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3 mos ago
Current 𝕊 𝕢 𝕦 𝕖 𝕖 𝕖 𝕖 𝕖 𝕫 𝕖
4 mos ago
I feel a tremble in my temple
1 like
4 mos ago
He’s mastered the art of Simp Mode
4 likes
4 mos ago
Jace haunts me dreams, blesses me nightmares, ye
2 likes
4 mos ago
Jace is Ace

Bio

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Scrapbeak

Scrapbeak looked over the map. He wasn’t used to all this - group meetings, extensive planning, taking orders. He wasn’t averse to any of it, he was just more accustomed to being on his own, doing smaller things in simpler manners. But he wasn’t a merc on his own anymore, he’d signed up for the Pride’s ranks, and he had to do what was required of him.

It had been two weeks since his acceptance into the company, and he still didn’t feel confident in offering his word during these planning phases. A negative feeling he was unfamiliar with, and still mulling over in his head. He had, for now, resigned himself to just being available to put wherever was seen plausible.

“I’m… not very good with groups. Planning things. Talking. I’ll just do whatever you need me to.”

He’d said this to Bradshaw some few days ago, away from everyone else. He wanted to be open about his shortcomings, at the very least, to his new superior. It was still somewhat baffling that the Captain had let Scrapbeak into the Pride’s ranks - but he wasn’t about to argue any. Just do his best, like always, however much that best paled in comparison to some of the others present at the table.

He could shoot. He could climb, though his peg leg might make that hard to believe for folks - he knew how to make it work, thanks to a little tool. He told the Captain all this and hoped it would be sufficient. Whatever he had didn’t matter as long as he could get the job done, he liked to believe. Hopefully the rest would agree.

So he stayed quiet. Waited for the plan to get worked out. Ready to do whatever he was ordered to.
𝕀 𝕗𝕖𝕖𝕝 𝕒 𝕥𝕣𝕖𝕞𝕓𝕝𝕖 𝕚𝕟 𝕥𝕙𝕖 𝕥𝕖𝕞𝕡𝕝𝕖
CHARLIE KAYDEN



“Moon’s not as exciting as I thought it’d be. What do you think?”

“Eh. I still think it’s kinda cool.” Charlie said to the new arrival, “Everyone gets a little bored of anything after a couple months of it though - except for all the nerds still studying everything here. They’re having a blast.”

Charlie tapped the surface of her helmet as she scanned over the woman’s appearance for a moment. Her armor was much sleeker than the old, scratched-to-hell pieces Charlie was wearing. But all she had for weapons was a pistol strapped to her side, so she had the stranger beat there. And her accompanying equipment - three spherical drones that floated on over to the available gear-charging stations. Like little versions of the Custodians, just nowhere near as deadly. Most likely. Charlie didn’t know for sure.

“Those are neat.” She said, pointing to the drones before turning her attention back to the woman. “You buy ‘em or make ‘em?”

@Spoopy Scary
CHARLIE KAYDEN



Alert. Mixer storm manifesting in - twenty, minutes. Exit Hollow Moon or seek shelter soon.

“God damn it!”

That was all Charlie had to say in response to the alert coming on over the public service comms. She had other, more pressing matters that she was currently preoccupied with - for instance, the hulking, pissed off, gorilla-like alien creature chasing her through the jungle.

Four yellow eyes, crimson skin, a rocky hide, and a pair of short, well-worn horns. Research teams had a scientific name for them that Charlie could not for the life of her remember, but in place of any dumb nerd shit, the local mercs called them ‘thrashers’. Because they liked to thrash things. And it would be unwise to expect any better naming conventions from a community of violent, gun toting meatheads.

Charlie led the thrasher past the winding trees, over the rocks and short drops. If there weren’t so many obstructions in the way, the beast might very well have caught up to her by now. Smaller creatures were running scared from the chase as the thrasher shoved tree after tree aside, grunting and roaring in anger with every obstacle it forced its way through.

