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    1. SomeChap 11 yrs ago

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10 yrs ago
Current All Hail Lord Gaben, For He Bringeth His Holy Steam Sales!
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@Eisenhorn

An all weirdboy Ork army...now THAT is something to see! A fellow guardsman, I see. Luckily for the Imperium, while making this RP, we used logic to ensure some of the finer points of the Imperium actually..make sense for once. But man, all weirdboyz would make for such an insane (literally) encounter. Ah GeeDubs logic... I both love and hate it, and its the main reason why a lot of the stuff I do in 40K revolves somewhat around head cannon so stuff actually makes more sense instead of their grimderp logic. - So the guard are actually competent, as are PDF, no longer just moronic lemmings with flashlights.

Oh jesus, that thing. One of the GM's I had, had an assassin try to use one against us - it was hilarious...until one of our Chaos SPESS MAHREENS started to dissolve from the inside out. Though yeah, snipers can be scary as all hell in this game due to the fact that they actually hit most of the shots they fire - little like heavies. Yeah... average lifespan is probably a case of: "Until you join the guard/be called a heretic/are otherwise imploded and murdered.
@Eisenhorn

Which is weird, since all Orkz generally like being around each other (if not for the latent psychic field then at least for a good old scrap to earn the morning meal worth of teef.) Man, I just hope we don't even see a warboss in this game - not because I don't want to die, but just because we'd all die. Oh, is it just a field? I thought they were all pretty much psychic? I haven't read up Orky lore in quite a while (and GeeDubs are not known for being consistent...or competent, heh)

He worships Khorne, hate: everything, should just be a natural trait for all Khornates. But yeah, that sounds hilarious man, just a constant stream of "oh, sorry! Didn't see you there...!" Slaanesh worshippers are just, nah man. Strange stuff happens way too often when it comes to chaos, though honestly serving the Emperor doesn't seem to aid in life span either....
@Eisenhorn

Well I guess being a psyker isn't really a choice most people have, especially with all the black ships roaming about the place detecting psykers. Something about Orkz: All orkz are latent psykers to some degree - that's why weirdboyz are more powerful and whatnot when around more boyz. So yeah, really the psykers in our squad will have a somewhat hard time I imagine if we fight orkz. But yeah, overall all psykers apart from cheating elf bastard ones, explode pretty regularly.

Yeah, Khorne is happy along as you kill people and generally shed blood. His mutations would probably just make you far better at being a whirlwind of close combat death. Though Nurgle is pretty predictable - just throw diseases at them! Tzeentch remains avian, and his mutations normally mirror that (when they don't turn people into horror monsters and tentacles) avian aesthetic.

Slannesh... Slannesh is like a mixture of /d/ and some of the creepiest people in the whole of humanity. Malik is a fun thing to talk about, just that he doesn't exist - probably.
@Eisenhorn

Yeah, exploding is pretty much the whole job description (and the only thing getting you out of the Guard, pretty much). As for the squads, there is a few million guardsmen posted on the starting world (Civilized world with an outrageous population, ho!) so there'd probably be dozens to hundreds of psyker control squads. That is of course, if the GM allows such a development, I'd seen no reason to not have them - the entire subsystem is already made up.

I know he's the god of illness and disease, but hampering your own forces (since not all illnesses are THAT useful...) seems rather stupid. Especially since Nurgle is the 3rd most powerful of the gods, no where near Khorne and Tzeentch. But yeah, worshipping any god is a sure way to end up as a mutated mass of flesh and weirdness.
@Eisenhorn

Or explode - the fate of basically every human psyker ever (seriously, not even the Codex has accounts of Guard psykers lasting more than a few battles). Yeah, RNGesus can be genuinely quite fickle at times, like the time I was in another session and I used my first power of the game - immediately turned into a daemonhost before being summarily BLAM'd by the local commissar... But yeah, the squads could add to the drama.

I don't see the point of becoming a daemon (other than immortality, basically being impossible to kill forever, and all their wacky powers) since you're confined to the Warp where Slaanesh will slowly whisper sweet nothings to you while Tzeentch plots your eventual death, oh, and look out for Khorne if you're a Psyker... But yeah.

@Moonman I imagine a few screenshots of the thing will be sufficient. When I tried to upload a character sheet in PDF format, it wouldn't show any of the text - so a screen shot is likely best. Can't speak for what @Natsucooldude wants, but I'd imagine he'd be fine with it.
@Eisenhorn

Yeah, given the general nature of the front I imagine we'd have some sorts of perils happening (if the general composition of the party is anything to go off of.) So having multiple 'psyker control squads' hanging around to ensure critical existence crisis don't occur. The 1st Membranes - "We either scythe down hundreds of foes with psychic mind bullets, or scream about the stuff coming out of the walls."

Definitely, if anything turning into a daemon would be seen as a massive honour amongst the chaos forces - probably even a cause of jealousy for some lords or sorcerers given that daemonhood is what they all want to achieve. But yeah, daemons are terrible to have to fight but those who kill them may end up like Grendel.
@Eisenhorn

Yeah, if anything the Imperium's psykers are some of the least stable and most prone to daemonic possession and whatnot (not counting untrained psykers of course, because they don't even know they have powers.) We need to see that at some point, our mixed regiment standing to attention and causing a commissar to have a heart attack due to the number of psykers we have.

That is, quite a smart idea actually. Provided you aren't BLAM'd first. Since I imagine said horror monster is probably able to rip apart/blast with mindbullets most things it is fighting (daemons are no joke, unless you play Wardian Grey Knights) and generally turn everything into pulp. But yeah, an interesting strategy - given that all sensible people would run from that.
@Eisenhorn
Indeed, the Imperium takes Psykers far more seriously than any other faction in the galaxy. (aside from Tau, since they literally have no Psykers, that we know of.) So yeah, even if it wasn't a full commissar, it'd at least be a commissar cadet so they get proper experience with 'restoring squad morale and ensuring true loyalty.'

The only way sounds about right. Why bother with fiddly little powers then you can fire endless streams of mindbullets? The only downside being potential for becoming an inside-out horror monster. Pushed is awesome for those moments where maximum power is needed - its even more funny when the psyker fails hilariously. But yeh, replacing is easier than repairing when it comes to the psykers - plus humanity is becoming more and more psychic.
@Eisenhorn

Given the highly psychic nature of the party, we'd probably end up getting an NPC commissar attached purely to ensure that the two psykers stay in check. Though I imagine BLAMing would only really occur if you managed to manifest something truly horrific/warpy/daemonic. So maybe the Janissary.

Oh yeah, in one session I managed to go through like seven characters after each managed to be critically hit by Chaos Space Marines we were holding off. Many bloody-filled explosions and bone fragments. But yeh, if you're trying to SURVIVE as a Psyker, then fettered power is the way to go and only using powers when absolutely needed... or there is the fun way.
@Eisenhorn

Nah man, gotta be a Krieg Medic! Heartless care for the wounded, that'd make things...if not insane, then extremely creepy.

Yeah, most of the fun of Only War is seeing just how long you manage to last before eventually being turned into mincemeat/serving as a daemon conduit/blammed.
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