Name: Hardin Cromwell
Race: Human
Class: Sword and Shield Warrior
Appearance: A handsome man in his own "wandering adventurer" way. His head is dominated by unkempt shoulder length hair that takes on the color of brown bark and is usually left to the wind. In addition his eyes are almost always locked in a steely gaze, only softening when alcohol is involved or when a true friend is involved. Hardin's nose has a slight bump to it, obviously from a break, however it does little to detract from its strong profile while his lips are fairly thin and are usually pressed in a line save for the occasional smirk. Hardin has many battle scars from his adventures, little things that aren't worth much talk but add to his overall look but there is a large burn scar on his back that starts from the middle of his back to just under his right ear. Beyond that he is fairly normal, standing at about 6'2 and a heavy build from years of physical exertion.
Personality: A wanderer, never really staying in one place long. Because of that he is a little guarded in concern to others as he has never had a reason to open up. However he is loyal to any cause he pledges himself to and his time on the road has lead him to develop a dry wit, a taste for ale, and the company of strong women.
Backstory: Orphaned during the blight, raised by a widowed soldier, and breaking out on his own on his 19th birthday. Hardin has traveled across Ferelden in search of purpose, drifting from expeditions to mercenary group. He has seen horrors and wonders, fought dragons, scoured ruins, killed bandits, and cleared man taverns. Anyone who tries to pry too far gets stern look and a cold shoulder, especially if you ask about the scar upon his back.
Skills:
- Shield Wall
- Payback Strike
- Shield Bash
- Grappling Chain
- Horn of Valor

Skills - Tsim travels quickly through the sands, swimming through it like a great fish or worm. This ability has also taught him the mastery of ambush. However Tsim is a scholar first and for most, with a wealth of knowledge, relics, and treasures at his disposal. Mostly willing to trade stories and talks of Culture rather than devour you.
Magical abilities - Tsim has extensive knowledge in the magic of illusion and is able to cast from a wide pool of spells. His only offensive abilities is his breath, taking the form of a solid stream of intense heat.
Backstory - Tsim has always been an advocate for peace among dragon kind, staying out of any and all major conflicts in recent history much like his forbears did. Sure when he was young and reckless he would go out and fight like a sword on the wind but those days have long since past after a run in with a very large and very powerful dragon. The batter was short lived and it shattered Tsim's confidence in his indestructability gained from youth. After nursing his wounds, Tsim dedicated himself to the work his ancestors started, the advancement and preservation of knowledge.
Through this pursuit Tsim has traveled throughout many lands, scouring desolate ruins from long dead civilizations and digging for their knowledge, treasures, and secrets. During one of these expeditions Tsim traveled to a dwarven hold, so ancient it was nearly recognizable as being such. In it he found many things, old tomes, hordes of gold, and mighty arms and armor. However there was something dark inside the depths, something that could never reach the surface nor could anyone else find it.
To prevent its discovery Tsim called upon his strongest mystical allies and together they hid the opening with a powerful illusion, causing anyone to come close to voluntarily decide to turn around and leave. In addition he moved his holding to the Desert of Flames for further protection and now lives as the guardian of Ulthage.
Holdings- The Desert of Flames
Current location- The Horde of Knowledge, Tsim's personal library.
Allegiance- Independent, several colleges of study and research.
Other
- IN HONOR OF RYLATH
- In generally a pacifist, but will fight tooth and nail when provoked.
- Harbors no ill will towards humans or dwarves, no one is responsible for their ancestors actions.
- Has a live and let live policy with the corrupted and even has a friend among the more mellow members.