Avatar of Sypherkhode822
  • Last Seen: 2 yrs ago
  • Joined: 11 yrs ago
  • Posts: 720 (0.18 / day)
  • VMs: 1
  • Username history
    1. Sypherkhode822 11 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

7 yrs ago
Current School: Out. Sun: Out. I'm: Playing FF7
3 likes
7 yrs ago
how much interest do y'all think there'd be for a climate change nation rp?
7 yrs ago
Me: Finally caught up on all my Rps. "Hmmm. Maybe I should join another one"
4 likes
7 yrs ago
im sleepy and dumn
1 like
7 yrs ago
Y'all ever do well in life just to get revenge on everyone you went to highschool with
2 likes

Bio

Functioning cog in some great machine.

Most Recent Posts

I'll buy natural gas if you've got any.


I've got coal and oil, if you're interested.

Also:
Anyone willing to set-up trade relations with a super unstable country that may or may not sink back into civil war again?

Perks: More airplanes than you could shake a stick at. Leathers for all your kinky cat suit biker jacket needs. Black gold. Movies!
Cons: Current government unlikely to last much longer. Zealously religious elements. Heavily damaged infrastructure. Potentially failing economy. If player government gets bored desperate likely to invade your country anyways.

I think it weighs out to about equal.
Nation Name:: Mralia
Flag: n/a

Type of Government: (A rather benign) Military Junta

Heads of Government: Mralian Reformation Peoples Party (MRPP) a council of top military leaders, headed by General Bralitoph (Braw-
lee-toff)

Economy: A recovering economy, Mralia is rebuilding itself after the devastating civil war, and most of the GDP is invested in the construction industry, renovating and rebuilding destroyed cities and industries to cutting-edge standards.
It is a mixed-economy, most businesses are privately owned, with limited welfare programs available for those in need, though it isn't as developed as socialist countries. Owing to how long the civil war has been, much of the country had been relying upon the war economy, with massive shipyards and munitions factories dominating towns.. Private sector, non-military industries are cattle raising, leather working, and cotton farming and processing. There are several oil and coal mines to the west. The burgeoning film industry has been changing many parts of the country. Planes are commonplace, as are the factories that produce them.
Exports: Arms, beef, leather, cotton, clothing, coal, oil, planes
Imports: Food, metals, wood

Primary Species Human, darker skinned with dark hair and eyes.

Population: TBD for the exact number, but it isn't that big compared to the other countries, since the land can't support that many people.
Culture: Once a totalitarian theocracy, Mralia has come free from the oppressive weights of the Church, though the bloody civil war that preceded it has left a lasting impact on the social landscape. The military has been a progressive force, embracing social changes. The further inland you go, the more conservative it becomes, with most of the Church residing in the interior. Those on the coasts are highly supportive of the military, while the interior is distrustful. Stereotypes for the interior are someone who is uneducated and highly superstitious, while coast dwellers are though to be too in love with other cultures. The Mralian film industry is booming, fueled during the civil war by the military for propaganda material to inspire support for the war effort. Now, ten years on since the civil war, film has continued to do well, with movie theaters found in almost every town in Mralia. Most of the films draw on old folk tales, retelling classics such as 'The Coyote, the Boy, and the Dead Horse'. It is all still silent films. Many see film as a way to bring the shattered country back together, and film festivals are commonplace, celebrating the countries shared history. The introduction of planes have also had a transformative aspect on Mralia, with planes becoming an incredibly powerful cultural icon. Air travel is increasingly common, and the skies above cities are filled with the sounds of planes zooming by. Many young men and women belong to aviation clubs, where they maintain and fly community shared aircraft for pleasure. Some wealthy families are likely to own a plane, going on pleasure 'air trips', flying the planes to holiday in other places in the country. For most people, they have to content themselves with looking upwards at the sky in wonder. Aviation wear is a popular fashion style. All planes are rudimentary, and there have been some leaked rumors that the military has been experimenting with timing machine gun bullets with the rotating of the propeller.

