still human and therefore has limits. Same goes for beasts that you use as pact creatures.

2. Be sure to work on your posts. No two-four sentence paragraphs. Be sure to develop what you are doing as your character and how the world is reacting as well. The more you write, the more your fellow roleplayers will be able to write back. A minimum of three to four paragraphs a post please.

3. Be considerate of your posting speeds. If you and another person are in a sequence of just your characters, that's fine. But if you carry on for three pages of just the two characters that takes it a little far. Try to make opportunities for other people to become involved as well and push the story. The more plot lines we can make, the better.

4. Be sure to inform me if you are taking a hiatus for a period of time. Two days of no contact and I will begin to worry. By the third day I will send a message to you asking where you are at. The fourth day we will remove the character from a scene in some way. WE WILL NOT KILL YOUR CHARACTER OFF AT THIS TIME! You can come back later on

5. Be civil. If you disagree on a post or some other basic action bring it up in a polite manner and discuss it as people. No reason to start fanning flames in the OOC or making a scene in the IC either.

6. Should you have any plans of something you want to do with your or someone else's character, bring it up with them in the OOC or in the PMs before you do it. If someone starts doing something to your character and you don't want it to happen, see rule 5 on how to deal with it. Also, if you have an idea for a plot point, know that I am open to creative collaboration and feel free to PM me.

7. Enjoy your time in this story. This isn't meant to be work. The only work involved in this is myself making the rules and ground work for the story and you making characters to join. After that it is all fun and games. Please be sure to enjoy it as such.

8. Should you decide to engage in romance, know where to stop. Don't get too graphic with it. I don't know if people still do this, but if it does get more than just a little steamy take it to the messages and finish the scene out there.

9. In regards to pact beasts, we will stick with one creature per character. And again, pacts are not required. They are just something you can include if you want to add something different to your characters. Pact beasts will count as their own separate character so you will in essence be posting for two if you choose to have one.

10. The only character limit is the one you put on yourself. Make as many as you want but just be sure not to make too many that you can't keep up with them all.

Character Sheets

Name: The name of your character

Username: Your name on RPG

Age: How old you are?

Appearance: What do you look like? A picture or description works fine here.

Home Land: Where do you hail from?

Personality: What kind of person is your character towards others?

Back story: Explain to us where you stand in the land of Panitil.

Weapon of Skill: In these days you must defend yourself from oppressors. What weapon have you been trained it to kill your foes?

Magic: Have you developed a flair for that which goes beyond the boundaries of man? You can only know magic if you are in a pact.

Equipment: A simple weapon and garb will not due if you are to usurp Yid's tyranny. What all do you carry with you in case of trouble?

Pact Beast: Have you met a beast worthy sharing a soul with? Explain your pact beast to all of us. Give us a name and what the beast is like. (Note: You do not need to have your pact beast at the beginning of the story. You can meet it later on in the story.)

Status: Open

World of Panitil

The land of Panitil is truly a sight to behold, full of diverse lands and cultures. Each part of the continent has a different feel to it and seems to have different traditions. All however are under the control of the Yid empire. So while each land may have their own bits of culture, all still fall under their control. And some are now sick of the rule. But others still are forced to live by it due to the different creatures that roam the lands and skies of the continent.

Panitil has a great diversity of creatures. From the majestic phoenixes to the powerful dragons and disgusting trolls. These creatures all carry some form of intelligence, and with that intelligence comes the desire for knowledge and power. Sometimes that power can be gained through training. Other times through gaining objects of immense power that have only been spoken of in myths. But the fastest, and sometimes the most dangerous way, is the way of the pact. First mentioned in ancient texts, it was never attempted until the great Golden Dragon Yid and Ginal merged their souls to create a being strong enough to unite the world around them. They paid for this strength however, with the rules of the pact.

It is said that while the pact has its benefits, it has its downfalls. Between the two people in the pact, a strength is shared. The great dragon Yid gave his control of fire to Ginal. Ginal then wielded this fire in countless ways. As a projectile. A sword. Some even said they saw Ginal waste entire villages in firestorms that covered villages and turned everything to ash. Man and building alike. Yet with that strength a price had to be paid.

Ginal was connected to the dragon in every sense. Every emotion and physical feeling one felt, the other shared the same feelings. Should one fall, the other dies with them. The souls are bound to each other and thus every injury is shared. You become connected, nothing private to your life at all. Such an invasion of privacy can be viewed as hell, and not worth the benefits of a pact. That is why most pacts end in desertion or murder. The pact is still used today, but very rare in the land of Yid.



