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    1. SyrianHamster 12 yrs ago

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11 yrs ago
The fishes aint biting like they used to.

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I um, don't think the Czechs are an option are they? If they are, and I've just read things wrong, you can find more information here: http://en.wikipedia.org/wiki/Czechoslovak_People%27s_Army

EDIT: Gunther looks like he could probably provide you with more information on PACT force compositions and ranks. Took me like two hours of research to get to grips with the GDR's NVA, information was really vague on their equipment and formation.




My squad wont be characters, just background noise. See them as generic soldiers, if you run into them. That cool?
Eternal_Flame said
hmm, i have warhorse, so my horse is removed then?


Well yeah, they're just better versions of them.
Meeky said
Question: if I want the superior firearms export (I have the imports needed to make it now), do I add it to my list of exports or do I have to replace an export?


You add it to your exports. The only time an export is removed, is say in the case of Superior Conventional Weapons, that would replace Conventional Weapons rather than stack.

Edit: Oh, and warhorses. They'd replace normal horses.
Titanic said
My offer of assistance still stands.


The Orcs nay like outsiders.

EDIT:

Then 160,000 Elves it is. Restore their population to full.
Eternal_Flame said
my nation have an isolated island far from my nation mainland, can it be where the plague spread?and for the Elthana population, should be returned to previous amount or lesser?


Sure. The plague didn't come from anywhere plot related, if that's what your wondering, it's just a random plague - but you can give it a story or whatever, I don't mind.

Elthana' population can remain. You had them at 60,000, right? Leave them there.
Titanic said
But first take some blood from an infected. It could be used for biological warfare.


That's not an unreasonable idea. Be careful you don't let the plague spread though!
Titanic said
O.o why would someone attack a plague ridden nation. Also eternal, can you put your entire nation on lock down? Close all movement in and out of Torfas and quarantine the immune, non infected, and infected separately. They didn't have good medicine back then so they would just wait for a plague to die out.


Seems like a good response to me. Oh and why? The dice do not bend to logic. I roll for 2-3 nation actions daily. I rolled region 10,11 and 6. I then had to roll to see what they were upto. 11 rolled invasion, 10 rolled plague and 6 rolled plague. Then I had to roll what kind of invasion, and what kind of plague. It's a boring but random process.
Eternal_Flame said
Well, seems like god hate me so much, now i will post another IC for a response.and syrian, where is the place of plague start spreading?


You've got it contained at the moment, along the coastal areas of your island. It's up to you to specify exactly where, but I like I've said, it's quarantined. The dice wanted it not to be quarantined, but I thought a 60% mortality rate plague this early in the RP might not have been so fair. Depending on how you handle the situation will determine how quickly the plague goes away. I'm thinking 4 game weeks is probably a good average plague length, what'd you think?


Hlondeth Invades Hightower


Starvation can do much to a nation. It can topple kings, destroy law and order and drive even the most logical minded peoples to commit depraved acts. The desert nation of Hlondeth has been starving for a long time, and the Lizard humanoids that call the sun blasted plateaus their home, have been riled to war.

Hightower, the small human enclave, and former Imperial Bastion of the 9th Legion, is a dry but fertile land. Her fields are pregnant with the toils of her loyal people, and the land has been able to provide both for itself, and its neighbour, Helor, for two decades. The abundance of food has made it a stable nation, but not a strong one.

From the three-layered citadel of Hightower in the region’s centre, Lord Commander Cyril Gatecross has attempted to appease his larger neighbours. Wheat shipments have always enabled him to do this, but owing to his general distrust of the Liazardman race, Hlondeth has always fell afoul of his mercy.

On a simmering Summer’s night, the greatest host the southern world has seen in over half a decade, has surged across Hightower’s border. The small but able Hightower army has withdrawn in the face of this overwhelming force, and has fortified itself within Hightower. They expect a long siege – unless Hlondeth’s Horde can scale the walls and end it in a bloody storming of the citadel.

Army Status Cards




Helor has long been Hightower’s Ally, and is scrambling to form a response. Between now, and the mustering of Helor’s army however, Lord Commander Cyril Gatecross stands alone and gravely outnumbered.

Hightower Plague!


To make matters worse in the region, the Gods have cruelly thrown a plague onto Hightower’s population. This plague carries a 25% death rate, and the symptoms range from boils to bloody coughs. Caught within the confines of their one and only settlement, the great walls of Hightower may be far deadlier to the defenders than to Hlondeth’s attacking forces. Plague loves its confined spaces.

Kingdom of Torfas Plague!


The remote coastal villages of Torfas are reporting the sudden emergence of a plague. All of these villages have been quarantined by local authorities, who are letting no one in, and no one out of the affected areas. The plague carries a 60% death rate, and no doubt Torfas’ government will take every measure to ensure it does not breach the quarantine. Where this plague has surfaced from, or how it is passed on is unclear. Symptoms include bleeding from the eyes and nose, severe headaches and vomiting.

Elves Remain in Elthana


Owing to their new amicable masters, the Elves of Elthana have halted plans for a mass exodus, and have remained.
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