Avatar of Tearstone
  • Last Seen: 3 days ago
  • Old Guild Username: Tearstone
  • Joined: 12 yrs ago
  • Posts: 829 (0.18 / day)
  • VMs: 3
  • Username history
    1. Tearstone 12 yrs ago

Status

Recent Statuses

2 yrs ago
Current Hoping for a good turkey-day...
1 like
2 yrs ago
If you can't dazzle them with brilliance, baffle them with bs
4 likes
2 yrs ago
Driving a sandworm through a pre-school...
1 like
3 yrs ago
Remember, punishable by fine means legal for a price.
4 likes
4 yrs ago
♪♫♪ Don't climb up the rope. Dont haul up the mast. And if ya see a sailin' ship it might'n be yer last...♪♫♪
1 like

Bio



Tearstone




Summary

Name: Tearstone
Aliases: Tearstone
Age: 33
Birthday: March 13th
Ethnicity: Caucasian
Location: Resides in western Oklahoma
Gender:
Major/Minor: Associates degree in Occupational Studies - Massage Therapy
Occupation: Unemployed/Under-employed Cert. Massage Therapist, freelance writer
Languages: Fluent in English, Bad English/Profanity. Knowledgeable of Japanese, Spanish, and Latin.
Current Bio Theme: None
Years Rping: 20 years
Preferred Rp Section: Typically casual or advanced.
Rp Level: High casual to advanced.
Dedication Level: I don't know what yardstick to measure this with. It all depends on my interest, if I'm enjoying the writing and my partners.
Biggest Rp Pet Peeve: If you one-line me and use chatspeak where it doesn't belong, I will CUT you. Pay attention to lore and genre conventions. DO NOT fall silent on me. IF you're bored, say so. If something happens, freaking tell me. I want to get to know my partners out of character too.
Teach New Rpers Or Coach New GM's: Yes. Very much so. I love teaching and doing what I can to improve people's skills, and challenge their ability. I love fostering growth.



Appearance

Height: 5' 7"
Weight: Overweight
Build: Ectomorphic, athletic. Built like a tank... or a tall dwarf
Eyes: Hazel-gray, but color shift with light and mood.
Hair: Chocolate brown, collar length currently. May grow out again.
Skin Tone: Light, tan decently in summer, but I live like basement cat.
Tattoos/Scars/Piercings: No tats or piercings. Scar, right wrist (1 cun (3 finger widths), medial from hand crease.) Sits across radial bone on anterior, 45° angle, looks self inflicted, but is actually from fending off an attacker in middle school. Burn scar left knee, the size of a quarter. Stuck knee against hot muffler of lawn mower on accident around 2004. Burn scar torso lower right quadrant inferior to navel and one inch lateral, spilled hot-ass ramen on self last winter. Some of the liquid got lodged in waist band of shorts and caused burn.
Personal Style:



Psychology

Intelligent * Procrastinator * Intuitive * Apathetic * Flexible/Adaptable * Cynical


Sexuality: Kinsey 2
Relationship Status: Semi-open longterm relationship/domestic partnership
Personality: INTJ/P, Turbulent quality. Swings to INFJ/P at times. Born a Pisces, much of Tearston's personality has been altered by their experiences, bu thtey still posses a deep emotional reservoir. Highly creative, great with abstract reasoning and special reasoning, Tear spends much time considering many problems. The overall personality has lead to a life of creative and intellectual pursuits.
Habits:
Hobbies: Reading, writing/RPing, PC gaming especially MMORPG's, graphic design work. Trained in martial arts from the age of 7. Is a firearms and explosives enthusiast. Is enthusiastic about all things militaria, and has a keep interest in law enforcement as well. Music - listening, spinning records and live mixing, writing music and producing in digital audio workspaces such as FL Studio (Fruity Loops). Tear has been a musician since the sixth grade, and is self-taught on a few instruments not learned in school. Singing is another hobby band while somewhat skilled, they are terribly self-conscious about singing for others. Hiking, bushcraft and survival skills. Cooking is a joy and passion, and is considered to be an art form.
Fears: Tearstone has arachnaphobia to a moderate degree. Blame watching the movie by the same name when they were little. Fears physical trauma especially surgery. This gives them the heebie-jeebies. They don't care for needles but will endure some poking and prodding. Tearstone fears leaving behind a negative legacy for their loved ones.
Dislikes:



Cards On The Table

Rp's Currently Gming: None on RPG
Rp's Currently Enjoying: None on RPG. Play by post Tabletop game on FB for Storm King's Thunder though.
Past RP's Enjoyed:
Other Places Of Interest:
Favorite Posts: Stay tuned.
Upcoming Works: The Raptor Company (a fantasy novel), Crucible, (a sci-fi novel)



History

What Brings You To Role Player Guild: Roleplay
Life Before You Came To Role Player Guild: Tearstone was a member of several play by post, forum RP's and chat RP's as well as in-game RP groups in various MMO's including World of Warcraft, Eve Online, Neverwinter Nights, Champions Online, and so on.
Life Since You Came To Role Player Guild: See above, not much has changed. Tearstone has made it through two major site crashes, but is still confident in Mahz.



