Avatar of Tearstone
  • Last Seen: 3 days ago
  • Old Guild Username: Tearstone
  • Joined: 12 yrs ago
  • Posts: 829 (0.18 / day)
  • VMs: 3
  • Username history
    1. Tearstone 12 yrs ago

Status

Recent Statuses

2 yrs ago
Current Hoping for a good turkey-day...
1 like
2 yrs ago
If you can't dazzle them with brilliance, baffle them with bs
4 likes
2 yrs ago
Driving a sandworm through a pre-school...
1 like
3 yrs ago
Remember, punishable by fine means legal for a price.
4 likes
4 yrs ago
♪♫♪ Don't climb up the rope. Dont haul up the mast. And if ya see a sailin' ship it might'n be yer last...♪♫♪
1 like

Bio



Tearstone




Summary

Name: Tearstone
Aliases: Tearstone
Age: 33
Birthday: March 13th
Ethnicity: Caucasian
Location: Resides in western Oklahoma
Gender:
Major/Minor: Associates degree in Occupational Studies - Massage Therapy
Occupation: Unemployed/Under-employed Cert. Massage Therapist, freelance writer
Languages: Fluent in English, Bad English/Profanity. Knowledgeable of Japanese, Spanish, and Latin.
Current Bio Theme: None
Years Rping: 20 years
Preferred Rp Section: Typically casual or advanced.
Rp Level: High casual to advanced.
Dedication Level: I don't know what yardstick to measure this with. It all depends on my interest, if I'm enjoying the writing and my partners.
Biggest Rp Pet Peeve: If you one-line me and use chatspeak where it doesn't belong, I will CUT you. Pay attention to lore and genre conventions. DO NOT fall silent on me. IF you're bored, say so. If something happens, freaking tell me. I want to get to know my partners out of character too.
Teach New Rpers Or Coach New GM's: Yes. Very much so. I love teaching and doing what I can to improve people's skills, and challenge their ability. I love fostering growth.



Appearance

Height: 5' 7"
Weight: Overweight
Build: Ectomorphic, athletic. Built like a tank... or a tall dwarf
Eyes: Hazel-gray, but color shift with light and mood.
Hair: Chocolate brown, collar length currently. May grow out again.
Skin Tone: Light, tan decently in summer, but I live like basement cat.
Tattoos/Scars/Piercings: No tats or piercings. Scar, right wrist (1 cun (3 finger widths), medial from hand crease.) Sits across radial bone on anterior, 45° angle, looks self inflicted, but is actually from fending off an attacker in middle school. Burn scar left knee, the size of a quarter. Stuck knee against hot muffler of lawn mower on accident around 2004. Burn scar torso lower right quadrant inferior to navel and one inch lateral, spilled hot-ass ramen on self last winter. Some of the liquid got lodged in waist band of shorts and caused burn.
Personal Style:



Psychology

Intelligent * Procrastinator * Intuitive * Apathetic * Flexible/Adaptable * Cynical


Sexuality: Kinsey 2
Relationship Status: Semi-open longterm relationship/domestic partnership
Personality: INTJ/P, Turbulent quality. Swings to INFJ/P at times. Born a Pisces, much of Tearston's personality has been altered by their experiences, bu thtey still posses a deep emotional reservoir. Highly creative, great with abstract reasoning and special reasoning, Tear spends much time considering many problems. The overall personality has lead to a life of creative and intellectual pursuits.
Habits:
Hobbies: Reading, writing/RPing, PC gaming especially MMORPG's, graphic design work. Trained in martial arts from the age of 7. Is a firearms and explosives enthusiast. Is enthusiastic about all things militaria, and has a keep interest in law enforcement as well. Music - listening, spinning records and live mixing, writing music and producing in digital audio workspaces such as FL Studio (Fruity Loops). Tear has been a musician since the sixth grade, and is self-taught on a few instruments not learned in school. Singing is another hobby band while somewhat skilled, they are terribly self-conscious about singing for others. Hiking, bushcraft and survival skills. Cooking is a joy and passion, and is considered to be an art form.
Fears: Tearstone has arachnaphobia to a moderate degree. Blame watching the movie by the same name when they were little. Fears physical trauma especially surgery. This gives them the heebie-jeebies. They don't care for needles but will endure some poking and prodding. Tearstone fears leaving behind a negative legacy for their loved ones.
Dislikes:



Cards On The Table

Rp's Currently Gming: None on RPG
Rp's Currently Enjoying: None on RPG. Play by post Tabletop game on FB for Storm King's Thunder though.
Past RP's Enjoyed:
Other Places Of Interest:
Favorite Posts: Stay tuned.
Upcoming Works: The Raptor Company (a fantasy novel), Crucible, (a sci-fi novel)



History

What Brings You To Role Player Guild: Roleplay
Life Before You Came To Role Player Guild: Tearstone was a member of several play by post, forum RP's and chat RP's as well as in-game RP groups in various MMO's including World of Warcraft, Eve Online, Neverwinter Nights, Champions Online, and so on.
Life Since You Came To Role Player Guild: See above, not much has changed. Tearstone has made it through two major site crashes, but is still confident in Mahz.