Human Cities

Yid: The capital city of Panitil. One of the most developed cities of the land. The new regime is seen here as weapon markets and barracks nearly line up the streets. There are a few places for higher living, such as the main theater and garden that was planted in honor of the first king, but they have nearly been forgotten to this point. The Goddess' castle is found in the center of the city, with a statue of her placed near the entrance to the great symbol of the empire, as if to great those who wish to receive her graces.

Hiiha: A city that focuses purely on art. All the higher end members of society come to Hiiha to either learn how to further better themselves or retire to a land of luxury only found here. It remains close to the empire and because of this receives many goods for those that work there. Some of the best stone is mined at the Golden Ash Peaks and transported here for statues, and the finest silks are sent there to make beautiful curtains and costumes for the different theater troupes that reside there. It is truly a paradise for those who can afford it.

Lilopa: Found by the coast this is a place fit for the fisherman and his tools. They say that children here learn how to fish by age six, and how to fix a sail on a boat by twelve. Besides their ability to fish, they are also great leaders in the concept of ship making. All of the strongest boats come from this land and some have even said that these are the only ships that can handle the dangerous waves of the ocean that surrounds the continent. Some say this is due to the Goddess' visit years ago that blessed the harbor, others that it is purely due to the great Lilopan minds of the ship yard. Of course, the second opinion is kept in a whisper, to avoid suspicion from the Yid army that frequents the city to collect the spoils of the fishermen there for the capital.

Rowal: A desert city north of the Bouri Forest and Lake. It is mostly viewed as a city that is stuck in ancient ways due to the lack of attention the empire pays to it. Because of this the tempers have flared up and some major leaders have whispered the idea of removing themselves from under Yid's flag to become a republic of their own. Due to their lack of supplies and alliances due to the many nomads that surround the city as well, they have yet to go through with their plan. They knuckle under the empire for the moment, all the while planning out their ideas of how to remove the tyranny that grips the land.

Reshri: A flat land covered in plains, it is said this is where the first battles by Yid and Ginal took place and is believed to be Ginal's original home. The city takes great pride in their part in the legend of Ginal, so much so that they have statues of the great king in every major square in the city, each representing a different part of his life. While he is buried in Yid, he is the favorite son of Reshri. Those who seek out history and how the empire was formed come here and become lost in the mountains of text that are in the great historical library that towers over the town square. There is also a stadium where jousting and sword fighting tournaments take place, the winners receiving a golden token bearing Ginal and Yid's faces on each side, to symbolize their victory in the games.

Gigew: Focusing much of their success from the nearby Cico Forest and Lopa Delta, this human city is a moderate one that had begun working on a new concept for power. They call it: steam. They supposedly already have been able to use it to heat homes and power other things such as machines to sort grain and other seeds. This was also the city that found and perfected the art of gunpowder, using it for small bombs and firearms. Most find those in Gigew to be quite an odd group of people, but behind their glasses and strange inventions, they have only the glory of the empire in mind. Though rumor has it that some have begun finding ways to use the great city's inventions against Yid itself.

Yuidish: A desert city that finds itself cut off practically from the rest of the human world, Yuidish has found safe haven with the three elven cities to the north and west of them in a great alliance that has lasted for the last part of forty years. Because of this, the city is much more in touch with nature than the desert city of Rowal for example, as the city has actually found ways to use the sand around them to create great glass ware and other things. Though most of their work is not seen by the rest of the human world, Yuidish is a great land full of artistic and creative works. Most of these go to the elven cities in trade, and thus has helped them sustain themselves through the many harsh conditions of the desert around them.

Veganshi: A hunter's and trader's paradise. With the river to the north and The Great Spine to the south, you can choose to either fish the waters dry or hunt the caverns and caves that line the mountain wall. It used to be much more lively and full of joy, but due to the Yid empire suddenly claiming martial law on the city it is now suddenly down trodden and seemingly in a giant depression-like state. The explanation for this lock down of the city has yet to be explained, but some believe it has something to do with the sudden silence from the dwarven city of Kikope to the south. The empire thinks it could be signs of some kind of war looming on the horizon. Should that be the case, Veganshi would be the first to fall. Others believe that it is because of how strong the city was becoming, the capital felt threatened and decided to put the whole city and her people in their place. Whatever the case may be, the power struggle has affected all who live within the walls.

