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    1. Sagittarius 11 yrs ago

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<Snipped quote by Sagittarius>

I see your Barkley's Bizarre Adventure, and raise you Britney's Bizarre Adventure

I'm about to give you a grim reminder of your place.
This looks like it could be fun. The possibility of off the wall insane powers makes my JoJo gland tingle in excitement

Let me just... *cough*
Hello.
Long collab post is long


No kidding?!
Indigo flinched slightly when a shadowy hand punched through the back of the truck and grabbed his head. At the same time, he felt an abnormally strong killing intent. Well, this is bad, he thought plainly as he was flung off the back, whipping out his Wind Needle in a split second. Twisting his body, he made a slashing motion at the ground with it to give himself the time to land on his feet. Mistaking the location of this guy was a critical error on his part. But Indigo had no time to think about what went wrong, as the man--more a monster--launched himself forward with incredible momentum and a crushing swing.

Indigo leaned backwards to avoid the huge blade, using one hand to punch it up and above his face, the other to create a cushion of air below him. Getting nicked by each strike during the assault, he realized that there wasn't really a pattern in the attacks. However, he laughed out loud when he realized something. It was like music to him: just an annoying, pounding rhythm. Every punch and kick was merely an additional beat between the swings. So it does have a use! he grinned as the dodging became less and less difficult. Indigo quickly turned to his regular modus operandi: take hits and hit them more. He redirected each swing of the weapon with a nudge while countering with two more clawed slashes, taking fists and feet to the face and gut, but at no point slowing down; rather, the speed of Indigo's attacks eventually increased into a blur from his bloody semblance absorbing every drop that fell from himself and whatever wounds he managed to inflict upon his opponent.

The girl, the truck was suddenly forgotten by Indigo as his mind began to empty. In contrast to his previous, hateful snarl, the instantaneous swap into almost pure tranquility, very slightly tainted by not-so-slight bloodthirst, was much more terrifying. The Butcher had successfully, albeit only temporarily, reverted him into mindlessness. But unlike the past, unlike the half-Grimm in front of him, Indigo had no fury and would have found no joy in shedding blood; it was more like an insatiable wonder for it, amazement mixed with cruel curiosity. "More..." he panted aloud, staring at the figure before him. "I want to see more blood."
Indigo meandered quietly through the city's night, the dim lighting barely illuminating his path. Not that the poor lighting changed anything: he didn't have anywhere he needed to go to, and people were less likely to see his appearance underneath his cloak. Though he never understood why, people panicked when they saw his Grimm traits. It's probably better that no one knows about me, he mumbled to himself as he continued his slow strides. I'd probably get lonely if everyone started avoiding me... Hmm. A weird thought entered his head. But, like his thoughts on other people, he dismissed it as something unimportant.

Indigo decided to stop and rest on a rickety bench for the night, as he normally did. In the many months that he was in the city, he still didn't really have a home. Nonetheless, thinking about something other than the most efficient way to kill was notably more fulfilling. Not that he saw anything wrong with murdering others, though. Before he could drift off into sleep, however, a loud pounding rhythm started up in a building across the street, a glowing sign above the entry. The words merely confusing symbols to him, he asked the man in the front what was going on. Indigo first received an odd look, then the man responded, "Can't you tell from the music? It's a party."

"Music... parties?" Indigo repeated the unfamiliar words, staring in through a window. He didn't understand what was so interesting about music nor what the purpose of a party was. Neither of them seemed enjoyable, but he was oddly entranced by all of it and continued to stare into the club as the party grew. Eventually, a large truck pulled up to the building, where several of Torchwick's goons and a man with a repulsive aura stepped out. Indigo glanced towards their leader, who, to his surprise, also seemed to be part-Grimm. But instinctually, Indigo could tell that they weren't at all alike; it felt as if that gang would kill purely for pleasure. His suspicious were confirmed by their entrance, which clearly invoked fear in everyone but him.

Indigo walked away, unconcerned by the kidnapping, but a few people suddenly sprung into action. They're probably stronger than the average person, he thought as looked over his shoulder, sizing up the attacks exchanged. Despite this belief, which was fact, he doubted that they could beat that monster of a person before them. That man had much more firepower and resilience than the three, though his speed was nothing to laugh at. Furthermore, the reactions of the others would be slowed by the lack of vision. His conscious was urging him to go help, but he told himself that it wasn't his problem. But shortly after seeing that the truck was heading his direction, he gave in and sighed the words, "Screw it."

