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    1. Phoenix 12 yrs ago

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"Basic" Information

Synopsis: The country of 'Sobetsu' is in a state of turmoil. To the north of Kinzoku no Ageba is a coal mine founded by natives of the southern region of Kazan but is within the norther region of Beruga. Skirmishes for the mine have begun while the governments of each region have continued to go back and forth with legal claims for the mine.

The western region of Hisen and the eastern region of Hayate have kept from the illegitimate war between their sister regions, which puts Beruga on a losing end of the resource battle. Both the Monarchy of Hisen and the Parliament of Hayate have kept their neutrality in spite of Beruga's plea for assistance.

The Kyoujin (Shadow's Hand), an organization of Fairs (those without the talents of Elementals) which have been targeting the nobility of Beruga's Democracy and Kazan's Oligarchy, have attracted the attention of the Elemental Elders and, thus, the Masters' Council. The Council has been assigned to seek out their base and leader and devise a way to put an end to the organization. The Elemental Conclave, of Elders, has been debating amongst themselves whether or not to intervene in their daughter regions' current dispute.

Rules
- 3 paragraph minimum (exceptions apply).
- 3 days without activity in RP or OOC will result in the surrender of your character to the GM (Phoenix).
- Any and all questions and complaints may be stated here or PMed directly to me. Flaming within the OOC will not be permitted.
- Suggestions on plot are welcome.
- Collaborations are encouraged.

Sample Character Sheet
Name: Akimoto Kaito (formal)
Age: 25
Element: Fire
Appearance
6'2" 225 lbs.
Dark tan skin, mahogany hair, gray blue eyes, masculine jaw, unshaven, medium-thick brows, medium-long nose, medium lips, relatively lean and flexible, barefoot (callused), several scars across body (from hunting and sparring), burn from bottom left wrist to elbow
Born
13 Sakana, 1274 ZE (10:00 AM) in Kaito (outside Toushin, Kazan)
History
- Master Elemental mother and Weapons Specialist father. They trained him rigorously.
- Brother, Nikutaichi, born when 7 years old.
- Nikutaichi killed parents when Akimoto was 14. Lived on own and rebuilt house.
- Married Shinobu Satomi (formal) at 14. Had first Fair son, Masahiro, within the year.
- Next year had Fair daughter, Saruwatari..
- Great Aunt and Uncle (the Fire Elders) arrived when 16, brought him to Jisuikafuu Academy to study Element. (Satomi went with)
- Dropped out after first year. Trained more rigorously with Great Aunt and Uncle. (Practiced Sai and Bo staff with Great Aunt)
- Went back to Academy at 18. Dropped out after first semester.
- Retuns back to Kaito with wife and children.
- Recommended by Elders to apply for the open Master slot, passes successfully though controversially (only 20 at the time).
- Earth-Fire wars start when 22. Actively speaks against it. Recruitment occurs, refuses to go.
- "Mission" frequency for the Master's Council continues to increase. Forcibly takes sabbatical to be with family.
Martial Skills
Element
Fire (Master)
  • Though he chooses not to utilize unless absolutely necessary, he applies his knowledge of Fire differently depending upon which element he is needing to fight against. Otherwise, he has not explored the changing of the color of his natural output of fire.
    - Against Fire, he is completely passive and receptive. He has a talent for absorbing other Firus' fire, which is difficult in itself. He rarely bothers to fight them with fire himself and, instead, attempt to defeat them through other martial methods.
    - Against Earth, he needs to keep observant and agile. Overpowering or keeping an Earthean on their defense is his best method of gaining any kind of upper hand. He believes Fire to be weaker than Earth and doesn't wish to expend so much energy to affect the composition of the earth being used to further control the flow of combat.
    - Against Air, he adapts a fast and flourishing approach. Though he believes Fire to be lesser than Air, he tries to intimidate them with flashy maneuvers and large attacks that have little power behind them before attempting victory over them with one powerful strike, be it of Fire or body.
    - Against Water, he simply tries to overpower Waterans. Since he thinks Water is stronger than Fire, he attempts to affect the composition of the water being used in order to throw off his opponent and sweep in quickly with a devastating attack. He tries to keep a balance between offensive and defensive tactics.

