Avatar of Senor Herp
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    1. Senor Herp 10 yrs ago

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Bright, I would very much prefer if you stuck around at least on hiatus rather than dropping out outright. I was looking forward to picking your brain and getting to ground on Vasha. There's more than enough time for you to find your muse in this formative lull, and the notion of 'delay' when everyone has plenty of background work to do on their sheets or on linking each others' sheets together with worldbuilding is silly. There's no crushing obligation to whip up constant posting or keep breakneck pace when groundwork is yet to be done and people are obviously busy, nor should temporary busyness be seen as reason- as I dread it may be seen- to abandon what work has been laid down in the usual fairweather Guild fashion, I really need to emphasize this.

To those who've been doubting based on the inactivity of the OOC; if you haven't been checking in, the Discord is active enough even on lulling weekdays, and gets a little bit moreso on weekends. I and others are still plugging along. Captain, although quiet about it, is quite close to having a finished sheet to plop down. Work continues.
Exceptionally WIP sheet skeleton posted, per Flagg's request to ease faction tracking. Nothing but a country name, aliases, and government form blurb, but it's there and to be expanded. Hesitated a bit on whether to use straight Sanskrit or garble it up; decided the rich linguistic games that can be played with the multiple meanings was not worth passing up on for obscuring originality. Will work more thoroughly a bit later.
I agree with Genni that for practical reasons grafting the two together doesn't quite work; the monastic state shtick requires them to look poorly, world-weary, and not like the sort of organization poised to act as a (more obvious) fifth column. More importantly, it's my impression that the Widows were established rather middlingly or late as these organizations go, whereas the Indo-King clawed his way up early even if not immediately, sometime in perhaps the first two centuries of four since Justinian wrecked everything and retired to his throne, going by the 'Justinian, who has ruled his people for at least four centuries' line.

If an established state surrounded the Widows' fortress home, then there's no balkanized intertribal shitflinging to motivate their formation into a sham Daigonist organization to ward off other nomads from kicking their heads in. And there'd have been no reason for the Indo-King not to take that mean fortress isle for his own, centuries before the Three or the preceding tribe they puppeteered ever arrived. And I'm not so sure about the 'daemon-spawned elite' part as far as the literal level, but I suppose the Bakiraka were a thing in the Ganishka line of inspiration. Time will tell as things fill out.

I'd like to stick to the original territory projections, clarification of the extent of which were one subject in my PM to Flagg, as those boundaries do not as yet squeeze anyone save (probably) Gorgenmast and do not interfere with anyone elses' foundational myths. The Red Empire was too unruly to reintegrate as they exploded outwards to meet the Indo-King's own expansion, Tushienna was able to immediately secure itself and batten all hatches, and Arkhazon's dreamseeker project- and the barrage he'd claimed- was left to its own devices, partly out of respect and partly because the two devils were too equally matched (or worse, unequally) for Arkhazon to be brought to heel. And if the borders end up stretching far enough northerly, the Akagi Khanate is too prickly to consume and potentially too useful as corsairs anyways. Geographic-conceptual synthesis in these games is a delicate process, but I think I have the right of it already. I'll join the discord sometime later today or this evening I hope and make some really shitty black-circling-line-only prospective territory claims, trusting a better cartographer to hack out a properly, transparently painted boundary. Get that all sorted.

To answer on the Indo-King and the Widows; he is not happy. Not happy that they're charlatans, not happy that they're everywhere and getting their gutter-espionage in everything, not happy that throwing together a casus belli let alone the kind of force to spare to deal with them if he had one is as yet impossible with his states' probably frontiers far too far from their heartland anyways, not happy at all. He knows their story is exceedingly dubious, he smells a certain dishonesty in the presumably tighter-lipped and more reserved nature of the inner circle Handmaid or Sister types he's met as envoys versus the drugged up outer circle fanatics and laymen & women- both of whom he has a respectively somewhat and far higher opinion of, mostly secularly informed and a bit on the clerical side- but he simply cannot pin anything down.

