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    1. TehAlphaGamer 12 yrs ago

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Yes my name is shit, please don't refer to me by it. Just call me Alpha.

I'm mail and my thing is science fiction. If it involves space travel, I've probably looked into it, since that's my big shebang although I am rather fond of cyberpunk and near-future as well. I'm also big on Atompunk, which is essentially taking the nuclear-obsession and Cold War hysteria of the United States from about 1946-1968. Best example of that is the Fallout games (Which, yes, is one of my favorite series of video games).

I'll do other kinds of roleplay but I really like Nation Roleplay, and typically the sci-fi ones since it's fun making new races, tech, etc. As a result I do like me certain empire-building RTS's and 4X games, like Civilization, Rise of Nations, O.R.B., (And maybe Sins of a Solar Empire if I had a better computer ;-;).

Feel free to enjoy what I've written, I don't have much since I do this rather casually.

Most Recent Posts

Equestrian Outer Space

"I see...your refusal will cost you. Perhaps a show of force will change your mind."

He turned off the link and returned to the Fleetmaster. "Order a charge and launch every damn thing in your arsenal. This includes nuclear payloads. If the Equestrians won't listen to us, we'll make them listen to us."

"...Aye, sir."

The projector turned off. The Assault Fleet set all ships to 95% full burn and weapons locks were released. Almost simultaneously, all weapons fired. A brilliant display as streaks of white hot metal, blue plasma, and the smoke trails of missiles and torpedoes shot across the endless expanse of space. The ARC rounds were the first to make contact, exploding brilliantly as more shells rained down. At that point, she realized that war may be inevitable, and to fight a war on two fronts (Three, if the Triarians become involved), would be nearly impossible. But if Sazkarjhia was threatened, she remembered that it is her duty to make sure that her combatants are reduced to hunks of molten slag--no matter the cost.
Equestrian Outer Space

"Son, I want you to listen, and I want you to listen well. You don't understand that it's a problem that was created from Sazkarjhia and will end with Sazkarjhia. We have information on them that you could not fathom. You're not realizing that we need to find these men as they're our species, and you will get nothing useful from them if you try to fight this. Simply 'dealing with the pirates yourselves' will be nothing but ineffective as they'll just reappear. Now I'm going to tell you this one last time: Let my men through to finish their mission, and if you do not then you will face consequences for it."
SCNOSE High Command

"Sir, it's a message from one of the Equestrian patrols." a woman in Sazkarjhit dress military form said as she strode to Supreme Fleetmaster Magama'yum, holding a small projector showing the face of a female Fleetmaster.

"What is it, Fleetmaster?" he asked.

"It's the Equestrians, Sir. We're currently facing off from them in their space and are not permitting us to conduct any kind of mission for locating Sylve, let alone providing information. They have raised arms at us and we have followed suit. As this was delegated straight from you, I wanted to speak with you personally, as I believe that the slightest twitch could turn this standoff into a bloodbath."

"I see...patch me through to them. If a higher and more well-known figure can speak with them, perhaps they can understand better."

"Aye, sir..." there was a pause. "O~kay, you are now online with the ships, they can hear you loud and clear, Sir."

"All right."

"Attention, Equestrian interceptors! This is Supreme Fleetmaster Daraya Magama'yum, leader of the Sazkarjhia Center for Naval Operations and Space Exploration. I understand that you are barring system access from my sailors, and I must ask that you allow them through. Sazkarjhit does not wish to inflict harm onto the Equestrian Empire--if anything, we want to help you. I want you to understand how integral it is that my men can obtain personnel, manifest and any useful information on Sylve. Please consider the following if you are not convinced:

"If a massive group of Equestrian pirates was terrorizing and pillaging every system simultaneously, and there was one kingpin leading the whole thing, you'd want to eliminate that leader, correct? Even if that means you must trespass through other empires' space as the most useful information can be there. Now if you were in our shoes, believe me when I say that Sazkarjhia would have no problem with letting you pass through and get information from us. As we have not in a long time wrongly tread on you, we try not to view you as a threat to the welfare of the Sazkarjhit people. So, I beg that you allow my men to scout around, even if watched, or if you can provide them with what we need. We...we don't need to start a war over something like trying to find pirates."
Equestrian Space

