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Name: M.D.U.-6, "Daisy"
Size: 12 feet tall, 2,341 Lbs. Unit history: The Mechanical Demolition Unit was a short lived line of bots used for the dual purpose of destroying larger walkers and buildings. The units were not equipped with traditional weapons, instead armed with a Mjolnir pattern impact hammer. The hammer could destroy most bots with only several hits although the M.D.U.'s could do just as much damage with just their fists. However the units never gained widespread use as they were fairly expensive to manufacture and a glitch in their programming caused them to either refuse to battle or become too eager for it. Memory: Daisy remembers their name, explosions, fear, and someone too small and too fragile to be in this hell. Equipment: -Mjonlir Pattern Impact hammer, fully functional. -Juggernaut subroutines: Normally M.D.U.'s are very slow however should one run in a straight line their engines will flood power to movement servos, causes engine exhaustion and overheat. -Jump thrusters, glitchy and unreliable at present. -Extensive library of songs from every known genre. Favorites include heavy metal, rock, lullabies, songs with acoustic guitars. Skills: -Building Demolition -Crushing things Ranks: Combat: C against faster bots, B on average bots, and A for large bots and/or buildings. Memory: D Speed: D, B with Juggernaut subroutines Companionship: A Electronics: D Wisdom: C Initializing data retrieval: Complete
Name: M.D.U.-6, "Daisy"
Size: 12 feet tall, 2,341 Lbs. Unit history: The Mechanical Demolition Unit was a short lived line of bots used for the dual purpose of destroying larger walkers and buildings. The units were not equipped with traditional weapons, instead armed with a Mjolnir pattern impact hammer. The hammer could destroy most bots with only several hits although the M.D.U.'s could do just as much damage with just their fists. However the units never gained widespread use as they were fairly expensive to manufacture and a glitch in their programming caused them to either refuse to battle or become too eager for it. Memory: Daisy remembers their name, explosions, fear, and someone too small and too fragile to be in this hell. Equipment: -Mjonlir Pattern Impact hammer, fully functional. -Juggernaut subroutines: Normally M.D.U.'s are very slow however should one run in a straight line their engines will flood power to movement servos, causes engine exhaustion and overheat. -Jump thrusters, glitchy and unreliable at present. -Extensive library of songs from every known genre. Favorites include heavy metal, rock, lullabies, songs with acoustic guitars. Skills: -Building Demolition -Crushing things Ranks: Combat: C against faster bots, B on average bots, and A for large bots and/or buildings. Memory: D Speed: D, B with Juggernaut subroutines Companionship: A Electronics: D Wisdom: C Initializing data retrieval: Complete
Greetings friends. I've always been a fan of tortured individuals traveling together on a big ol' spirit quest while punching demons, werewolves, vampires, and what have you. So here I am. ___ We will all be playing Prometheans, artificial beings who don't have a soul but REALLY want it and must go on a "Pilgrimage" to gain one. Either because you wanted help on your Pilgrimage or you were seriously tired of being alone you joined several other of The Created and formed a throng. Later, if all ends well, you could cement the friendship in a "Alchemical Pact" and reduce the effects of your Disquiet. The end goal of our journey together will be entering the "New Dawn", becoming redeemed and gaining a honest to god soul in the process. __ The Rules 1). Basic things. Don't be jerks to each other and all that jazz. 2). The World of Darkness is not a nice place, we will not be adding to that. You may play as a jerk but you will NOT play as a villain. 3). At the very least I'm asking for two well made paragraphs here, grammar and spelling don't have to be awesome just tolerable. On that note no speed posting, wait for at least two other people to post before posting again. 4). Finally, have fun. If your not having fun than whats the point right? If you decide that you don't want to keep playing then tell me, I'll understand and we can deal with your character appropriately and if you leave on good terms than you can return to the fold at your own discretion. ___ For those who don't know much about Promethean: The Created. The Created: The Wretched, The Muses, The Nepri, The Riven, The Golem, and The Children of the Bomb. A poor substitute for souls: Azoth, Pyros, and Vitriol. The world is against you: Disquiet, Torment, and Wasteland. Help for your Pilgrimage: Refinement and Transmutation. ___ Character Sheet
Its late, I'll complete this tomorrow. ___ Name: Tashan Dalen Age: 18 Gender: Male Appearance: Tashan is fairly normal, tan skin and dark hair. However what puts him against the rest is his eyes, due to a training accident he has a brown eye and a pale grey one. Above that he is more heavily built than most, having an athletic build born from years of guardsman training and several scars from fights with others. Personality: Biography: Keep it brief.
I'm interested, what kind of stuff are we going to expect?
If you are still taking than Id like to take a crack at this, get back into the whole "RP" groove if you catch my drift.
In Totem 11 yrs ago Forum: Advanced Roleplay
Not making the best impression with all these WIPS but I need to work a lot of junk out. ___ •**Name**- Dorian Valerian •Description- •Backstory- •Goals/Fears- •**Mastery**- *Alchemist*: There is an art to crafting explosives and Dorian is a damn fine artist. Anything from charges strong enough bringing down a castle wall to binding the elements to simple grenades, if you need a cataclysm then Dorian is your man... just don't stand too close when fire's in the air. •Equipment- •Personality- •**Totem**-
Craig hadn't seen the explosion, nor had he heard it. How he knew anything about it was the news, coming at the speed of homeless people. Many people didn't know this but the homeless and the freak where somewhat of kindred spirits. Both were either ignored or people wished they were gone. On top of that no one would care if either one was to "disappear". It was no matter to Craig, what did was the wave of violence that followed. Unfortunately he would have to leave soon, living in the Shanty Town and being well liked by its community would buy him some time but soon enough the NYFC would come crashing through peoples doors.

