Avatar of SyrianHamster
  • Last Seen: 8 yrs ago
  • Joined: 12 yrs ago
  • Posts: 1138 (0.25 / day)
  • VMs: 0
  • Username history
    1. SyrianHamster 12 yrs ago

Status

Recent Statuses

11 yrs ago
The fishes aint biting like they used to.

Bio

User has no bio, yet

Most Recent Posts



Elthana Offers Conditional Surrender


Attacked on two fronts, the Elven army of Elthana crumbles steadily in the face of overwhelming numbers. From the East, the High Orcs have driven the 6th Army into the sea, with few survivors able to make their way to safety on the mainland. From the West, the Krakons have stormed Fort Thana and obliterated the 2nd Army in the ensuing battle. The mainland is left with few professional warriors, and though all Elves by the general nature of their long lives are versed in the arts of war, the availability of heavy armor and refined weaponry is scarce.

Nevertheless, the peoples of this nation have rallied against the raging tide of their attackers. Thousands, male and female, are gathering at the nearest barracks to take whatever weapons and armor are available. Ditches are being dug at key points on the road to the Elthenian capital, and Elven Rangers are sabotaging bridges and roadways in an attempt to slow the invasion.


However, the Elthanian High Command know the war is lost. They have not the military or economic strength to withstand an extended conflict, and have dispatched riders to both sides with the following terms:

The islands of Elthana will be surrendered wholly to the nations of Bahapore and Torfas without further need for further fighting, on the following conditions:

    - The Elthanian people are given four weeks to bury their dead, treat their wounded and prepare for a mass exodus.

    - They are provided with safe passage through Bahapore, so that they may make their way to Bohaddon.

    - The prisoners taken by the invaders are released and returned to their families.


Failure to agree will result in a fanatical last stand, where the Elthenian peoples are prepared to fight to the death for their homes, families and livelihoods - or so say the Elven messengers.

Echen Goes Dark


It has been a week since the last badly damaged merchant vessel reached the safety of a harbor, having escaped the slaughter at Echen City. No-one from the mainland has yet approached the islands, and they have been given a wide birth by passing ships. The fate of the Dwarves are unknown, but the worst is presumed.

The Eagle of the South?


Word has traveled north that a newly reformed Bohaddon Empire has established a firm power base in the deep south of the Orysson continent. They say that entire legions, composed of thousands of soldiers, are amassing on the borders of this resurgent power in readiness to strike at an unsuspecting world. If this is true, and the legions in South Orysson are of the same composition and quality of those who fought in the field twenty years ago, then the North has much to fear. However, as always, rumours are rumours, speculation is speculation.
Kingdom of Belmorn


The Host of Dryadson Marches West


The Elven King, Marhorn Dryadson I, has departed from the Belmorn-Elslen borders with his 3,000 militia. They march along seldom-walked foot paths, hidden deep in the vegetation of Erendale Forest with waggons of freshly fletched arrows and virgin longbows. They head West, towards Erimir. This is odd behaviour, not common to King Dryadson’s foreign policy. Lengthy diplomacies and half-hearted peace settlements are his usual tools in dealing with Elslen – if he goes to war, then this will be the first offensive campaign he has waged in the history of his century-old reign.

Whether or not the Slave Masters of Elslen are aware of his movements however, is yet to be seen.

His intentions are not known to the rest of Belmorn, but Queen Alistine III has formally ruled out human military support, saying:

‘King Dryadson I is as wise as he is compassionate; my role model, in many ways. If he marches to war, then he does so with rightful intent. Reluctantly, due to my ill-informed understandings of his actions, I will not commit the lives of my peoples to his cause. No messenger has been sent to me to brief me on his actions, and therefore I give him my love but withhold the Fengarde militia.