Extras

Quotes or Sayings:
Theme Song: Really?
Advice To The World: Stop. Think about what you're doing. Think about the consequences and repercussions. Love each other.
Anything Else: - Nothing right now.


Most Recent Posts

Well, here's the thing. We have railguns and lasers available now. Granted they are mounted as shipboard weapons, or in some cases on the back of large trucks, but they exist now. The next generation of United States Navy vessels seem to have the zipper problem for railguns solved and are to be utilized as less prototypical or experimental weapons and considered part of that ship's standard compliment. Particle weapons are simply high power particle accelerators that have been miniaturized. Most of what we lack currently is efficient and portable power supplies and iin some cases efficient heat management.

In another fifty to one hundred years, these weapons are probably going to be available and used on the battlefield at the infantryman level. For a setting like this, I don't think that having these weapons available would be far-fetched or "too sci-fi" at all. As our GM said, not every unit will have every member having one or the other. Ballistic slug-throwers are just fine, cheap, and they work. I might use a railgun, particle beam/cannon, or laser in the unit as a force multiplier, like a SAW or a crew-served .50 cal, or like a Mk-19 grenade launcher. Again, not everybody would be able to do that.

The more I think about it though, Halo is a good comparison. Another good one might well be Starship Troopers, without the Bugs.
Well, here's the thing. We have railguns and lasers available now. Granted they are mounted as shipboard weapons, or in some cases on the back of large trucks, but they exist now. The next generation of United States Navy vessels seem to have the zipper problem for railguns solved and are to be utilized as less prototypical or experimental weapons and considered part of that ship's standard compliment. Particle weapons are simply high power particle accelerators that have been miniaturized. Most of what we lack currently is efficient and portable power supplies and iin some cases efficient heat management.

In another fifty to one hundred years, these weapons are probably going to be available and used on the battlefield at the infantryman level. For a setting like this, I don't think that having these weapons available would be far-fetched or "too sci-fi" at all. As our GM said, not every unit will have every member having one or the other. Ballistic slug-throwers are just fine, cheap, and they work. I might use a railgun, particle beam/cannon, or laser in the unit as a force multiplier, like a SAW or a crew-served .50 cal, or like a Mk-19 grenade launcher. Again, not everybody would be able to do that.

The more I think about it though, Halo is a good comparison. Another good one might well be Starship Troopers, without the Bugs.
Well, here's the thing. We have railguns and lasers available now. Granted they are mounted as shipboard weapons, or in some cases on the back of large trucks, but they exist now. The next generation of United States Navy vessels seem to have the zipper problem for railguns solved and are to be utilized as less prototypical or experimental weapons and considered part of that ship's standard compliment. Particle weapons are simply high power particle accelerators that have been miniaturized. Most of what we lack currently is efficient and portable power supplies and iin some cases efficient heat management.

In another fifty to one hundred years, these weapons are probably going to be available and used on the battlefield at the infantryman level. For a setting like this, I don't think that having these weapons available would be far-fetched or "too sci-fi" at all. As our GM said, not every unit will have every member having one or the other. Ballistic slug-throwers are just fine, cheap, and they work. I might use a railgun, particle beam/cannon, or laser in the unit as a force multiplier, like a SAW or a crew-served .50 cal, or like a Mk-19 grenade launcher. Again, not everybody would be able to do that.

The more I think about it though, Halo is a good comparison. Another good one might well be Starship Troopers, without the Bugs.
I think this is probably closer to Aliens or Avatar level tech than Halo.
Yeah, thinking about it. Seems you have a lot of people lining up fast so I dunno. I feel like I'll get lost in the shuffle.
Hey Sep.

This could make a really good story almost any way it turns out. I like it. I wouldn't mind playing as part of a four to six man element, OR I wouldn't mind running a four to six man element/fireteam.
Even more interesting.

Do you have the assets of each force designed, or would you like some help?
Do you have standard tactics for each force, or branch of military service defined, or are you leaving it up to players to figure out their SOPs?
I thought I replied to this last night, but I have an interest.
I think I want to tweak her background some. I always thought her coming into her abilities was a little too contrived.
Intereted in re-joining. I still have my sheet from last time around, Nitemare.
© 2007-2026
BBCode Cheatsheet