Avatar of OneEyedChurro
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    1. OneEyedChurro 12 yrs ago

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Very interested. Have a question though. For example, if I were to request an Ardent Mage could I shape that world & lore a bit or do you have a whole history on them? I find it a bit difficult to create/play a character if I don’t have a bit of free run with them. Like, could I create a capital and so forth?
Feel absolutely free to shape that world & lore a bit- I tried to be as nonspecific as possible to allow some freedoms while creating the "feel" for each faction, if that makes sense.
I question why the Cultists would be involved, considering their ultimate goal is to literally destroy the world, and then, if they have the time, the entire universe. They only seem to use diplomacy insofar as they can twist and bend others to follow their own twisted philosophy.
I'm a bit torn on them- I had interpreted their philosophy as destroying traces of their past as a way of separating themselves from it and starting new, though 'traces of their past' would probably encompass the entire planet, wouldn't it? In either case, they'll be hostile towards the other nations, especially the Tribunal, who want to study the very things that the Cult wants to get rid of for one reason or another.
In Totem 11 yrs ago Forum: Advanced Roleplay
Marcel felt relieved when they finally began their journey. He always had an increasing anxiety in the moments leading up to a mission that usually seemed to fade once action was being taken. About a mile in, Marcel was calm and collected with a determination that had been drilled into him over the years. However, he'd be lying to himself to think that he wasn't eager to arrive at their first destination, the first of the Estates they'd be stopping at. He mulled over Djonn's proposition occasionally but wasn't really on either side of the matter. If, somehow, he was to be rewarded with the extravagant room he would accept, a respectable commendation of Djonn's decision. On the other hand Marcel actually looked forward to stables- maybe not the structures themselves, but the horses. Oh, the horses! How Marcel dreamed of learning to ride and own one of the beautiful beasts. He used to be driven mad during deliveries of horseshoes- to forge such a piece for a fine animal only to not experience its use! Reality set in- surely the stables would be cleared of the mammals to make room for sleeping accommodations. In spite of that, Marcel let his mind wander; they'd be nearby, wouldn't they? Marcel's thoughts turned to what they usually did and he soon found himself pondering the relationship between a man and his horse. Caring for the creature dearly was expected of a man, at least more so than not caring enough for it, right? Marcel was reminded of an old horse breeder who was a frequent customer to Marcel's forge. He was a frail thing- used to wear women's makeup and clothing, but he was responsible for some of the most beautiful and well-kept steeds around Belencrest, yet he tended to be a bit of a target of the fork tongued and tricksters, often laughing that only a horse would marry him. He shook the thought away and tried to keep his mind focused on the task at hand. Their surroundings eventually gave way to the woods, however, and Marcel began to fantasize once again; couldn't really help it as a man alone with his thoughts, since he hadn't been partaking in much conversation. To live among the trees like the peoples of old always appealed to the bear-like man, the relation a convenient coincidence. He enjoyed smithy-work, had done it for over half of his life, but the smell of the wilds, the smell of the freshest air possible had always lit a spark in Marcel. It wasn't that he necessarily disliked civilization, either- Marcel knew no life outside of it- but the idea of living truly free in the wilds kindled a fire in his belly. To live life like a savage; a noble savage, that's what Marcel strove to be. To be entirely self-sufficient; To ride a great beast through the wilderness; to- The caravan came to a halt as trouble seemed to be brewing. It seemed some logs were blocking their path, many of the Guardsmen had their weapons unsheathed should the worse happen. Marcel cursed himself for being caught off guard while on duty as he was called to help remove the blockage, being one of the bigger and stronger Guardsmen. He joined Rook in removing the trap, but there was no conversation between the two. Marcel didn't take it personally- everyone was tired of walking. Eventually the caravan stopped and Marcel thanked what gods there be for a stream. He joined Adele in soaking bare feet but eventually waded out a little farther to allow him to stoop and dip his whole head in. Upon emerging he slicked his drenched hair back and wiped his face and beard with his good hand. He stared at his burnt hand for a moment- even after being submerged in water the lump of heat didn't seem to die down much. Marcel wondered if, given enough time in a smaller body of water, he could warm entire tubs or pales simply by dipping his hand in long enough. He waded back to shore in time to witness Adele's rant. There had been two attempts at Gaivus' life? Marcel's immediate thought was that he was somehow responsible and cursed himself silently for being absent-minded. But he began to doubt that such was so- they had been, after all, stationed at the back. 'And you're the one to decide that?' thought Marcel after Zacharias' counter. He gave the man a glare but held his tongue. Marcel sometimes forgot that he- or the White Guard, for that matter- was in this as a profession, and this was all for a business, so he should expect that there were many profit-centric sellswords, but Marcel could never shake his hatred of simply walking away from a contract based on small conditional changes. He tried not to think about what those they abandoned would think of them. Marcel halted his own thoughts, lest he become as angry as Adele. All this talk and negotiation isn't protecting Hemming, either. "How immediate do you think this threat is, Miss Gisele? Is there anything we could do right now to help stifle it?"