Martial Art (Journeyman/Expert)
Sangaku Kiban (mountain base) (Master)
  • This is more a philosophy and style of combat than a formal martial art. Sangaku Kiban stresses endurance above all. Preventing the opponent from progressing past you is the goal of this style. Wide stances and subtle movements make up most of the maneuvers of Sangaku Kiban. One surprising aspect of it is immense strength. Though not utilized often, a skilled practitioner of Sangaku Kiban can easily knock opponents on their backs with seemingly little effort though through obvious motions (much like a rock or mud slide). It is believed that one should be able to take a beating before knowing how to give a beating. Even still, the philosophy of being an unmoving mountain is held in high regard.
Kosasu (small stab) (Master)
  • His mother favored the sai, but she never practiced with them. His father taught him some of this art but his great uncle had him perfect it along with his Firus abilities. Kosasu is the most common implementation of the sai, and thus easily discernible. However, that does not make it easy to defend. The short and powerful strokes and slices made with the sai can catch a skilled weapons specialist off guard. When utilized properly, they can be used to disarm and incapacitate an opponent without killing them. Initially a gardening tool, this weapon and style is favored by assassins and body guards.
Kikyū (sphere of wood) (Master)
  • His father favored the bo and his great uncle perfect the techniques with which to utilize it. Ki no Kyū is, again, the generic application of the bo, sweeping wide and thrusting for reach and to keep an opponent at a hindering distance. Of course, there are close-combat techniques of this style which are often disarming or or again create a distance between the self and the opponent, but he has adapted some more effective an incapacitating maneuvers for close-range combat that take advantage of his brute strength rather than utilizing leverage and inertia.

*Note: CS's need not be so detailed unless requested.
Yes, there are major islands of Hisen. There can be unmarked minor islands elsewhere. Sobetsu is about the size of continental America.
I was wondering if your character would have been "religious" at all (believing in certain Elemental entities/creatures/etc.)
But considering his sword specialties, I would think he would have lived around the city of Nobegane (sheet metal/sword) or one of its towns: Katana (engraving tool), En (edge/fate), Hashi (edge/tip), and Gara (handle/design). Of course, you could have lived in a village and name it yourself and give it it's own subculture. I did so for my character. Those are in the western central area of Beruga within a mountainous area, if you're wondering about topography at all.

I'll have to find a way to upload the map. The only way I can easily do it is take pictures with my phone and somehow download them to my computer and then upload them through tinypic. Actually seeing the city names and such would be difficult if at all possible, so I'd have to find a way possibly edit it on the computer and upload edited versions of the maps when we move throughout the country.

But off to make the OOC!
Very cool, Vin. I like what you have. I'd be fine with that being your CS (since I'm not a big fan of them). I will have my own CS up with bare-bones information as well when I post the OOC.

I don't mind adopting names from existing styles, but it would also be interesting if you were give them new names and even slightly alter them, even, to make it more your own. I'd be interested in how your character chooses to implement these styles (maneuvers he uses most often, his favorite stances, if he's taught others the form, etc.) I have also made up my own martial art for this as well and will briefly describe it in the CS.

I'm glad everything was relatively straightforward for you, though. I look forward to working with you (even if it is only 1x1, which I equally enjoy). Any thoughts or ideas you might have, feel free to post them here for the time being. As for me, I must go to work. I will post the OOC and my character when I get back before going to bed.

Thanks everyone! :D
I should have denoted which sections to skip. The following are what you don't need to be concerned with. I will add them to the OP.
The Disciplines
Mythological Creatures

And yes, this is my personal creation. I just lost people from the site, which I carried there from here.
As for proof, I have just posted a comment in the Announcements Subforum in the "Changes" thread that says "Le Proof."
The "Last Post" should be "Thu July 10, 2014 3:04PM."
There should be a 905 post count under the avatar.
How much of the Basic Information thread have your read? Are there any questions? What are you interested in playing?
Synopsis: The country of 'Sobetsu' is in a state of turmoil. To the north of Kinzoku no Ageba is a coal mine founded by natives of the southern region of Kazan but is within the norther region of Beruga. Skirmishes for the mine have begun while the governments of each region have continued to go back and forth with legal claims for the mine.

The western region of Hisen and the eastern region of Hayate have kept from the illegitimate war between their sister regions, which puts Beruga on a losing end of the resource battle. Both the Monarchy of Hisen and the Parliament of Hayate have kept their neutrality in spite of Beruga's plea for assistance.

The Kyoujin (Shadow's Hand), an organization of Fairs (those without the talents of Elementals) which have been targeting the nobility of Beruga's Democracy and Kazan's Oligarchy, have attracted the attention of the Elemental Elders and, thus, the Masters' Council. The Council has been assigned to seek out their base and leader and devise a way to put an end to the organization. The Elemental Conclave, of Elders, has been debating amongst themselves whether or not to intervene in their daughter regions' current dispute.