Perhaps if things were more pleasant with our neighbour, the Lizardfolk of Jouria, I would have at once dispatched my beloved cousin, Constance, to make all haste to bolster King Dryadson’s force. However, with my trust falling short in our newly established non-aggression pact with Jouria, and the presence of King Dryadson’s Glade Watchers around the outskirts of Fengarde, I do not see the urgency and nor do I understand it. How then, could I ask for my people to potentially spill their blood? When so much is at stake, and so little is known?’


Erimir Visit Planned


Queen Alistine III has formally requested access to the Republic of Erimir for a two-week visit, via the Halfling’s newly established embassy in Hadelmere. She has expressed great interest in the ideas of popular representation, and of the way governance is distributed there, and wishes to learn all she can from the Halfling peoples of their various state bodies.

This announcement has outraged the landed gentry, who fear the Queen is listing towards massive social and constitutional reform within Belmorn’s human camp. The masses however, who suffer from wide-spread illiteracy and half of whom have only received basic education, are unchanged by this affair due to a general lack of understanding of the subject matter.
Tatsua Aiisen said
I'm joining, it will just take a bit of work. Actually, a lot of work, especially for somebody with as little attention span as myself.


She's cool, providing you are a she? I'm going to run with she. Pm'd me a few days ago about joining, so don't set on her with knives. Anyone after this though has to be shown the waiting lounge.
Titanic said
Bishop, you just keep getting more and more neighbors. Also, why hasn't anyone picked a region from the south?


My intent was to make it off limits, but I was not expecting such an influx of players.

Whilst it makes me inwardly smile that the RP has thus far proved a raging success, I have to make the hard decision of disallowing new players. There's not enough room, and before long we'll be all up in each other's faces and stuck with our starting provinces. Expansion and empire building are a key part of this RP, and it's not going to happen if every nation is player owned. Not to mention, GMing so many people becomes quite the task.

Hightower and Helor, and Tatsua's entry will be the last late joiners for now. Things may change in the future, if players begin to drop out or new theatres are released.

Edit: I've re-organized the front OOC post to be more helpful (I hope). It looks uglier, but is more structured.

Edit: Crossed swords have been assigned to the areas where wars/battles are taking place.
Senor Herp said
Work-in-progress posted. Gives some idea of flavor, but is missing necessary mechanical information and characters; I wanted to put out something, at least, rather than only post a complete version some time from now. Good enough for a reservation. Work continues.


Forgive my reservations, I am all up for creativity and what not, but it seems quirky as f**k.

I mean Most Serene and Holy Kingdom of Helor, Empire of the Rat's Friends? Just rename it to North Korea, it's much shorter.

But all jokes aside, I assume this is all serious stuff? The races were very interesting, and the fact you've bothered to read the ICs and know Hightower is an ally of Helor tells me you're serious, but I need to know that you're not going to start spawning cartoon bunny rabbits to frighten the local slugducks.

Just a "i swear I wont spawn cartoon bunny rabbits to frighten the local slugducks" will do.
Senor Herp said
Allo, allo. Throwing together a sheet for Helor if there's room for one more, thought I'd notify you. Expect Indian-Polynesian ratmen and elephantman-sikh not-quite-paladins. Also monkey-gurkhas and cutthroat Rakshasa merchants.


I understood that right up to Indian-Polynesian ratmen and then I had to go and sit down.

Post a sheet for Helor, if you get one up within the hour I might be able to accept you tonight, but if not you'll have to wait until tomorrow.
orangebox said
Oh...My...Right. I might be able to decipher some rather cryptic messages in it, but I'll no doubt fail hardly. Still, it's an interesting event I guess.


You were one number away from a severely damaged fleet and lots of dead kinsmen, be grateful.
orangebox said
Ooh, ooh. Aladeen interesting, or aladeen interesting? D;I'm kinda scared now XD


Check your PMs for the words contained upon the scroll. The scroll doesn't reply though, so don't go asking me to explain everything. Just to clarify that.