The races, planet, setting, and some system and story elements are taken from Endless Legend. While this RP is based on its (slightly re-interpreted) lore, any sort of playtime with the game itself is by no means a requirement.
Story
Auriga. Our dying star. Our fading cradle. Our moribund haven. Ages ago our planet Auriga was subjected to a civil war among the Endless, an ancient and mysterious civilization who are also said to be the earliest form of intelligent life. Much can be told about the Endless- their advanced technologies, their marvelous societies, and especially the uncountable shards that their nation eventually broke into. The history of the Endless is glorious but tragic- though they were able to master the secrets of space and time, the stars, and life, they were unable to comprehend their own internal strife. All that remains of them now are strange and disjointed traces in the form of seeds or observatories or rock formations or experiments or cities. The civil war on Auriga devastated the planet, and the few survivors hid underground or wherever they could for so long that no one could recall when the cataclysm really occurred. When the various tribes emerged from hiding a millenia ago and began to re-colonize the planet once more, all seemed to have recovered. Factions were founded, wars were fought, and civilization slowly found its way back to Auriga. However- it has been observed by many that the planet has been hosting longer and harsher seasons as the years pass- a fact that has led to a single, startling discovery- we live on a dying planet. There is a very loose and nervous peace among the major races and kingdoms of Auriga now (save for the carrion-like Necrophages, who seem ever interested in eternal conflict, and the scheming Cultists, who seek only to further their own agenda) to try and engineer a plan to save their home. It was decided that while practical solutions would be debated upon a team of representatives would look to study the Endless- this all-star team of explorers, warriors, scholars, and politicians was dubbed the Tribunal, and contained a representative from each of the major factions whom have created the loose peace: the Vaulters, Wild Walkers, Broken Lords, Roving Mages, Roving Clans, and Drakken. You are one of the six members of the Tribunal, representing your loyalties and your faction's ideals. Will you set aside your own nation's beliefs for the good of Auriga? Will the Tribunal be able to set aside their differences to work together? Can Auriga- your home, be saved?
Dust
Dust is the lifeblood of Auriga, and the internationally recognized currency. Not only that, but it is from Dust that magic is possible- it's effects and uses are widely known and recognized though new discoveries are being made about the resource almost weekly. Dust is also used as a referral to one's literal lifeforce- all living beings, in some capacity, are connected to Dust. Each faction interacts with Dust a little differently, but I want to try and keep the forces behind this resource a mystery. More details on how each faction interacts with it can be found below.
Factions
So for this RP I am looking for one representative for each faction (except the Necrophages and Cultists)- and since your character would have to have been chosen to represent the entirety of the nation they probably would have had to agree, above all else, that you embody your nation's beliefs and values. As such, I ask that all characters believe- at least at the beginning, while the Tribunal is in its infancy- that they and their nation have what it takes to save Auriga. That's what I want the RP to be about- a group of vastly differing beliefs struggling to work together for the good of their own planet. So, anyways, onto the factions--
OOC
So what I'm looking for is around six others, one for each hero from a playable faction. Your character is part of the Tribunal put together to investigate other non-conventional means of saving Auriga- first and foremost, that means studying the Endless as well as searching for any artifacts in ruins they left behind. I'll pit the planet itself against our party, and with the Necrophages ever encroaching on the Ardent Mages in the north, and with the Cult of the Eternal End conjuring more power every year, the Tribunal will certainly have its hands full.
CS
In Totem 11 yrs ago Forum: Advanced Roleplay
New post hype. I should have mine up either tonight or tomorrow morning. Probably sometime between the two.
Endless Legend OST. The game itself was really good and all, but it's entire soundtrack is freakin' gorgeous. If not that, then I'll usually just write to whatever I had already been listening to, which recently has been alot of Flying Lotus, MF DOOM, Busdriver, and occasionally Anathema.