Charlie’s helmet pinged the location of a nearby prefab shelter. Number twelve, out of the many dotted around the Hollow Moon. That was her destination. Shelters had automated turrets posted around them - most did, at least. They’d take care of the thrasher.

She jumped down another short cliff, scrambling back on her feet as the thrasher leapt downward after her. The trees became fewer and thinner as they neared the clearing that shelter twelve lied in. Charlie could see the blocky, grey, modular exterior of the building, the big 12 emblazoned on the side, and the turrets surrounding it, scanning the area, ready to shoot anything that wasn’t the least bit human. As Charlie broke out into the clearing, the thrasher wasn't far behind, barreling towards her as she made a mad dash towards the shelter.

She sprinted past the detection line, and as the thrasher did the same, two of the turrets turned and locked onto the beast. Its pursuit was immediately halted by a hail of concussive gunfire, not designed to kill, but merely chase off with excessive force. The rounds careened off of the thrasher’s rock hide, chipping it some, but the ones hitting its face and belly caused it to rear back and fall over, onto its side.

Charlie watched, and smiled, and in that moment, seized the opportunity. She took her rifle - a jury-rigged mess of a thing - and aimed at the thrasher’s head. One well placed slug, and the thrasher’s left horn came off near its base. It tumbled back, standing itself back up and away from the turrets, which stopped firing once it left the detection range. It stood up on its legs to gain height, looked at Charlie, and roared ferociously. All the merc could do in response was smile and flip the beast her middle finger.

The roar was, however, interrupted by an even louder noise. A cacophonous boom, sounding from up above them. The thrasher didn’t think twice - it gave up its bravado and turned away, retreating into the jungle to find somewhere safe to hide. Charlie went and grabbed the horn she’d shot off, then looked up at the core of the Hollow Moon. It was covered in swelling blue clouds, flashes of light dancing inside, ready to burst in-

Alert. Mixer storm manifesting in - fifteen, minutes. Exit Hollow Moon or seek shelter immediately.

That long.

Charlie put away the thrasher’s horn in her pack, then brought up her ship’s location on her helmet’s HUD. Just a little under six miles away, parked near another shelter altogether.

“Shit…”

She’d gotten pretty sidetracked.

Charlie wasn’t about to make a mad jog back to her ship and risk cutting it so close with the storm, and the autonav module wasn't exactly in working order either. So she elected to hunker down for a spell, and turned and entered through the shelter’s automatic door.

“Entry logged at shelter - twelve.”

She looked around the gray, blank interior with random couches, seats, and tables strewn about. No one else was present. Seemed to be she was the first one in. Normally she saw at least a handful of folks in most of these shelters, sitting around, drinking, playing cards, swapping stories. Not this time, oddly.

“Oh, well.”

There were about fourteen minutes left before the storm hit. Charlie stepped towards one of the couches and placed her pack on top of it, set her rifle aside, and removed her helmet. She shook her head and brushed her hair to the side with her hand, dropping her helmet onto the couch. She gave a look over to a music player on a table near the other side of the shelter, went over to it, and turned it on to a blasting wave of heavy metal. She jumped a bit before putting her finger on the volume and bringing it down to a level that wouldn’t give her tinnitus.

“Fuckin’ A…”

She went back over to where all her stuff was and plopped down for a seat, relaxing with the music - odd combination though it may be - and looked out the window. The shutters would go down before the storm hit, and the whole thing would close up tight. So she’d wait and see if anyone else came about little ol’ shelter twelve before then.

Just a little under thirteen minutes left.
@Spoopy Scary Accepted, put her in the thing
CHARLIE KAYDEN

A space-born wayward mercenary who’s been on more ships than she can recall. Charlie has lived most of her life working job after job in immediate succession, getting caught up in the occasional criminal activity, and getting kicked out of her fair share of bars and clubs. When the call of the Hollow Moon came about, Charlie hitched a ride aboard the Thermopylae as soon as she could. To her, the alien structure is one big meal ticket, and she’s hellbent on working up enough credits in order to make her lifelong dream purchase - a Tyzen CRD Series 19 ’Roaming Star’ model exo-mech.

