Avatar of Ryu
  • Last Seen: 4 yrs ago
  • Old Guild Username: Ryukuruyu
  • Joined: 12 yrs ago
  • Posts: 704 (0.16 / day)
  • VMs: 1
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    1. Ryu 12 yrs ago

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Hibiki No Echo said
Someone mind critqueing mine too? I'm afraid that Chrys is a little too OP.


My google chrome auto-refresh timer screwed up, it didn't refresh. If it worked properly, I'd have answered this a bit ago, lemme give you my response to Chrys.
Let's start with the class, no? (Imagine a french accent with that last bit, please)

I like it, nice idea! Give yourself a star, pal!
But that does not mean there are some issues with the classes. It can double jump, bounce off walls, maneuver through the skies, and jump really high. Yeah, that's PRETTY strong for a "I'm a two day" character, I think you should incorporate that sometime, but not now when we're barely just starting off, I think it's safe to have Chrys learn these skills later, and not from the start.

Skill One.
So, 10% of the time it can stun, and in the air it decreases to 5%
That's pretty balanced, actually, although I think adding a cap to the maximum stun chance would be good since you mean to increase the stun chance every level. Maybe 30% is good at level say 65 for an example and 15% is good in the air.

Another thing, how many lightning fast kicks? How much damage does it do? Will it 100% - 0% someone? I hope not, because dear god that would be OP, I think you should add some details to the skill saying that for the trade off of lightning fast kicks, the damage would be lowered.

Again, it would be pretty OP if the stun chance was shittingly high at higher levels if it is allowed to go over 50%, although, I think once it reaches the maximum stun chance (If you go with my idea) then it should from then on out increase the damage a bit more with every level.

Skill Two.
I like it, a certain time frame, so this skill - if it was in an MMO (Guild Wars 2 has a bit of these, actually) it would require some skill to use due to the time frame, so that's good, what you need to clarify on is the good distance away part. How good? Five feet? Ten feet? I think seven feet would be a good distance away.

And the damage is again another issue. How much damage will it do?

Also, we're going to need some diversity, I WANT TO HEAR CHRYS BE SO BM AT A CHARACTER LIKE ZEN THAT CAUSES HIM TO RAGE QUIT AND COMMIT SEPPUKU.

Skill Three.
A gap closer, this is good because every melee without a ranged attack should have a gap closer to get up close and personal, and it also has a chance to allow projectiles and people to follow with him, so this can be used for both allies and enemies, so this was a pretty well thought out skill. However, what is the range? If the range is too far, that's too powerful, and will it increase over the levels? If it does, it should increase say every five levels or so, which is a good number.

Passive
Okay, this passive is a bit confusing, but I think I get it. My question is, would the attribute increase the stun rate of your first skill. Even though I believe it does not, if it does, it really shouldn't since it negates the half stun chance in the air aspect.

Weapons
This is my gripe with the CS. The dual Kodachis. I thought of the Aerial Speedster to fight with his fists and legs, not with swords, and that was what it seemed like to me until I saw this part, so I don't really think this is good for a character such as Chrys unless you have plans for that. In my opinion, if you want to advance Chrys down the road of being a full fledged fighter using just his hands and fists? Give him some gauntlets down the road to increase his punches.

Clothing
Meh, everything is fine but the T-Shirt, Pants. Seeing as how this is a fantasy VRMMO with Steampunk aspects, I don't think this would be good seeing as how there's no armor rating associated with it and I don't think clothing in real life translate to the game.

There we go, that's everything I think on Chrys, again, that was my opinion and what I thought, you don't have to go with what I said since Chrys is already accepted, but this is just my thoughts, mixed in with one joke here and there.

Overall? He's not really OP for a "I just barely got in the game two days ago" character that we should ALL be started out on.
Anyone else?
Edit: NO, WHAT, HIBIKI, DON'T GET OFFLINE WHEN I JUST POSTED THIS, NO! I'M SORRY FOR NOT POSTING THIS SOONER.
PureThoughts said
Can you guys check out my CS on page 10 and make sure it's all good? I haven't roleplayed in a bit, and you guys look like some veterans of the old server :P


I like the description, the class is lovely, although there are some grammatical errors.

"that's skill are mainly focused helping allies"
Let's turn that into "with skills that are mainly focused for helping allies"

Other grammatical errors, but that's not really important.

For the skills, you should probably give them a proper name, and the first active seems a bit over powered, perhaps you should give that buff a timer, like the buff lasts for twenty seconds.

Second skill is the same thing, for just two days in the game world, I think the character - or any character - wouldn't know a skill that is that strong. Basically, 100% of damage done to him is converted to health for him, bit too OP, lower that down to 10% or 20% and we're fine. Five seconds seem a bit too long as well, maybe 2.5 seconds would be better.

The attack speed boost seems a tad bit too strong, maybe 15% or 20%. Just my opinion though. I like the ratio on the cool down, but perhaps you could increase that to 15%, I think that should be the max.

Third skill is fine, I like it, Braum, that you?

Passive doesn't seem to fit the character, I think you should change that to increase the endurance, not to increase the damage.
Pyromania99 said
Well, I planned on start us out in the "Opening Ceremony/Familiar Summoning" but we could start a bit before hand if we want to get started earlier. It just means some people need to get their asses in gear.


I wonder who that is, I just can't put my two fingers on them, huh...

Posted.
Fiore ran fast, although it was not fast enough to help Leifr and Vialesa take out one of the beasts, but there was still one more, and Fiore had his eye on the prize. Fiore, Exalia still in hand, continued to go through the various possible scenarios in his head, one such was that he wouldn't reach the beast in time, and that Leifr and Vialesa would already be done slaying the beast. This would have likely lead to an argument between Leifr and Fiore, and Fiore certainly did not want that.

Don't worry, Fiore's consciousness tried to comfort him. You'll be fine, he won't argue over something such as silly as that, I think. Fiore continued to look at the beast as he continued to run, although he was a bit more calmer. For some reason, his consciousness wasn't fighting or insulting him, his consciousness was... kind and helpful. It was a first, and while Fiore didn't know why, he didn't particularly care. He liked this version of his consciousness. He was better.

As Fiore neared Leifr and the beast, he heard a small "Hmph" sound in his head, but Fiore took no notice of this.
I think OP should put the cap on right now, we have a good amount of people who's already on board the RP who are still trying to make their CS/waiting for their CS to get accepted/reworking their CS.

But I'm not OP, so I dunno, but this seems like a good amount of people.
CoyoteKisses said
wait what's cause 2 ELLELELE


Oh, so THIS is how you died.
By my hands.

Okay.
I don't know what I just read through, but I think I'm pretty pissed off now

HOW COULD YOU NOT HAVE PLAYED JUST CAUSE 2?
THAT'S AN AMAZING GAME AND YOU HAVEN'T PLAYED IT? WHAT ARE YOU?! INHUMAN?!
Going to calmly wait for Keia to post.
drewccapp said
OMG I leave for 6 hours... I go bloody offline so I can run my D&D game and I come back to 80 more posts! JEEBUS!


Same for me, fell asleep at 8 posts, woke up to 84
"Wtf" - Me when I woke up
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