Indigo ran down the road, where a light was broken and took off his distinctive cloak. He hid well in the darkness without it, and he thought over his plan. The only threat is in the front of the vehicle. The truck was probably loud enough for him to jump on without being noticed by the other half-Grimm. Throw them off before they can make too much noise. If that went well, he'd grab the girl and jump off as well. He had no intention of being caught, so he'd run without her if it were too dangerous. Definitely. Then... murder them as violently as possible. While he couldn't care less if they ran, scum like them shouldn't live any longer than necessary. As soon as the truck passed, Indigo burst out of hiding and leapt onto the tailgate.
Santa Claws :D
Name: Indigo Beryl
Age: 17
Gender: Male
Race: Human/Grimm
Appearance:

Due to his half-blood, Indigo's body from the neck down is shadowy like a Grimm's, and his arms could be described as clawed gauntlets with bone spikes forming something akin to vambraces. Nonetheless, his figure is still quite humanoid. In order to hide his inhuman traits, he wears a metal azurite cloak that doubles as a layer of protection.

Personality:
Indigo is a distant and quiet person. He's not one to initiate conversation, but will gladly chat with others(albeit not usually paying attention while doing so). Despite actually being quite kind, Indigo has dreadful morals and is completely unfazed by death. He sees nothing wrong with killing others, but doesn't because there's no point in doing it, either. He's surprisingly adept at understanding the situation and will protect whatever is important to him, though he won't understand why.

Background:
His past foggy even to himself, Indigo doesn't know the circumstances of how his controversial existence came to be. The earliest memory of his was when he massacred a group of hunters and, for the first time in his life, had a thought. What's the point in killing these people? And, just like that, Indigo stopped attacking fighting and ventured deeper into Vale. Eventually, Indigo adapted to life there, adopting a friendlier attitude and becoming surprisingly comfortable. Torchwick's henchmen, after figuring out that he was generally passive, decided to just ignore him.

Affiliation: Rusty
Weapon: Wind Needle - A long shard of wind Dust that is capable of stirring up powerful winds. Stabbing motions result in a piercing cone of wind, while slashing with it will either rend or knock-back depending on the closeness of the target. Due to the power and range of the attacks, using it indoors can result in self injury. Dust can be added for additional effects.

Indigo can also use his natural claws.

Fighting style: Indigo prefers to either snipe or disrupt his enemies' movements from afar with his needle, avoiding the use of his semblance when possible. If he's forced to engage in close-quarters, he pursues his foes while disregarding whatever wounds he sustains. If he catches his target, Indigo will violently and literally tear them to shreds with his claws.

Sembalance: Vampirism - Absorbing blood allows him to regenerates his body at an incredible rate. His body becomes stronger and more Grimm-like while doing so, and lowers his mental stability. The effect, for better or worse, wear off after not absorbing any blood for some time.
Other:
Name: Indigo Beryl
Age: 17
Gender: Male
Race: Human/Grimm
Appearance:

Due to his half-blood, Indigo's body from the neck down is shadowy like a Grimm's, and his arms could be described as clawed gauntlets with bone spikes forming something akin to vambraces. Nonetheless, his figure is still quite humanoid. In order to hide his inhuman traits, he wears a metal azurite cloak that doubles as a layer of protection.

Personality:
Indigo is a distant and quiet person. He's not one to initiate conversation, but will gladly chat with others(albeit not usually paying attention while doing so). Despite actually being quite kind, Indigo has dreadful morals and is completely unfazed by death. He sees nothing wrong with killing others, but doesn't because there's no point in doing it, either. He's surprisingly adept at understanding the situation and will protect whatever is important to him, though he won't understand why.

Background:
His past foggy even to himself, Indigo doesn't know the circumstances of how his controversial existence came to be. The earliest memory of his was when he massacred a group of hunters and, for the first time in his life, had a thought. What's the point in killing these people? And, just like that, Indigo stopped attacking fighting and ventured deeper into Vale. Eventually, Indigo adapted to life there, adopting a friendlier attitude and becoming surprisingly comfortable. Torchwick's henchmen, after figuring out that he was generally passive, decided to just ignore him.

Affiliation: Rusty
Weapon: Wind Needle - A long shard of wind Dust that is capable of stirring up powerful winds. Stabbing motions result in a piercing cone of wind, while slashing with it will either rend or knock-back depending on the closeness of the target. Due to the power and range of the attacks, using it indoors can result in self injury. Dust can be added for additional effects.

Indigo can also use his natural claws.

Fighting style: Indigo prefers to either snipe or disrupt his enemies' movements from afar with his needle, avoiding the use of his semblance when possible. If he's forced to engage in close-quarters, he pursues his foes while disregarding whatever wounds he sustains. If he catches his target, Indigo will violently and literally tear them to shreds with his claws.

Sembalance: Vampirism - Absorbing blood allows him to regenerates his body at an incredible rate. His body becomes stronger and more Grimm-like while doing so, and lowers his mental stability. The effect, for better or worse, wear off after not absorbing any blood for some time.
Other:
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