ACCEPTED CHARACTERS



@SepticGentleman - Charlie Kayden

@Spoopy Scary - Cheyenne “Shy” Jung

@JunkMail - Edison Tadamasa

@Skai - Yara

@Sanity43217 - Dax Corvus

@Thrash Panda - Ebeneezer "Benny" Barns
In the year 2095, a dying Earth was abandoned by the last of its human inhabitants.

Once just a fantasy, the prospect of thriving out amongst the stars began to become a reality. Major advancements in spaceflight technology presented mankind with the opportunity to explore the unknown reaches their home galaxy, in search of resources to accrue, places to call home - and for many, alien life to meet, though that still remained just a mere fantasy to most.

When the branching outward first began, all parties were united under the Central Galactic Government, formed on Earth before its fall. However, as more and more planets were claimed and colonies were formed, the CGG’s rule began to falter in the wake of the myriad factions electing to declare independence instead of sharing their bounties. This later escalated into full blown war, ending with the CGG being quashed by the many allied factions in the year 2137. From then on, the galaxy was at the whims of the separated forces that had fought for their independence, and all the benefits and detriments that came with it.

Megacorporations and weapon manufacturers soon became the leading parties across known galactic territories, their many licensed products having been used previously for the war against the CGG. High-end ships, profitable colonies, and later entire planets became market-viable through methods of diplomacy, bargaining, and in some cases, all-out force. While the galaxy was no longer at war, it had then become a splintered land.

Over a century has passed since the fall of the CGG. The galaxy has reached a point of general stability, with conflicts between the various ruling parties having become far less frequent, and far less lethal. In 2188, the Galactic Trade Agreements were established in order to facilitate more civilized transactions between the major groups, and to maintain peace within their controlled territories. Black markets maintain their own methods of business of course, having learned to better hide themselves. Independent drifter colonies made up of fleets of old, scavenged ships still cling to their solitude, but do business when they must in order to survive. Many smaller groups, even lone individuals, often take up work as freelance workers and mercenaries, scouring open ports and colonies for work, be it legal in that given area or otherwise.

This had all been the galaxy’s sense of normal for decades. Until, in the year 2240…

In one distant stretch of a newly acquired territory somewhere along the galactic outskirts, something unprecedented had been discovered - an entire planet being slowly broken apart and consumed, piece by piece, by a small, obsidian moon. Once the initial shock wore off, observation revealed a series of openings along the surface of the moon. An expeditionary team was formed to enter the moon and report their findings, none of them expecting to find what actually awaited them inside.

Past the outer metal shell, inside the moon was discovered to be completely hollow - and brimming with life. Described then as ‘an inverted planet’, an entire ecosystem was present - jungles, fields, waterways, and appropriate bizarre and alien fauna, all covering the interior surface. Six obsidian pillars evenly spaced around the interior held aloft a massive core, illuminating the wilderness surrounding it, feeding on the extracts from the broken planet that the moon was positioned near.

This was the first sign of alien life, architecture, technology, ever discovered by humans. In the awe of the moment, a simple name was given that would later become the official designation of the entire structure.

They called it ‘the Hollow Moon’.





THE MASSING

Two months have passed since the initial discovery of the Hollow Moon. The secret, of course, did not last long at all. Drifter colonies, crewships, and megacorp proxy vessels arrived and formed a sizable gathering around it, all looking to see the phenomenon for themselves and, as should be expected, plunder its bounties.