Religion: The dominant faith in Mralia is the Church of the Sanguinary Mother. The short side of it is that it's a Marianism expy lovingly mixed with death worship and reincarnation. I've written about it before, and more of the cosmology is available if someone wants to see it.
A Bit Longer Explanation
It believes that the Mother gave birth to the entire physical world and presided over it, before giving birth to every single human that would exist. However, the Mother was displeased with how the humans destroyed the world, turning it into a desert. So the Mother killed all of the humans with her own hands, and returned them into her womb, crushed. She has now nourished and fixed sinners inside of her womb, and returned them to the physical world. Whenever someone sins, when they die, their soul will be smashed against the earth, causing great torment, and then returned to the Mother's womb, where she will try and fix the soul. Once someone has done good deeds in their life, they will be freed from the cycle of death and rebirth at the hands of the Mother, and will be able to enter a state of eternal bliss. To be a good person and freed from the cycle of death and rebirth, one must be a good Sanguinarian, and adhere to the holy books. Most Mralians are at least passingly religious, and will observe the major holidays and holy days.
History:
Mralia has been ruled by a theocracy for the last 300 years, with the Sanguinary Church dominating the country, executing dissidents and those deemed 'heretics'. As time progressed and the rest of the world had been changing, especially with the sweeping rise of socialism, which decried religious dogmatism. Eventually, eastern intellectuals, allying themselves with secular military officials, threw a revolutionary coup to rid the country of the regime. The coup turned into a civil war, with the conservative interior being held onto by the Church, and the coastal and border regions supporting the secularists, with most of the fighting being held in the interior. What ultimately set the secularists apart was their willingness to adopt new technologies to their cause more rapidly than the Church, who were conservative in their adoption of new tactics and technologies.

Geography

Territory: South of Kuldarra, extending from the eastern coast, to the eastern bit of the indentation there, with the Western border following the Kuldarra indentation down to the eastern edge that lake, down to the southern coast, claiming that little spur, but not the bay it connects to. It'll also hold a few of the islands to the south of the Western mainland.

Climate : Hot. semi-Arid plains and savanna in the interior (think Texas) and coastal hills on the coasts. The north shares a similar climate to Kuldarra, and the far southern island has similar weather to Iceland.

Industries
Oki, moving it now.
And when I looked up first generation fighters, I got jets and stuff. Tis all good, fixing it now.
yeah, it looks perfect.
Just enough room for one more oversized player, and 20+ NPCS
SOooo, this looks really cool, and I'm definitely interested in this. And I have a question about a character subversion:

A half-orc shaman dude, who is frailer than all the other orcs, but still kicks major ass cause of shaman badassitude and is generally smarter than the other orcs (We go around the wall, instead of through it) so he's been accepted as one of their own, despite being a weakling....

Who is actually a half-elf illusionist who makes it look like he is an orc, and is studying the company either out of curiosity or because the Elf queen has ordered him to.
He uses his magic to fully play the character of an orc, convincing the others that he's one of them by magicking himself into looking like an orc, talking like an orc, and generally being an orc. He wouldn't be rushing into battle all the time, and most of the other orcs would think that he's a complete weakling, but they keep him around for his shaman powers. (which are actually arcane magic powers illusion-ed to look like orcish magic)
Buuump?
Speaking of, did I get your map claim?


claiming land south of Kuldarra, extending from the eastern coast, to the eastern bit of the indentation there, with the Western border following the Kuldarra indentation down to the eastern edge that lake, down to the southern coast, claiming that little spur, but not the bay it connects to. It'll also hold the islands to the south of the Western continent.
Progress on Mralia is going along, albeit slower than I had anticipated.
Sort of a related subject:

When a game progresses so rapidly that you get left behind because you can only check it once a day.
As much as people bitch about others never posting, can we also acknowledge how bullshit it is to have to read 3+ pages of IC back-and-forth because you spent a day at the zoo instead of glued to your laptop?

I actually got killed in the first GM I played, (It was a really shitty game, actually. The GM didn't really know what he was doing, nobody else would join, and I kept Godmodding, and he wouldn't stop me. Aah, good times.) because there was a chain of me and the GM rapid posting after another, and then me leaving for a few hours. When I got back, the GM had gotten bored and frustrated since we were in a tense scene, so he flat out killed my character.

There's no real way around it in forum based RPs. You can try and force turn-order on people, but that will restrict the natural flow of the game.
An alternate name for this thread would be:
A Character Sheet Designed To Make Nobody Want To Join

© 2007-2026
BBCode Cheatsheet