Parlay


A small outcrop of rock, not much bigger than a banquet table. A lone figure stands, clad in full iron plate with a slender feminine figure. Dark hair flows from underneath a great helm inscribed with tapestries of ancient battles. To its back, six mighty hulking vessels of darkened wood stand with grim silence. No crew are seen on their decks, and no commotion is heard from within their bowels. They are as if ghost ships; menacing and full of quiet yet evil intent.

Facing it, a small rowboat, containing the Uarunerian representatives. They are unarmed, but bolstered by the sight of their own ships three hundred yards behind them. If anything goes ill, the black ships would be outnumbered - even with their impressive design, Uarunerian naval might has never failed with such odds.

The lone figure does not speak, but breathes in rasps, as if the rich sea air is proving poisonous to its lungs - or perhaps it rasps in excitement of a coming battle. Carefully, it extends an iron-clad hand clenching a rolled scroll. The Uarunerians take the scroll, and open it. After some moments of reading and re-reading, the Uarunerian host clambers back into the rowboat and heads with all haste back to its anchored fleet.

The lone figure lets loose an almost childish giggle, but does not move, does not stir. It's gaze remains fixed on the Uarunerians as they reach the safety of their fleet and ascend the rigging.
Kingdom of Belmorn


All Hail, Queen Alistine III


Today, both the Elven and Human population of the Kingdom of Belmorn releases a collective sigh, for the long awaited crowning ceremony has finally taken place.

Queen Alistine III, a small and delicate figure of porcelain skin, emerald eyes and bark-coloured hair formally received her regal authorities outside the Temple of Charity in Fengarde. This has come as a surprise, as coronations have always taken place within the bounds of Hadelmere – and never without the presence of King Dryadson, who has ruled Belmorn since before the land was torn asunder.

The ceremony was an austere affair, and many feel this was the Queen’s attempt to symbolise her solidarity with the families of both races struggling with everyday existence. To underline her efforts, she donated 300 gold pieces to the poorer districts of Fengarde, with the intent of bolstering the broken finances of the peoples there. A further 200 gold pieces she handed over to the Elves who have fled the city in recent days. The Kingdom of Belmorn, though formely a well-to-do province of the Bohaddon Empire, is not a wealthy nation and this figure must surely have hit the coffers of House Ferren hard.

Nevertheless, this act of generosity has garnered her immediate support from the working classes – but some anger in the upper gentry, who will be expected to follow her lead.

After accepting the crown, and fulfilling the customary oath taking duties, she left immediately for the City Hall to reveal the first royal decrees of her reign.

Meanwhile, the entire country, more so in the Fengarde region, have broken out into festivities. Halflings from Erimir have brought their circuses and their gimmicks, and the population have been awed by this rare treat. Taverns have slashed the price of ale and wine to capitalise in this joyous occasion.

The Elves are celebrating too, but in their much more reserved way. Small tranquil meetings of fine foods and wines have overrun Hadelmere’s balconies, and the streets are merry with the murmurs, rather than cheers, of excitement.

The Halfling entertainment has been less effective on the Elves, whom look upon such things as a waste of time, but a small portion of the population have delighted feverously in the martial tournaments hosted by their Halfling visitors. Most however, are just curious about the Halflings and are keener to hear their bards sing their ballads of the days that preceded Bohaddon’s Fall.

The Half-Elf Protection and Anti-Discrimination Act, Royal Decree 391


Speaking from the steps of the rather modest thatch and plaster of Fengarde’s City Hall, Queen Alistine III announced to the gathered crowds the first decree of her reign:

“My people, my beautiful people. We have come a long way, us and the Elf-kind, who we must not forget, saved us in our greatest hour of need. I was two years of age at the time of the Empire’s undoing, and cannot recall the horror and uncertainty that ruled those days. However, I have read from many sources, and have spoken to many of those who were alive to witness, and are still alive to witness. My conclusion?