Notes:
  • The world I have created is largely fleshed out. I have drawn maps by hand and have the major cities' and towns' locations. Villages and Tribes have remained unmarked and these may be fleshed out by players.
  • Overall, there is a Feudal Asian/Colonial American setting throughout the country. Each region has further subsocietal traits of the native people. These are not strict but should be considered when creating a character.
  • I have a "stat" system that is based off one's birth place, time, and date. This is being kept out for the sake of literary freedom. Should players show interest, it may be revealed to said individuals.
  • I would like to know where your character lived/grew up in. I will provide the necessary information on that region's sociology and it is up to you to describe how that character fits in or denounces these sociological traits.
  • Characters should have pivotal parts within the synopsis above. If you wish to start off as an "innocent" farmhand (or some such role), then please describe how you would like to be added into the plot. Otherwise, I will not make a side-story for your character (though I'm not saying you can't explore outside of the intended plot).
  • Any age or rank of character is welcome.
  • Please keep names of people and places within the Japanese language. I have a list of family names and common names used by the people of 'Sobetsu.' Foreigners (those originating from outside the country) are not allowed (yet).


Basic Information (You are not required to read all of this before posting in this thread or even making a WIP character)
Please ignore the following sections: The Discplines and Mythological Creatures.
(I also apologize for the random grammatical errors. Forgive me! D:)

Please feel free to ask any questions or request more information. Thank you. :)
I'm sure colors would have to do with the personality rather than the chakra used. Overall, the color would really be up to the individual, I don't plan on having that regulated.

I'm thinking of doing away with bloodlines so it's not so difficult to have what you want, though some will be more common than others.
malmshodes said Yeah, I saw the post about chakras, but I'm still sort of confused as to how they work now, with your most recent idea, so I'm kind of holding off saying anything about that until I can understand it better.

As for the markings, they would depend on the beast, if you go that route. Though, I think the markings should be used as hindrance to the missions. So here's the idea. The markings will glow a certain color, when chakra is used. This serves two problems. The first is that it lets the enemy know when the chakra is going to be used, and its bright so the ninja will stand out like a elephant in a dog parade. Maybe, the markings could be a display of power like the brighter the color, the stronger the user's chakra. Also, maybe it could be a meter too like if the persons reserves start getting low the colors dim?
Well, I guess it's good that you're a bit confused. It hasn't been cemented yet. If you pick out the things that confuse you or anything that you find interesting, that would be helpful in deciding upon a direction to take with it.

I think where that is going is too meta-gaming. I understand in the taking it further that Chakra use is a stigma/curse, but I can see this being taken advantage of too much. If you disagree, please continue to argue. I don't want to shut anything down without hearing it out completely. And I don't deem "arguing" as purely negative, unlike some/most others. I see it as a way to learn, so don't be afraid to fight for it. ^^

Gokiburi7 said If this isn't already too crowded, then I'd love to get involved! This sounds like an interesting concept and it could lead somewhere rally great... Just to throw in my two cents initially, I'd be more in favour of adding and changing new stuff than stripping stuff back. I love to see things flourish rather than suffer under inhibition, so I guess that'll be my take on the situe - though I'm happy to go with other people's preferences.
I don't think it's beneficial to see this as "stripping back." Essentially, this is a top-down "reconfiguration" of canon into an "original" re-imagination of the universe.
If you take a look at this post, you'll know what I'm talking about (hopefully ;)):
http://www.roleplayerguild.com/topics/27349/posts/ooc?page=1#post-820958
Some things may be "stripped," but there would be a reason and mechanic for that omission. Also, other areas will probably be deepened when we decide on the nature of Chakras. Again, debate with me with examples, facts, opinions, etc. and we will come up with something that fits most everyone or satisfy others with a particular path taken. I don't want to be the only one contributing anything (along with Tatsua). This is meant to be a collaboration from the start. :)
Yes, it's still open! Just note that it's probably going to be in a long process of development.

We're still in the development of reorganizing Chakra. Look at my previous post to see what Tatsua and I have begun to brainstorm. Any opinions on that would be welcome.
I'm interested in what you've proposed, though. Maybe they have tattoos or some such thing. Go further with that idea, though. I'd like to hear your clarifications and where we might be able to go with that.
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