The stretch of space that the Hollow Moon resides in, however, is owned and legally acquired property. The controlling party remains anonymous, allowing visitors to the Hollow Moon to explore it and take from it, albeit with one restriction - none of the Hollow Moon’s wildlife, from the smallest vermin to the gargantuan apex predators, are to be killed. Only capturing is allowed, and study is to be performed in the immediate vicinity of the Hollow Moon. Violation will be met with being banned from the entire system forever. As expected, this declaration aggravated many of the rather violently-dispositioned mercenaries present, but the law stands firm. Besides - very few of the larger groups would prefer to study carcasses.

Dozens of ships of varying sizes and origins are positioned around the Hollow Moon, chief among them being the Thermopylae - a drifter colony assembled from one heavily modified freighter, and a host of smaller vessels merged with it. It acts as an open house for all independent and representative parties, facilitating market trade, bounty assignments, and even residency to any who desire, granted that they follow the posted ordinances.


LAY OF THE LAND

The Hollow Moon itself is a monumental vessel, far more advanced than anything mankind has ever produced. The wilderness covering the interior is lush, vibrant, and bountiful. Much of it resembles a jungle, overgrown and abundant with multicolored flora, with streams of teal water cutting through many stretches of land. The early brave souls who have tasted the water have described it as being very sweet, with no other observable differences from normal water.

Collected samples of various plants have displayed a myriad of both beneficial and harmful effects. Some provide rapid regenerative capabilities when ingested, or bestow someone with temporarily heightened reflexes, enhanced eyesight, adrenaline boosts, and so on. Many more plants, however, bring about violent bodily reactions, internal bleeding, temporary (and in some rare cases, permanent) blindness, bone decay, and other such unpleasant effects. Some plants carry both positive and negative traits, so knowing which is which has become a major requirement for working in the field.

The wildlife, like the plant life, is just as varied. Creatures great and small, skittish and extremely hostile. Some of the larger beasts possess potent abilities as well - turning invisible, breathing fire, manipulating electricity, spitting acid, these and many more things that the mercenaries working in the field have to contend against. And standing above all else, the titanic apex predators that have claimed their own pieces of the Hollow Moon as their nesting grounds, that have already been the cause of many mercenaries’ deaths since the beginning. Larger and more ambitious groups maintain active bounties on these specific monsters, yet so far none have been captured, and all attempts to do so have ended in immense failure.


PREVIOUS OCCUPANTS

Remnants of a highly technologically advanced alien society exist all over the Hollow Moon. Multiple structures dotting the wilderness bear the makings of outposts, residential homes, field laboratories, and so on. Many strange artifacts have been found in these locations, but their individual purposes yet remain unclear, and attempts to activate them have been unsuccessful. All places and objects share the same composition - obsidian metal, unevenly textured, as if carved from some greater source.

Standing above all else is the core, a monumental obsidian structure supported by the six pillars, situated in the very center of the Hollow Moon. Believed to be the control point for the entire structure, few attempts have been made to approach it, all halted with extreme force by the surrounding automated security drones - henceforth dubbed by the local community as ‘Custodians’.

Large, airborn, and virtually indestructible. The Custodians lie in wait around the Hollow Moon’s core, self-activating upon any party approaching, implementing focused beams of energy emanating from their central ‘eyes’ to reduce all targets to dust. Upon the expiration or retreat of all offending parties, the Custodians return to the core and self-deactivate. Custodians, as their name implies, can also be observed performing regular maintenance on the core itself, the six pillars, and any patches of land that have been damaged due to mercenary and animal activity, able to miraculously regrow any destroyed vegetation through unknown means. All attempts to destroy a Custodian have met with catastrophic failure, and until better means are discovered, mercenaries have learned to leave them be, for their own sakes.


MIXER STORMS

Genetic reconstruction storms, colloquially referred to as ‘mixer storms’ by the local populace, are a regular and very dangerous phenomenon observed within the Hollow Moon. Every three days, fourteen hours, nine minutes and twenty-two seconds - counted to the exact number by researching parties - the core will discharge a massive cloud of blue-colored smoke, with bright arcs of energy coursing through it. This cloud will proceed to blanket the entirety of the Hollow Moon’s interior, and remain for a period of two minutes and sixteen seconds before rapidly dissipating.

