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    1. SyrianHamster 12 yrs ago

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11 yrs ago
The fishes aint biting like they used to.

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FiendishFox said
Yes I'm talking about saving Hightower! Those damn dirty lizards will feel my wrath!


Alright, well when you and Titanic resolve your apparently limited war, and you head south. Give me a holla if you want the battle rolled; I've got an engraved system in place now so that I can stream line it.
Lucius Cypher said
Now I'm left to wonder what to do... Probably shouldn't have had Leeson left the Boot Buckle, but it's piratically a grand melee with how many people are there. I guess I could have Lucilia find Melisa, but... Meh.


I love it, it's like I've created an RP within an RP. RPception. Haha. Ah. A............... fuck I hate my life.

Righty'o, time to go see what everyone's complimented everyone else on, and insert a subplot where Jymson embarks upon a magical quest to uncover the pint that doth not empty.

EDIT: That all being a joke, in case someone was sharpening their keyboard.
FiendishFox said
Oh balls! There goes my battle plan; the dice hate me obviously haha! I'm just going to go all in, reckless assault, it's victory or death for my army. If they should fall in the coming battle, then it's farewell to my nation! Once I post, I'll leave the fate of the battle in the dice's hands if you don't mind Syrian?


I thought you wanted to save Hightower? The dice just gave you a vengeance mission, a matter of honor! The population just got massacred, a Lizard sits on the High Throne of a much beloved ex-Imperial citadel - surely that's enough of an RP excuse for you to pull your forces out of Boha.. Bahapore and head south?

EDIT: Just realized you were talking about saving Hightower. So I assume you mean the battle between you and the lizards? I wasn't sure if you meant them or Titanic.
There goes Hightower.

Updating map to include recent battles//new ownerships etc.


Hightower Falls


The greatest fortification of the known Empire, Hightower, has fallen to the Hlondeth General, Issil Blackfang. In a bloody battle of numbers, the Lizards scaled the walls of the first, second and third layers, brushing aside all opposition as they went. Even the mighty Tower Guard; famed warriors throughout the ages of the Empire, could not prevent the slaughter.

In a frenzied bloodlust, the hungry masses of Hlondeth have descended upon the citizens of Hightower, committing mass genocide of the native human population. Bodies decorate the bastion’s high walls, and tonight, the Lizards of Hlondeth, who were driven to this act by starvation, feast on the flesh of the dead.

Battle Summary

Outcome: Hlondethian Crushing Victory

Hightower Losses: 4425. Remaining army routed/destroyed.
Hlondeth Losses: 4000
I roll for my battles, because I am hardcore. I may very well end up defeating myself out of the RP at this rate, haha.

RIGHT, let's go see what's happening in Hightower.
Joint-Kingdom of Belmorn


Army Status Cards





The First Battle of Fengarde


The siege of Fengarde happened as many had expected: with refugee columns swarming out of the city’s western bounds, whilst Jourian Stone Thrower catapults unleashed their deadly fury. Boulders, bigger than a man’s chest, crashed into house and hastily-erected palisade, crushing those unlucky enough to be in their path. Again, and again they fired, for three hours, until they had used up their available ammunition.

The Fengarde militia, driven into hiding by the barrage, emerged from their hiding places to take their positions upon the low-lying wooden parapets, and at the edge of freshly dug trenches. King Fek’Nassa responded in kind, and sent forth his Yellowfang Crossbowmen in one large wave.

For the next hour, the air was thick with crossbow bolts and arrows, and the milita, despite their cover, fought a losing skirmish against the superior training of the Yellowfang lizards. Hundreds perished, stuck like pigs, as they gave life and soul for the defence of their home and their Queen. The human Rangers, skilled in the use of the Elven longbow, added their weight to the fray, and bit back at the increasingly over confident Yellowfang Crossbowmen. This was not enough however, and whilst ranger and milita man fell, King Fek’Nassa ordered his Sword Dancers to advance under the cover of crossbow fire. The Fengarde militia met their charge, and the two sides gorged at each other in a thirty-minute blood soaked fury. The battle line travelled several meters one way, and then the other, and this carried on for some time. However, it was evident that the lightly armoured, yet nimble Sword Dancers had a significant advantage against Fengarde’s untrained masses. Queen Alistine III ordered a general retreat into the city, in an attempt to avoid the pointless loss of many.

Over confident in his victory of the first stages of the battle, King Fek’Nassa mounted upon his horse, and led his Grim Guard into a charge. They crashed through their own ranks of Sword Dancers, and entered the city, crying bloody murder to those who would resist. It was fortunate that the Lizard King was too keen to end the battle quickly, for otherwise he may have seen the trap.

Surging from streets and alley ways, the Fengarde milita launched a counter attack, and Fek’Nassa’s army became divided and set upon by all sides in the criss-crossing suburbs of the city. Denied their force cohesion, the Grim Guard found themselves struggling to fight off the attack, though they dished out plenty of casualties.