Elven Cities

Bisha: A city that finds itself bordered to the Vegu Forest to the south, is filled with druids and healers among the elven people. Many young elves journey through the forest to earn the skills to become one with nature herself and thus many Bishan elves are viewed as the most peaceful of the three cities. While this may be the case, supposedly some disputes have arisen between the dwarven city of Sidnil over control of the major lake system that is between the two. The Bishan elves want to keep the lake clean and free of all outside interference, while the dwarves want to take the lake and drain it so that they can begin a project to mine out the lake bed for valuable minerals such as gold and silver. While no contemplation of war has taken place, the worry that at some point dwarven steel will meet with the skills of the druids and warriors of Bisha is looming over the heads of her people.

Quila: Quila houses a far more aggressive group of elves, and according to legend they were the first house of elves. The first leader of the elves, Quilo, fought alongside Ginal against the hordes those who would oppose him and thus earned the title of ruler of the south eastern part of the kingdom. Quilo ruled for only a short time, as he was later assassinated by an unseen killer. To this day no one knows what truly happened or who was responsible, but some believe that Ginal may have had something to do with it. Forty-five years ago, a relocation program forced some humans to the land. While many elves threw up their arms in rebuttal, Quilo's son Tysi, gave the human's his permission and grace to take the deserts to the east of their city. He has since kept peace with humans through trade and monitored the situation of all elves in the province. Though he is bound to his loyalty to the empire, even he grows worried that soon he will have to raise the banners of war against Vikash if he oversteps his boundaries. The city itself is home to great blacksmiths and holds the strongest forces of the elven army.

Jigiput: A farming city that does little in regards to magic or fighting like their brethren, this tribe focuses solely on maintaining peace with those that live in Panitil. They are responsible for the trade between Yuidish and the rest of the world. Because of this they are viewed as a trading post to the rest of the world, and for that reason are shown little respect. Though many don't seem to mind it, as it does bring many great things into the city itself and makes life all the more interesting in the otherwise dull and boring plains that surround the people there. However, the empire has suddenly begun short changing the traders here, selling less but for higher prices. While the city can afford it for the time, they have already sent messages to Quila and their king showing concern for this new development.

Dwarven Cities

Xew: One of the more quiet dwarven cities, Xew is a very steadfast and traditional place for the dwarves of that land. According to old texts, the city was once shared by the great stone giants that roamed the Tyuqua Range centuries ago and thus became focused on mining the great stones of those mountains. Back then it used to be to feed the great creatures, but now the city mines for self preservation. They have a small trading agreement with Gigew to supply them with minerals they need for their experiments, and they themselves do a lot of work in the area of buildings. Finding new ways to bend and form stone into different formations, they are responsible for many of the building designs of the northern part of the country. A claim to fame they do not get the credit for that much however, as Yid and other human cities do not pay them nearly the amount of gold they deserve for their work. Rather than feeling slighted, most just drudge on back home to work on new designs. Some however are getting fed up and have started refusing service to the human cities.

Kikope: The one city furthest away from the other dwarven controlled areas, Kikope is actually built somewhat within The Great Spine. It is an underground mining city that hold many ancient tombs of dwarven warriors and leaders that fought alongside Ginal during what they called The Formation Wars. Once considered the dwarven capital, they have since began noticing much of their influence no longer holds weight, even diplomats that frequent the capital have noticed that they are paid attention to less and less. Recently the city has gone dead and for reasons unknown have refused to respond to messages from the outside world. No one knows why, but many have tried to find out. Yet The Great Spin provides for the city what it always has, a great defense for those who wish to find the gold covered center of the dwarven world.

Sidnil: In the past Sidnil used to get by with quarries that surrounded their area to collect the gold and jewels they desired to fulfill the ancient dwarven skills of the miner. Sadly however, the quarries have since died out and has forced them to become more of a farming and fishing society. Viewing this new lease on life as boring, they have been fighting with the elves of Bisha to drain one of the two lakes to the east so they can mine out the lake to search for minerals that would bring them back to a seat of power among the three races with the riches it could provide. Yet the Bishan elves have not cooperated, and tempers are rising within the small city to move the steps along and some have even whispered about simply draining the lake by force.

Known creatures in Panitil

Dragons (Stone, Fire, Water, Thunder, Wind)
Phoenixes
Trolls
Pixies/Fairies
Griffons
Gargoyle
Manticore
Elemental spirits (Slamander, Undine, Sylph, Gnomes)
Basilisk
Chimera
Golems
Cerberus
Minotaur
(If you have ideas on other creatures, PM me too discuss it first please.)
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