The terrible divide that has arisen in recent years to undo the works of the great King Dryadson I, and my much beloved father, King Alfran, has been allowed to grow far too wide. We have harbored thoughts of distrust against the Elves, thoughts of malice and of hatred. We see them as different, we see them as inferior – and look to Fengarde’s rapidly increasing size as proof of this. Humans are the rulers of the world. They held the High Throne of Bohaddon for four hundred years, and they conquered the known world in half that time.

But refrain from this, I implore you and I beg you, refrain from this path. We Humans are a unique race, yes, and we have had our history of achievements – absolutely, yes. But sided with this beautiful history, is a much darker streak to our character. Infighting, judgement, rashness, anger… lust. We must have the courage, to understand that we are fallible and flawed, and that if it were not for the superior compassion and wisdom of our Elven brothers and sisters, not many of us would be here today to bask in the glorious Spring sun.

I ask you then, as not just my subjects, but as people, fallible and flawed, to have the courage to look within yourselves. To search out your hateful thoughts, and to base them on reason – to base them on logic. You will find that after this exercise, very few thoughts remain with any real credit to their existence.

And so, now I come to the darkest chapter of Belmorn’s history. The Half-Elven kind. The freaks. The Monsters. The traitors’ spawn. What, I ask you, my beautiful people, dark lesson have you received to teach you this nonsense? Look at them, look at them hard. Are they not just people? Are they not the product of the greatest union the world has ever seen? To think there are those of us, of both peoples, who love each other enough to merge the blood of races, is a thought that keeps my heart beating. To think that there are those of us, who either through ignorance, malice or perhaps even boredom, descend upon these people – and their children, their innocent children – with fire and blade stops it dead.

From this day on, to this practice, and to these ways, I say no more! From this day on, any man or woman found to be carrying on this barbaric cancer that has inflicted our society, will be treated in kind. Outcast, thrown to the wind, to enjoy the cold embrace of the lands beyond our borders. They will be branded as hateful, as ignorant and as useless.

Those who forbid Half-Elves and their parents from purchasing services, or from seeking work, will be stripped of their possessions. They will be cast out, for they are not my subjects, they are not my beautiful people, and they deserve nothing from me – not even my mercy.

I here by decree, that you will all find the nearest Half-Elf, or his or her parents, and you will embrace them physically and emotionally. This madness ends, and it ends now.

No more discrimination.

No more hateful crimes against those who are different.

No more division.

Through unity we thrive, and through unity we weather the coming storms of the Orysson subcontinent.”

Queen Alistine III’s speech was received with a thunderous applause. Though there are elements within Fengarde who are unlikely to give up their racist ways, they have been dealt a stinging blow, and will now be forced to operate underground rather in broad daylight.

The Half-Elven population, as beleaguered as it is, is treating the Queen’s decree with caution. Though she herself seems understanding and progressive, their treatment has taught them that some people are just beyond reason… or Royal Decrees.

Queen Alistine III Orders the Reforming of the Rangers


With much less drama, and much less words, Queen Alistine III has ordered for the reforming of the Rangers. The Rangers were an elite force of human warriors, standing even with the fabled Glade Watchers, that had long kept the border lands safe from raids during her father’s reign. They were disbanded after the last war with Jouria, in which many of them lost their lives, and the survivors failed to represent a combat effective unit.

It appears the Queen feels that alongside compassion, there must be iron also. The mustering is believed to take three weeks of rigorous training, but most recruits will already have the most desired skills of archery and fieldcraft.

So far the Queen has made no hint of joining her co-Monarch, King Dryadson I, with his endeavours on the Elslen borders.

The Sombre Tear of an Elven King


The envoys sent to Elslen to establish basic negotiations with Orc slavers over their barbaric ways have met an untimely end.
A covered basket containing four severed Elven heads were delivered to the King’s camp by Elslen slaves. It is said he shed a tear over the sight of his dismembered kinsmen, and it is apparent he blames their deaths on his actions. He has retired to his quarters, where it is rumoured he plans for war.

A Rider has left the King’s camp for the Erimir Republic, carrying a coded message only he can translate.
© 2007-2026
BBCode Cheatsheet