In Totem 11 yrs ago Forum: Advanced Roleplay
Hmm...if we're staying mostly web-based what you could do is have one made in donjon's, save that image, and then touch it up in something like sumopaint or GIMP. Granted, donjon's is randomly generated, but you can set a fair amount of parameters for it to work around.
In Totem 11 yrs ago Forum: Advanced Roleplay
- I think I might stick with the color system, but just use one color for all names. I dunno, on one hand it was nice cause at a glance I could tell who was being mentioned, but at the same time, as Fairess said, it was kind of distracting. I'll probably do what everyone else does. - I like the idea of the character-sensitive colored information, though. I think that's a really cool idea. - I don't know if clogging the OOC is necessarily a bad thing. Isn't that what OOCs are for? But either way, having a set date for your major posts might not be bad, either. However, I have an incredibly flexible schedule, so no matter what we end up coming up with, there's a 99% chance it'll work for me. If I had to choose between those 2, however, I'd choose making liberal use of the OOC, simply because being put in a situation where I wouldn't be able to post on a Sunday may also mean I wouldn't be able to PM you and let you know. And as for notifications, I didn't seem to get anything. EDIT: They may have been because I wasn't subscribed, which I am now.
In Totem 11 yrs ago Forum: Advanced Roleplay
"Morning, chaps," the rogue had said, before offering a curtsy to Adele. Marcel thought that a little strange but said nothing; he wasn't very well versed in formalities so he had no right to judge. Heard he had been head of another mercenary company born from some place called Montgarde- wherever that was. Marcel came to the realization that this escort mission would be his first significant time spent away from Belencrest- sure, during the missions involving the greyskin barbarians he had been outside of the city plenty of times, though rarely would he be gone but a few days. "Lad," Marcel offered the single word in reply. He had no idea how old Rook actually was, but he assumed he was younger than he. In a way, the red-sashed swordsman reminded him of the tales he heard of duelists from some far-off land (Perhaps that was Montgarde?) whose bard-like acting abilities and use of totems accentuated their swordplay to create a style that was as flashy as it was deadly. Marcel's mind began to wander until Hain's voice brought him back. "I'm afraid I have little experience with caravans myself. I am not the most experienced of guardsmen." Don't worry, Hain, escorts are easy. 'Sides, I'm here to make sure all eyes stay on me. He referred to combat, where that was the role he preferred, and from the looks of it, the only one suited to such. Many of the other guardsmen- at least, those standing around him- were lightly armored, so if Marcel was to act as the anchor from which their blades danced, then so be it. If an attack slipped through their speed, he'd make sure Weaponward was there first. He heard a small crunch. Woad! Marcel feared the worst- how had it broken? Had something heavy in his pack put too much weight onto the small vase? Marcel's hand fumbled as he unclasped the bag and out tumbled the vase- he was able to catch it, but with his bad hand. He cleared his throat as he inspected the urn and was pleasantly surprised to find no crack. Then what had made the noise? Marcel carefully returned the pot to it's place in his bag and took a quick and timid glance to see if anyone had seen his deformity. Adele was busy inquiring Hain about calling him 'Fluffy' as well as questioning caravan guarding itself, all the while poking fun at Rook. She was quick. Before closing his bag Marcel retrieved one of Miss Creedey's rolls. "The lass' got a point," he smiled and stroked one prong of his beard with his good hand before taking a bite of bread. As was expected, it was delicious, he just wished Creedey made them bigger. As it was, the poor thing wouldn't survive the second bite. "As for caravan guarding, it's pretty simple," he said between bites of roll, "I've never been the guard, but I used to run deliveries of a sort. This caravan just seems to be on a bigger scale. I won't speak for Djonn, but if I had to guess, it'll be mostly walking, stopping to eat and sleep, and then more walking. We're all gonna' get real friendly with each other by the time this is over." Just then, Zacharias appeared. “Hello, guys, did I miss anything important?” "Nothin' too bad. Djonn's probably gettin' the details on what we're going to be doing." Marcel couldn't help but notice his burns again, which formed around that eye. That totem, rather.
In Totem 11 yrs ago Forum: Advanced Roleplay
Don't think I'd mind the color coding. I usually end up re-reading posts quite a bit anyway, but color coding names might help prevent confusion if someone refers to a lot of characters without actually using their name.
In Totem 11 yrs ago Forum: Advanced Roleplay
Hope that thing with Creedey is alright; kind of a minor personal task for Marcel. If not, that'll be easy to edit out.
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