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ich denke
ich hoffe

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deadpixel101 said
Actually both country's made up so far, have their own religious beliefs. Of course there hasn't been all too much said about them either...More about the one that isn't mine.I didn't really go that deep with it.

They have a majority religion that's been detailed, yes, but I'm talking about other religions, since as with all nations, not all citizens will share the same religion unless it is forced upon them all.
Guilty Spark said
The priest can get freed up soon, he's not doing the torturing himself.If anyone wants to make something, don't be afraid to take the reigns a little. This is a group effort and we can all add to the setting, the situation, or even the NPC as long as you stay true to what's already been said.

Noted. I feel like it might be important to take notes on the setting as established thus far, though, so asking questions about it won't be as frequent.
So, let's talk religions. We know the Church, but I don't think I've seen anything detailing the whole of their core beliefs and I haven't seen any other religions. Are we in the clear to establish some other belief systems?
Would it be evening or day in the role-play right now?
Gareth moved past the girls and took the front of the group at the door, which he politely pulled open for them. It seemed something chaotic transpired there prior to their arrival, but it was no matter, since the situation must have been controlled. "Ah, Eva, where do you suppose we start?" He gave a glazed look of askance around the room as he tried to spot the innkeeper whom they could pay for a room.
chukklehed said
So he's like Artemis if Artemis was a socially awkward teenager?

If I could loudly roll my eyes, I would.

Intelligence isn't unique to one person or one character, and all intelligent people are different. I'm actually a little offended by the implied assumption that I copied a character or made a character in the likeness of another.

But besides both sharing an interest in knowledge and being smart in general, they are two disparate characters given their personalities, motivations, and upbringings, so no, Altim is not "like Artemis".
Name: Altim Daror.
Age: 16.
Gender: Male.

Relic Description: The Relic in Altim's possession is a family heirloom passed down seven generations of the Daror lineage, and it takes the form of a silver sword pendant with wings and a black opal embedded in the cross-guard. The sword appears to be thin at the shoulder and thick at the foible, but distinctly flat almost all the way through with a large fuller. The pendant gives the wearer the ability to illuminate areas with light from the gem. For Altim, his ability as one of the Chosen, gained from the pendant, is the ability of manipulating the wind and the water within a modest range of roughly 25 feet, the water he must be able to see to manipulate, the wind he must not. In order to use this ability, he has to visualize the action and must consume energy, which is restored by the pendant with each breath and each drink, in keeping with the theme.
Skills: Without the pendant, Altim has a gift of insight: he is wise, unassuming, unjudging. This gives him a special prowess for intelligence, an ability to aptly observe his surroundings and learn things quickly, all things typical of your average genius—and flaws for that matter, like frequent occasions of clumsiness, mixing things up and getting things confused through his different methods of deduction, forgetting responsibilities, and having difficulties communicating. Of course, still, given those flaws, Daror is greatly in-touch with himself on a spiritual level, with all the time in the world to think about things and their deepest aspects.

Background: Daror came from a close-knit family of merchants native to Othea; his family upholds modesty and humility, spending enough to keep them alive and ensure the successes of the family. All of the jewelry worn by family members is passed down from previous generations, indicating a high amount of sentiment held for their ancestors, thus none of the jewelry worn by them is purchased for large prices. Though some members of the family are prejudiced, including Daror's father, who seems to hold negative attitudes towards politics, Altim is not, much like his mother, who married into their family from a very altruistic and charitable one, bestowing her culture and ethics on Altim. He, not being perfect, had arguments with his parents, but at the end of the day, he truly appreciated the good in his life and all his family did for him, even if he often despises himself and heavily criticizes his own actions.

Appearance: Altim, with hair brown like the earth and eyes dark blue like the ocean, isn't the tallest of people, though fairly well-built. Coming at roughly five feet and ten inches, he's around average height. Typically he dons a royal blue cloak, a long-sleeved shirt the color of white sand, tan pants held up at the waist by a black leather belt, and a satchel worn over the shoulder.

Motivation: Altim lives to redeem himself not in his eyes, but in the eyes of others, by giving what he can to others and using his talents for good intentions. He seeks to increase his knowledge greatly with books and research, but more than anything in the world, Daror seeks adventure and righteous glory.
Theme Song:
I'm SERIOUSLY hooked on this plot right now like holy hell, but I really would like to receive some direction as I put together a character. My problem at the moment is coming up with a biography that fits the setting without disrupting any of the contributions to the role-play's lore so far. What exactly is the technology level of the world this takes place in? And lastly, what are the nations that are already defined? Can we create our own nations for our character's origins?
Gareth nodded. "Our rooms in the castle are sort of..." He paused, searching for the easiest way to explain without going on a narrative about the events of the evening. "...dangerous to stay in right now." They couldn't live in a rooms with busted windows and bloodstains all over the place, rooms odorous with the stench of death, and they certainly couldn't stay where a killer would look to take their lives while they slept. It wasn't a sound idea, it wasn't safe. Though leaving to lodge in an inn for a night seemed brash, it was also their last option with everyone who could shelter them asleep or busy and nowhere to be found. If the guard denied them an exit, Harker would call the three of them sitting ducks, because if the guard did, they wouldn't have much luck elsewhere finding a place to rest for the night.
Gareth looked equally puzzled about the question of money. Who could possibly care so much about money in such a dire time except for when it was necessary? Eva explained the purpose for the money, and he gave more thought to the idea. "Ah, perhaps that would be better..." To be honest, the castle is usually the first place people look when they're seeking high-profile persons, but if they chose to take refuge in an inn instead, few could expect it. Harker nodded at the suggestion. "Yes... Let's." He led them into the night again onto the main road out of the palace, not wanting to take the risk of a quiet path where the possibility of ambush lied.
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