Reluctant to see he was at peril, the Lizard King galloped forwards – too far away for his dismounted kinsmen to aid him, where he was promptly gutted by a squadron of the Queen’s Guard. Seeing their leader dead in the streets before them, the Grim Guard made frantic howls composed of savage hisses, and renewed their attack. The human defenders suffered bitterly for their minor victory, and hundreds were ripped to pieces by their enraged adversaries.

As the day drew to a close, the Yellowfangs finally broke off their attack and retreated back to the city’s outskirts; their fallen King safely in their possession. It had been a moral victory for Belmorn, but a clear defeat for her army.

It is now uncertain what the remnants of the fallen King’s invasion force will do, however, they have not broken or been deterred by the death of their leader. No. They have been very much riled by it, and the beleaguered humans expect the onslaught to resume within a week. However, the defenders bought themselves enough time to finish Fengarde’s evacuation, diminishing the devastation of a potential future Jourian victory.

Battle Summary

Outcome: Jourian Victory

Belmorn Losses: 5,500

Jourian Losses: 3,000 + King Fek’Nassa the Grim


’The Mustering’ Gains Pace


Ten thousand Elfkin, clad in their characteristic green cloaks, and equipped with the finest longbows in the world. Ten thousand brave souls, who have answered the call of the Council of Nine, and are prepared to lay down their long lives in the defence of all they hold dear. Ten thousand hungry mouths, and ten thousand families who require state-aid in lieu of their mother’s or father’s presence.

It is costly, to enact The Mustering, but desperate times call for desperate measures. Hadelmere’s treasury has been crippled by the expense required to equip so many warriors, and to take care of their families’ needs, but such is the way of war.

King Dryadson I has still not dispatched a messenger to the council, and his moves are hidden from even his closest advisors. However, there are reports of his host on the northern borders of the Kingdom, directly above Fengarde. Many in the Kingdom are relieved that their absent monarch has not forsaken them, but many still are troubled that he has ignored their pleas. They fear the conflict in Elslen has changed him. Time will tell, and with the Jourian invasion undeterred by the loss of their very own King, there is time enough yet in this war for men to become monsters, and for monsters to become men.
Okay, the results are in.

Fox, you've lost your entire navy in the attack on Lake Guard I'm afraid. Titan, you've lost 8 light ships, and 2 mediums. Lake Guard itself has suffered some damage, but nothing substantial.

Eastern Guard fell to Fox's forces with relatively light casualties. I've divided Fox's forces into three groups, as requested. Fox, you've lost 500 men in this attack. Titanic, you've lost 900.

Central Guard was a stalemate, with neither force coming out a clear winner. Fox losses: 1200, Titanic: 1000

I'm afraid Western Guard was a crushing defeat for Fox, who walked away with 2000 casualties, whilst Titanic left the table with 800 casualties.

So in conclusion.

Bohaddon's navy died in a suicidal attack. Bahapore's navy has suffered light damage, along with Lake Guard itself.

Fox holds Eastern Guard firmly, with Titanic's surviving garrison fleeing.

Fox's forces remain outside of Central Guard, with the fort having sustained a great deal of damage, but it is still held by Titanic.

West Guard is fully under Titanic's control, and Fox's attacking army was badly damaged.

Fox's losses: 3,700 and his fleet.

Titanic's Losses: 2,700 + 8 light ships, and 2 medium ships.
I understand the results are poor for Fox, but it is what it is. The dice are cold and unfeeling. Still, you got a fort, maybe you could jazz it up and turn it into a sex palace?
Fox, what fort/forts are you attacking? (check the map, on Titanic's posts)

And Titanic, can you list the forces defending these forts? Be reasonable, I don't want your whole force suddenly appearing in one of the castles.

Then I dice rollllllllllllllllll

As for the navy, I think I have the relevant information for that battle, considering Titanic is anchored at the port and Fox is charging them.
Titanic said
- Is the rebellion put down? Or has it just been dealt a severe blow?-Pretty much put down but a few will still remain, not enough to do anything.- Where did these mountains in the South come from? It seems a bit convenient. If they were always there, that's fine, but please reference an earlier post to prove so. Exactly nvm the mountains. The terrain is just rough with the forts built on the four best routes into Bahapore. Either way, you have to capture at least two neighboring forts unless you want to get attacked from behind- How big are these border forts? Are they made from stone or wood? A mix of both, I got the idea from GoT. Designed to withstand a invasion by Bohaddon- Am I right in thinking that at present, only two thirds of your army are in the South? With the rest on its way?Slightly more than half are located among the forts and half are coming from the north, lake region, and Elthana


Cheers bud.

I'm hear to help things along if you two get into disagreements, but I would rather any conflict remain clean and fair, and that I don't need to get involved. Remember, it's not always about being the victor - more often it's about being able to write an epic, full of defeats and victories, stalemates and breakthroughs etc.

Have fun!
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