So he insulates their cults' branches heavily and stymies their growth somewhat in favor of his own myriad mystery cults, allows their charity, tries to keep tabs on which Widows' houses are the prime spy dens and which are mere urchin watchposts- hardly much distinction between a small pigeon roost and a big one if there aren't Widows with their own ears personally to the ground, but still- and abides their existence. Publically he will proclaim his knowledge of many concubines of Daigon, but of no special 'Three,' while nonetheless giving praise to the charitable deeds and good faith of the cults' boots on the ground. Maybe gives the odd hackneyed quote about man 'not living on bread alone' and intonations about heroic duties to the external world of their own to warn away from overreliance on them and their material charity. Exoteric lukewarm skepticism, esoteric antipathy. The Indo-King can't keep them from getting news out that would reach the state public, but he can keep them thoroughly out of the inner-middle workings and from getting more than vague impressions on what direction the state is swinging its weight from the lowest-level magisters & officers. Good state security is one of the means by which he's avoided death by the Castigati after all, as previously stated, and it works well enough on Widows.
No need to move, the northern coast end is too chilly for faux-Indian shenanigans; it wasn't even a territory projection I considered. I'll throw some questions together later to clarify what's what. Glad that the base concept is well received.

Edit @Genni: Eastern positioning was the focus of territory projections 1 & 2, yeah, and on that note both positions are quite neighborly to Count Vasha. Not to speak for Bright_Ops, but I imagine the two might uncomfortably break bread now and again on the finer points of running regency states of questionable morality and to some degree diametrically opposed sociopolitical methods. And the whole 'technically I should be your de jure overlord but Greek Fire is too much of a pain so fuck it, let's talk tariffs' thing.

The Indo-King's (working title™) hazy origin and thus early status and thus demon hunting attention given notwithstanding, I imagine that after getting established he's dealt with more than his fair share of demonslayer assassins by various and mostly uncharitable means & measures. For the most part, insulating yourself at the center of a militarized hero-cult police state makes for an excellent immune system. Personally hacking them to pieces or breaking their spirits with preternatural swordsmanship and sorcery that most the world hasn't the least idea of is a good second line, meanwhile. I imagine Brights' Vasha, again not to speak for him, is likely to be fonder of the indirect Tomb of Horrors approach. Makes for less interrupted research if the assassins reduce themselves to ashes and get swept up automagic like.

Most the rest of the demons that didn't shack up with Indo and the infernal court or some other coherent, secure state in my mind made the mistake of consuming themselves in a proverbial charge of the light brigade against the just-born Justinian Imperium and its occupiers in Nagath back when things were a little more Second Age in power scale, scattering into the wilderness to live like beasts or get hunted down, starting petty backwoods cults and almost definitely getting hunted down, or are squatting in a big black magic circlejerk within the depths of Daigon Zul and many a forgotten elsewhere, where nobody in the Castigati gives a shit to follow them except the ones that do and don't ever return. Maybe a scarce few of the more mannish sorts rove as low fantasy adventurer types. Conan with cloven hooves. Or more appropriate to the time period, Henry Morgan, or Edward Teach/Blackbeard if you cheat and stretch a century onward.
Oi. Throwing my hat in the ring again, wanted to do a proto-application spiel before committing to filling out a proper sheet. Nail down approved directions to take things in. Bulk of text after the hider. Captain'll be around sooner or later to jaw on his thing.

@ClocktowerEchos Taking my pop roll. Haven't up and died, just been fiddling with the sheet without updating the charpost.
Posted the WIP. Working on it a little bit at a time, wanted to put more into it, but didn't want to leave it hanging in limbo any longer. Messianic description of the Major is a little too dictatorship suggestive, which needs to be fleshed out through the leadership description with other unit leaders. Beside the sections left unfilled pending concepting some other leaders and a reroll respectively for leadership/military, too sparse overall, want to fill out far more.

Reroll me on legendary vehicles. Legendary Car's just a little milquetoast, anything else'll do for flagrant warlordism.


I'll dial it more that way, then. The important part is near-muties jarheading around, so it doesn't make any real difference if the military grade stuff is newly designed scrap vehicles that're a cut above the rest from using janky old blueprint programs or if they're mothballed stock dredged up from a radded out depot, nor if they're legitimately deluding themselves into being a representation of the government of Australia or if they're putting it on as one big ironic joke. They're punks in uniform, after all, a bit of a walking contradiction.
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