"Land of the free my ass," he thought to himself, "This was NOT what I fought for." Giving a rueful sigh as he left his little shelter.

Craig made his rounds, checking on everybody for sickness or damage. Everyone seemed in as good as shape as one could expect from people with little to no access to medicine, at least all but Michael. Poor kid got jumped by some sadistic ducks who just wanted a kick. Craig could sense the injuries, two broken ribs, three cracked, fingers broken in multiple places, and some internal bleeding. It was a god damned miracle that he survived the night, no less than limping his way to the Shanty. Getting to work quickly, Craig called over some people to help carry Michael to "The Tent".

After laying the kid down on the mat Craig used a pair of scissors to cut both the jacket and shirt to get to the most pressing issue. Placing a wooden stick into the kids mouth with an idle " This is going to hurt.", Craig focused his energies and a green glow emanated from the space between Craig hands and the kids body. Then came the sounds of snapping and the kids howls of pain as bones came together and reknit themselves together. To his credit the kid kept the stick clenched tightly between his teeth as the operation took its course. In about five minutes the whole thing was over and the kid passed out from exhaustion.

Stepping out of "The Tent" Craig made his way to his little shelter and began to get his stuff together, which wouldn't take long being homeless and all. As much as he wanted to stay it was futile to believe he could, the NYFC would tear through everyone to get to him so he needed to leave for their sake. Apparently there was a place he could go that would help him hide, he didn't know where it was but it was better than letting these people get hurt. With little else besides a backpack and a gallon of water Craig left the Shanty Town with some goodbyes and wishes fir safety.
Name: Craig Davidson/Kreig

Alias: Medicine Man/The Monster

Appearance: A giant of a man, Craig has a body toned by several years of military service, along with many scars from both on and off active duty. Not only that but he was born with the face of a thug, a heavyset brow, square jaw, and a scowl seemingly permanently affixed to his mug. His hair is kept at the regulation length however he has allowed a thick stubble to cover his lower face. Craig's eyes are slightly odd in the fact that they do not match, not so much in color but in intensity. The left eye is gentle and conveys calmness while the right eye is perpetually bloodshot and insane.

Clothing is a simple affair, being homeless he does not have much in the way of selection. Commonly he wears a moth eaten red hoodie on top of a white tank top, tarnished jeans, and a sturdy pair of running shoes. Above that he only has two accessories, a thick pair of sunglasses and a necklace with many, many dog tags.

Age: 29

Gender: Male

Power:
Craig: Healing hands, by channeling his power into his hands Craig can mend bone, knit flesh, and cure the disease that plagues other people with lightning speed.

Kreig: Regeneration, when Krieg is let out of the cage the healing ability of Craig is turned inwards and creates a juggernaut of pain and rage.

Bio: Craig is a healer and a guardian. Being the biggest kid on the block he would watch out for bullies and make sure the little kids got to school with lunch money in tact. This moved with him all his life and culminated in him being drafted into the military as a combat medic shortly after gaining his training as a E.M.T. The military life did not suit Craig well, stopping conflict and helping people was in his nature but this was a little much. Plus mortar bombardments and seeing your friends brain ooze out of their nose did not do well for his psyche.

It was one of these prolonged "conflicts" that Craig learned of his powers. During a patrol gone wrong Craig was alone and feebly trying to keep a friends innards from becoming outnards. Inevitably his friend died and that was the Las straw for Craig. What happened next no one knows, only that Craig found himself surrounded by many bodies, bloody entrenchment tool in hand, and suit covered in bullet holes.

After his term Craig did not reenlist nor did he pursue his career as an EMT, instead falling into homelessness. During the first several years he has discovered his ability to heal people and has used it to good use amongst the destitute people of New Yorks scum covered underbelly, earning the nickname "Medicine Man".

Personality:
Craig: A humble, quiet man who just wants to make the world a better place however his psychotic breaks and lingering PTSD make organized planning impossible. Nonetheless he tries his best and gives all but the most horrible people the benefit of the doubt.

Krieg: A separate personality created by Craig's subconscious in an effort to protect the pacifist from others during the "conflict". Krieg is a violent psychopath will do anything to protect the "Small Man" from the "Demons".

Other: Due to Kriegs insanity he gains two abilities that, while not superhuman, do gibe him advantages in close quarters combat like reduced pain sensors and far less mental blocks put upon his muscles.
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