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  • Old Guild Username: TaliPaendrag
  • Joined: 12 yrs ago
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    1. TaliPaendrag 12 yrs ago

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You're good then! :D Feel free to post when you're ready.
@Lucek: I was actually thinking of avoiding classes from the get-go due to the fact that the plot so easily stalls there. Not to mention the fact that they wouldn't be easy to coordinate with everyone taking different classes. If people want, however, we could say that this school has every student take the same general education classes, which would allow most, if not all, of our characters to be together for them. :3 That's up to you guys though. If you like that idea, I'll go ahead and get tables set up so that we can keep track of who's where and with whom and keep things moving. :P

@General: Thanks a bunch! The only thing I still noticed was the mention of beings living in the darkness, so if you could remove that, I'll get you added to the front page and you can post. :D
@Krodin: Great post! :D
@General Scales: I'm a bit wary about how you described darkness manipulation, as it seems to have mystical implications, which I would prefer to avoid in this roleplay. Specifically, mentioning that there are beings in the dark that he could control and describing it as an abyss "claws into him" the more he uses his powers. I would honestly prefer it if you removed the part about there being creatures in the dark hat he could control altogether and change the part about the abyss into how he perceives his powers rather than what is actually happening.

Also, due to the fact that we already have three characters that can or learn how to teleport something, I would prefer it if your character's teleportation was a relatively minor ability, like it takes way too much energy to be used constantly or reliably. That way we can kind of keep a bit more diversity. The reason we already have three is because the scope of their powers or the way that they work are fundamentally different, so I figured it wouldn't be a problem.

@Lucek: I love you, Lucek! :D Don't feel bad, though. That's something that I would have done. :P

@All: Let's go ahead and start discussing how we should move the plot on after the initial interactions. Do we want to have all of our characters get together at some point in a big group of friends? Or do we want to keep little niches that end up bumping into each other pretty frequently? Interaction will be very important in this roleplay, as it isn't about stopping the great evil and saving the world, so we need to figure out how we want to manage that now. :3 Personally, I'm up for whatever you guys feel most comfortable with, so feel free to speak up and give your two cents. :D

EDIT: I sent pm's to all of the players who are currently inactive. If they do not respond by 6 EST, then I'll have to remove them from the roleplay, though they can reapply later if they want to. Also, I put up a new rule concerning inactivity on the first page.
I really don't like to do that, but I think that it's pointless to continue holding their spot when they aren't active. :/
Same thing as before guys. :D
He's alive! :P As for your dilemma, it might help for you to go through and post about how Marc is enjoying the run. What does he see, hear, smell, or feel? What about what's going on in his mind? Is anything? Or is he just swept along in the rhythm? Stuff like this can provide insight to your character that one doesn't normally see. And then you could finish by him realizing that Paris is nowhere behind him for a bit of comedy. :D
That would be preferable, yes. :D
I do want to go ahead and reiterate that, if anyone needs me to, I will be more than willing to create an NPC to give your character some interaction. :3
No problem! :D
@Mizuho: Great profile! :D Feel free to post while I get you added to the front page. :3
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