Avatar of Tatsua Aiisen
  • Last Seen: 5 yrs ago
  • Joined: 12 yrs ago
  • Posts: 1587 (0.35 / day)
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  • Username history
    1. Tatsua Aiisen 12 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

11 yrs ago
Current Having computer problems.
11 yrs ago
Activating the Nap Matrix.
11 yrs ago
Engaging TC-130, Mental Dislocater.
11 yrs ago
Destroying Casuals.
2 likes
11 yrs ago
Taking more naps anyways.

Bio

Probably the realest.

Most Recent Posts

ERode said
All these 20s peeps who look like they're typical shounen teens...XDAm I going to be the only person who's age represents his appearance?


For the record, mine has an excuse for looking like a kid. She's a kid.


Name:
Maki Kirisame

Age|Gender:
16 | Female

Village:
Kirigakure

Rank:
Genin


Clan:
Kirisame

Kekkai Genkai:
Cursed Blood Flow

Traits:

  • Low chakra reserves/Poor stamina

  • Astounding senses/Stealthy

  • Can smell fresh blood across huge distances

  • Replenishes blood faster than ordinary humans


Personality:
Maki is more than just an ordinary kunoichi, she's the inheritor of the Kirisame clan's will, and as long as her families cursed blood continues flowing through her veins, she cannot allow herself to falter in the slightest. Still, she is a timid girl by nature, and her lack of strength has given rise to a rash and selfless nature that puts both herself and those around her at danger. She will sacrifice everything to be useful, a trait that helps guide her through life and training with enough determination to make up for her lack of talent. Her motivations vary from case to case, but the moment she's made a decision, she refuses to back down even if it means facing death head on.

Because she is the type to deny reality, she is easily swayed by words and is easily capable of sheathing her ambitions for the sake of peace. In times of chaos, she may be prone to delusions or sudden changes in conviction as she struggles with internal conflict and a desire to do what she can. When it comes to working as a team, she will take on as much burden as she is capable of, but because she lacks confidence she often ends up being left behind by her peers. In a pressure-free enviroment, she is able to flourish as if nothing in the world was wrong, something that has allowed her to deal with her stressful destiny and survive until today.

Chakra Nature:
Suiton

Jutsu List:
It's assumed that she knows the most basic of ninja techniques, such as walking on water or producing a substitution.
Hiding in Mist



Equipment:

  • Basic Ninja Tools (Kunai, Shuriken, Smoke Bombs.)

  • Chakra-infused bandages to prevent blood loss (Two rolls)

  • Water-breathing device


Miscellaneous:
Secretly adores the scent and taste of blood, doesn't seem to think it's creepy at all.

She was posted incomplete, but why? Tatsua just wanted her to be reviewed before she invested in the history, s'all.
Click This said
Pardon the intrusion, although I may end up joining later...Dharc, your name is very, very familiar.


Sup Clicky.
What is the GM's opinion on potentially making a small squad of Amegakure nin?
Suddenly, Tatsua.
I accidentally the Hemoplague


Name:
Miraline Fortuna Alloe

Theme:
Main Theme
Battle Theme


Age:
18

Gender:
Female

Nation of Origin:
Doniaeth
-Vampire-


Persona:
Why does she fight? Fortuna was raised in the caring, bloodthirsty bosom of a Vampire, so it's hard to believe she would be anything like an ordinary human, and she does little to prove this wrong. Quirky, fun-loving and rash, Fortuna betrays an aura of childishness and innocence even while she's packing heat or saying something crude to your face. She is older than she looks, and while she may be childish one second, she is just as often strangely mature for her age. Still, something about her is notably...inhuman, an occasionally unnerving trait for those who allow themselves to forget her heritage. She doesn't care for the rules, much like other Vampires, although she isn't one to go against them needlessly.

Equipment:
Shortsword - "Surprisingly effective toothpick."
A curved shortsword given to Miraline by her father, who was once in the military. It's a simple, primitive weapon that would go unnoticed by the gun-crazy Donian military, especially being as concealed as it's been. This blade isn't to be underestimated, however, while it lacks length or weight it has been specially forged and refined to perfection. Its well-maintained edge is more than capable of cleaving straight through human flesh and bone, and with its unique curved design it can even function as a deadly thrown weapon in a pinch.


Ability/Magic/Technology:
Dash Boots - "Use the boost to get through!"
Special "Booster" boots that allow rapid acceleration or even rocket-propelled jumps. They can be used many times in quick succession, but excessive use can deplete their charge and make them useless if their power isn't managed properly. These civilian model boosters aren't quite as powerful as they could be, but they function well enough to greatly improve their wearer's mobility, and when used along with basic magic skills can be triggered without any sort of controller. Can be used to stand on steep or even vertical surfaces, although only for short periods of time.
Mobility Glove - "Zippity zoo, I comin' fo' you."
A special module that used to be quite popular in the military, but saw decreased usage in recent years due to the increasing popularity of ranged battle. By forcefully ejecting a powerful claw attached to a line of cable stored in the glove's compartment, the claw attaches to a solid surface and grasps it tightly, allowing the user to pull themselves towards it with great speed and accuracy. Skillful use of this tool can offer astounding mobility, if the user has the strength and agility to make use of it.

Blade Drive - "Not quite homing."
A basic magical technique for manipulating an object's trajectory and returning it to one's hands all from a moderate distance. In this case, the object is Miraline's shortsword, which she can subtly redirect even when thrown at tremendous speeds and return right back to her even after lodged deeply into an enemy. Before her father left her and her mother, he entrusted his daughter with some of his fighting skills, this is one of the subjects covered in that short time.
Barrier - "Divert all reactor power to shields."
A basic magical barrier produced from the caster's hand(s), offering unimpressive defence against all sorts of attacks or impacts. While it's simple, it can be erected quickly and without much concentration, providing enough defence to justify casting whenever practical. Can be used on the move, making it a handy alternative to a physical shield.

Developing Hemomancy

Post Example:
onc upon a time there wuz vamper and then bitten. but wo!? sudden big power, vamper gotta escape? run fast vamper, is danger alert five
Hi, partner. Sorry for being away so much o3o
I'm here.
That's at least 7 people besides myself and rain. I'll start work on the OOC~
Are people still kickin'? I have time to work on the OOC now, so if we still have a crowd, we could move on to star this up.
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