Extras

Quotes or Sayings:
Theme Song: Really?
Advice To The World: Stop. Think about what you're doing. Think about the consequences and repercussions. Love each other.
Anything Else: - Nothing right now.


Most Recent Posts

Thought that was 4.
I normally don't trawl through the OOC sections, but I have some issues here and there. I'm guilty of some bad habits.

I joined the Guild at a time when I had a lot going on in my life, and more than one RP board i was a part of. It was kind of an escape from reality. However, I had a lot of irons in the fire, and fell behind in RP's and/or had to drop them. Since then, things have normalized, but I found that I wind up dropping or fading out because of some issues.

Rapid posting - I work in the evenings, but I'm usually off by 9 or so, Central time. When I come home and find five new pages of IC posting and 3 new pages of OOC posts in a thread. Sorry, I will drop that RP like a hot rock, especially if by the time I've read those posts, there's another page of IC posts up. I didn't join the RP to play speed racer against other people banging out (usually very crappy) single paragraph posts ever thirty seconds. I need the time to catch up and digest.

Absent GM's - If you're going to start a game or interest check, I would expect a GM to have enough time to devote at least one or two check-ins per day, or at least every other day. If you set something up and then can't be bothered to check back for five days or a week (Barring some great emergency) ... Why bother at all? And if you're going to be semi-absent, or bail on it.. don't set yourself up in such a way as the players don't have the freedom to make decisions, or can't more forward without your direct feedback.

In 1x1's, if your interest is waning, I want to know. Either, so we can fix it, move on to something more interesting, or call a stop, and maybe do something else. Re-evaluating the RP and the story is not a problem, and I don't see why people can't do this. Also along these lines - Diminishing returns. If a person is posting less and less and slower and slower, it makes me not want to work as hard to make something work. It also is usually a sign that the person I'm RP'ing with is loosing interest. I tend to give as good as I get, sometimes more.

Format-picky people: I've had an issue from someone simply from the way I write dialogue. I told them I disagree on the matter. I did not tell them this in a mean, disrespectful, or derogatory manner. I did decide to do a little research and look into their suggestion, and I found what htey had to say had merit. With that set of information in mind, I sent them a message in that I had reconsidered, conceded that they did have a point and they were right. I was more than willing to continue the RP with them with formatting changes. I never heard back from this person again.Just because there's a small disagreement over something as simple as formatting is not a reason to throw away a good RP, or RP partner, nor is it a good reason to ignore someone, especially if they're sincerely apologizing. Maybe they'll read this, maybe the won't.

Mixed messages - Don't start an RP, especially a 1x1 with seemingly the idea of primarily putting two characters together in a situation, if you're really wanting to throw many people out there. Don't tell me you're having fun if you're not, and if you're thinking about quitting, or want to do something else, let me know. Kinda goes with what I said earlier.

Railroad Express - If you, the GM, have something in mind for the plot, let me/us others in on it. I may be more than willing to help you get us there. Don't force everything to try to go a certain direction if you're not expecting your players to work directly in conjunction with you. That just makes your attempt to guide the plot seem hollow, forced, and very shoddy. If a player comes up with a good, logical counter-argument as to the direction of things, and can back it up, boxing them in just makes it worse. I've had this done to me in at least one sandbox type of environment, in a zombie apocalypse. The GMing as far as rules and mechanics was great, but for guiding the story and plot he was poor. He denied that he was trying to force the group where he wanted, but when you look at how he had arranged things, it was pretty clear. Now, if he had said "I would like for you to go this way," we could have found a way that would have worked better, or if he had gone with a counter-presentation, especially since the players had something different in mind, he could have made that campaign so much better.

Insulted Intelligence - I'm a pretty intelligent person. I grasp things quickly and intuitively compared to a lot of people. I favor logic and reason over emotions and feels. (I have them, don't worry). Do -not- treat me like I'm stupid. Do not be condescending. I had a lot of people beat into my head that I was stupid, retarded, useless, for years. At one point, I believed them, but it took some time and i broke myself free of that. I'm not good looking, I'm not infinitely charming, I'm not the healthiest person, but my mind is very sharp, and it's probably what I value the most.

These are a few of the issues I've had in recent memory, and I thought here might be an appropriate outlet.
that's six characters so far...I am more than willing to double.
Oh god, I've done almost all of these.

You know you have an RP problem when -
You've tried to quit more than once and keep coming back.
You may or may not be looking to rework some of your RP's into published book formats.
You argue with your characters in your head, or even aloud.
You've been unable to post/write something about a character until you've written exactly what they wish for you to. (Living character model)

You know what I mean by living character model.
Maybe I should put up a woman as well?
I suppose Corvin has enough to start RPing though.
Uh, im not done yet...
1d4 as in the number of, not damage.
And it has since been removed. Corvin is pretty much a woodsman/woodsguide/hunter/trapper/ranger type, and anybody who's anybody in the outdoors can knock out a pack of stakes in a matter of minutes, even with crappy gear.

Will let :GM know when the CS is finalized for approval, so gear changes and updates, and the like are still incoming.
Hey, Verdant. Is that an Arrow reference?
Interested.

Also, will we have to deal with hurricanes, survivor cartel members, surviving drug lords, street gang protectors, and wayward cruise liners, among other things?
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