Any organisms caught in a mixer storm, the only exception being the various apex predators, will be subject to rapid genetic mutations. Wildlife will instinctively seek shelter, usually in the forms of caves and burrows, minutes before the storm clouds form. Animals caught in the storm have been observed to undergo intense physical alterations, often adopting greater body mass, extra appendages, and in some rare cases, new biological abilities. As stated, apex predators are immune to the mixer storms’ effects, seemingly allowing themselves to be enveloped by them with no observable changes to their bodies afterwards.

Human beings are also subject to the mixer storms. If caught outside of a prefab shelter and not protected by fully sealed suits, they will rapidly adopt alien physical features, and oftentimes, gain additional superhuman abilities - however, these have been observed to be accompanied by severely detrimental side-effects, such as loss of one or multiple senses, limb failure, intense aversion to things such as bright lights or extreme temperatures, and other such traits. Being exposed to multiple storms causes further development of all changes, both positive and negative, and has been observed to rapidly deteriorate the victim’s mental state after a varying number of exposure instances, eventually to the point of ferality.

In what has become a local issue of new-age quasi-xenophobia, the anonymous party that holds the Hollow Moon’s location has put those affected by the mixer storms (dubbed ‘mixups’ by locals), whether by accident or completely intentionally, under the protection of their enforcers. This, of course, has led to the gradual separation of most humans from mixups, with vendors and bounty managers often refusing to do business with the latter entirely. Mixups are often left with little choice but to do their business through proxies (if they can find any who will work with them), or to simply strike out in the Hollow Moon’s wilderness, either on their own or banding together.





OOC RULES AND INFORMATION

If you are indeed interested in joining, you have the option of either playing as a human mercenary or a mutated mixup, the difference being that mixups have a lot more modifiers expected to be displayed in any IC posts involving them.

If your character is a mixup;

  • They get cool semi-alien physical features (just look up any humanoid-shaped alien for reference and run it by me)
  • They get a superpower (just the one, not a whole batch)
  • They will have an equal weakness to go along with their superpower
  • They will be ostracized by the in-universe locals, and won’t be able to do business with most vendors and bounty managers
  • If they get caught in multiple mixer storms, their physical forms and power/weakness will be further developed, which is both good and bad

This is a list of sci-fi technology concepts that don’t exist, or are otherwise not available to humans, within this setting (be warned this list may be added on to depending if examples I haven’t previously thought of are brought to my attention);

  • Teleporters
  • Digitally re/constructing in/organic material (commercially among humans, that is - Custodians can do this)

Following are some examples that are present, but I want to put some notes on;

  • PROSTHETICS - Go hog wild with this one if you feel so inclined. Limbs, organs, eyes, just sprinkle them all around. I dig it. If you want extra limbs and cool features like arm blades and shit, we can talk about those separately.
  • ENERGY WEAPONS - Anything involving a laser or plasma or what have you would be considered higher grade than conventional bullet-shooting firearms, but are still found among many parties.
  • MECHS - They definitely exist, but the intention is that they’re extremely expensive and normally not found in the hands of every other mercenary out there. So unless you’re planning on playing a very wealthy one (and you’d have to make a fairly solid case for yourself), keep that fact in mind.
  • ROBOTS - Are present, but I’m somewhat iffy on having them be used as player characters since they effectively bypass some IC obstacles. If you really wanna play one, we can talk it over.
  • NANOTECH - Extremely advanced and expensive, and not likely to be found in the hands of the vast majority of mercs.

Now as far as character sheets go - I don’t need a sheet from anyone. Just a name, an image (optional, but highly recommended), and a paragraph or two for a description. All the finer details of your character, you can figure out during the course of the RP itself.

And that should about cover it, barring any future amendments.

Oh and here’s a Discord server to mingle on.
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