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    1. Solemn 12 yrs ago

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Here are some options for those of you that are "stuck". Any one of these, but certainly not limited to them:

Some people wake up to take a midnight snack, some for a midnight walk assuming this is still at night.

Or assume the going ons in the Danger Room are occurring in the wee hours of the morning and people are just now beginning to get up and get around.

Or have some detailed dreams, maybe even (perhaps due to an "off-screen" NPC's power) have dreams that coincide and overlap with each other, i.e.: You get into each others dreams and float around or help fight one of the many demons in most of your character's respective heads or whatever.

It's your prerogative whether or not you want to do any of those things.

Working on a post right neow.
Subjectively.
I spent hours nitpicking The Wolverine, but settled as it's likely the best Wolverine movie we're gonna get for a long time. It was good, don't get me wrong, but the only things you can compare it to aren't that great either. Origins is the worst movie I've ever seen, subjectively. First Class retconned and fucked with a lot, but Days of Future past is going to retcon the retcons, so...

Zagan said
Im interested in what happens next


Yeah, me too. I mean why are we here, what happens when we die? These are the big questions.



If you want to take over the psychic role, Assallya, or both of us just to have more psychics on the team in general, that's cool. Either way is fine.

I think I slit grammar's throat with that post.
"I will be having a talk with Matsuyo later," she whispered almost fervently. Gazing down at her teammate, the corpse. "So...you are a character in this simulation that people will play for...fun?" Her sensitive hearing caught on to those around the pair that had noticed a hooded figure standing over an assassin's corpse. Not the best way to make a first impression on the town, but neither was attempting to assassinate a duke's child.

"Since you are 'dead'..." she processed the idea and took but a moment to decide how to proceed, still not quite grasping why anyone would want to do this whole thing, she also didn't want to compromise her teammates dedication to the role. However banal it might seem to her...although, she had to admit, it was quite interesting.

"Brace," she said, and scooped Sarah's body up, standing and tossing her over one shoulder, unsure of exactly where to run, except back into the alleyway.

The commotion around them began and she reacted as if it were life-or-death, some semblance of understanding formed after she broke into a sprint, belligerent shouting coming from behind them as Laura stole away the assassin's corpse.

It wasn't easy, and couldn't possibly have been comfortable for Sarah, but Laura scaled the wall with her claws, setting her body on the shambled roof and preparing for any sort of resistance. "So...you have no idea how to 'come back'?" She asked, not wanting to admit she was already immersed.
I am so pale with these big, BLACK circles around my eyes and I can't do much more than lay down and try not to be asleep so early.

Raccoon life.
I am absolutely beat, guys. Worked and gave blood right after. Figured I would give a head's up, but unless I get a second wind tonight, I'll post tomorrow.
Corpses didn't palpitate, Laura observed initially as she set Sarah's limp body on the ground. "They haven't noticed just yet," she whispered seemingly to herself, shifting her head away from Sarah to see if anyone had noticed them just yet. Half of her face lit up by way of whatever sun bit through the cloud's hard to ignore protesting.

It was Sarah, of course. She knew she recognized the breasts, not that she made an effort to look. It was more that the woman seemed to use them like Laura used her claws. Of course, she hadn't ever seen that much of the blonde. For the most part Laura didn't register the detail as important.

Regardless, the entire scenario was quite puzzling. Laura imagined this was some sort of...odd vacation for her, but she couldn't exactly judge; she'd been planning to kill an endless horde of samurai.

Since the simulation had already played hell with her senses, Laura pressed two fingers to Sarah's neck to double check. Best to confirm a pulse with every bit of sense she had, she could of course smell that it was Sarah and hear her breathing and her heart beating, but it was quite difficult to trust in a strange place like this. But it all begged the question...

"What were you doing up there?" Laura asked the would-be corpse.
X narrowed her eyes at the golden-haired corpse, first amazed that something like that would be in a Danger Room simulation and then curious. She wondered, as she leapt to a roof nearer to the gallows, if perhaps she should feel something other than curiosity for a corpse. Laura stared down into the streets from the crest of a particularly shamble-fueled roof. In pulling herself up, she knew she'd be exposed for a moment, but she needed to see down into the streets for a path - there was no way she could let the poor girl hang there.

Lithely Laura moved across the roof, marking out an indirect, but hopefully concealed route to the gallows as she leapt from the roof with a sickening crunch. One of her ankles broke upon impact, but healed almost instantly.

Like a shadow in the dreary day she danced from the alleyway, moving under a cart, rolling behind some boxes - the contents of which looked like they should have smelled quite horribly. Laura gave a silent thanks that the immersion wasn't entirely complete, even if it was disorienting and somewhat blinding.

Laura took a quick glance around the square to make sure the coast was clear and hoisted herself up onto the gallows themselves, but...there was something familiar about this lifeless body. She pushed the familiarity away and made her move, unsheathing a single claw and moving to cut the rope before pausing on something glinting from the woman's half-exposed bust.

Something compelled her to grab the coin before cutting the woman free.
Adrenaline surged through Laura's system still, the need to fight and come out victorious had been cut short two too many times today. Perhaps, she thought to herself, a session in the Danger Room would calm her nerves. Aggravation gripped her as much as the adrenaline did, but the feral need to unwind and destroy led her room to grab her "bug out bag" before heading down and down into the belly of the manor once more.

From the nearly empty changing room she hung her father's jacket up once more, stopping for a moment to assess the damage to her civilian boots. Laura's shoulders dropped and she sighed before shaking her head and setting them aside to be dealt with later. In the spirit of tattered things she donned an older outfit, black and silver - her favorite. It was doubtful that anything would remove the faint smell of blood from it, but even so (and not in addition to) it was still her favorite look.

She noted a slight snugness that hadn't been present previously, but deigned to ignore it in favor of her rapidly waning sanity.

That sanity ceased entirely for a moment, as she entered the danger room. A flash of confusion and the lightest outpouring of rage came in the form of a low, animalistic growl. The room was, apparently, already occupied. The simulation wasn't one she recognized, but she adapted immediately.

An old city like nothing she'd ever seen sprawled out before her. Beautiful and terrible all in one digitized brush stroke. The dramatic juxtaposition between the clean, sterilized smell of metal and the look of utter poverty and degradation before her played hell with her mind as she tried to adjust.

Laura stood in the mouth of an alleyway staring out into a bustling street where children ran barefoot through real enough muck to make her feel unclean. Even their smiles were touched with black and brown, rot and decay lay in amply supply everywhere. Besides that, the hum of commotion gave her enough pause to close her eyes as she adjusted to the ambiance. It sounded as though there was a large body of water near as well. She focused on the brushing of the waves against the shore and slowly opened her eyes.

As she did she bore witness to a group of dirty, shirtless men maneuvering a rather large crate onto a wench before hefting it with a block-and-tackle into the back of a wagon. X took a moment to appreciate all the detail before taking a step back into the shadows and assessing the alleyway itself. She noticed for the first time that the room had digistructed a costume for her, black form-fitting leather with a white robe over it and...what appeared to be, was it? Yes it was. A hood.

Laura smiled for the first time today as she began to scale the wall, hood pulled perfectly over her jet-black locks.
That's also pretty close to Tyger Tiger. Oh Madripoor, you so crazy.

Laura didn't exactly stomp off, she walked away calmly with a slight eye-roll being the only thing that could indicate she was upset until the bridge-pinching. She's not a child.

Lookit all these poor kids and their nightmares. Maybe X should be working on a psychiatry degree. Dr. Kinney-Howlett, X-Mansion's resident student counselor.
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