"We will not move from this system until you have tangible evidence that your problem has been completely dealt with. Listen, I don't want to start a war over some little spat between two fleets. However, it is of extreme importance that we at least know that Sylve is no longer a threat. Prove to us--or even better; Sazkarjhit higher authority--that they are not a threat in your space and will provide no useful information to us, and we will leave."
Equestrian Space

"Officer Yelyin'dum, arm all weapon systems, including the ARC, and acquire a firing solution for the lead ship" the Fleetmaster ordered her weapons officer. She turned to her comm officer. "Send a message on FLEETCOM ordering all ship to load weapons and prepare to fire and to launch all fighters. Send the following message to the Equestrian ships: We are not afraid to deal with this physically. We may not normally do things like this in your space, but you must make an exception given the nature of Sylve. If you refuse us access to them, we will not have a choice but to take matters into our own hands."
Triarian Space

"I don't believe you understand the gravity of the situation. These aren't petty burglars or smugglers, these are druglords and pirates. They're remorseless, unscrupulous killing machines that won't let civilian lives stand in the way of profit. We may have trespassed into your space but dammit it was for a good reason. We're not letting anybody impede our progress in finding Switch and if you try to halt us a wall of tungsten and plasma is headed your way. We respect you Triarians but we have orders from the highest possible naval authority of my people, and because of that I must follow them to a tee."

Equestrian Space

"I see the general Equestrian ego still holds high after all these years. We demand that any and all Sylve personnel and manifest are handed over to Sazkarjhit authority. Under the Sazkarjhia Intergalactic Security Administration, Section 7, Passage 4, physical manifest and all men and women affiliated with the Sylve Faction must be turned into Sazkarjhit custody; regardless of whether those recovery teams are trespassing or not. We implore that you agree to let us conduct this, but if you try to halt us or fire at us, this fleet is far more than capable of eliminating a trio of starships."
Equestrian Outer Space

Unlike the fleets in Triarian space, Hub Fleet 002 handled things much more aggressively due to being situated in an intrasystem warzone. The fleet created a large "W"-shaped formation and two Pulsar-Class Electronic Destroyers--the PNS Darkwatch and the PNS Sarcinun--were already inbound to the ships. They saw their weapons were primed to fire, which registered as a threat.

The boat-like Pulsar-Class' hulls peeled away to reveal a complicated mechanism consisting of various rings and cylinders rotating and pulsing blue energy, sitting behind a large plate of glasslike material. On each side of the bow, above this clear section were three cylindrical weapons swiveling around, obtaining a fix on each craft. The machine pulsed violently, sending out a wave of electromagnetic energy. The twelve total cylinders fired dazzling blue beams, hitting the ships and causing shields to glisten and wear away. The pulse finally hit, and various lights that shone on the Nightingale ships went dead.

Finally, the lead of the fleet, the Marku-Class cruiser PNS Graced in the Dawn sent a message to the ships.

"We are on a peacekeeping mission to locate and destroy Sylve manifest with the goal of acquiring information regarding the location of their leader. The proper documentation will be sent to you providing the SCNOSE HICOM dispatch as well as the statement and oath of our mission. We are not afraid to use force to achieve our mission. We had assumed your raised and primed weapons as a threat, and for a short time, we have disabled your ships accordingly. Keep in mind that relations between Sazkarjhia and the New Age Equestrian Empire do not rest well based on previous relationships. As a result, any kind of firing upon that results in materiel destruction will be considered a declaration of war."
Sylve Dispatch: Sazkarjhit Patrol of Triarian Space

"Ma'am, Triarian ships off starboard amidships, moving on an intercept vector." The astrogation officer reported to Fleetmaster Heldar'mum. The fleet leader looked through the viewscreen on her left to see two Triarian ships, members of their police unit the "Civilis Protectione," inbound, weapons raised. Panic passed over her in a wave, but then calmed herself down, realizing that this would be an appropriate response to Sazkarjhit naval operations in foreign space; especially after many years of absence from affairs with the Collective.

"Order the deployment of the Armistice and the Vigilance to intercept the ships, make sure they have transmitters for the mission documents and are carrying their nuclear payloads--just in case." she ordered to her communications officer. The comm officer relayed this to the Semrin-Class Supercarrier PNS Darkalonon, where two Rakora-Class assault vessels that laid on the top lit up brilliantly with flame as their takeoff/landing thrusters fired up and pushed them from the larger ship. They both turned on a right angle and sped towards the Civilis Protectione ships--which were now within firing distance of the fleet--and raised arms and prepared to intercept."

The two ships transmitted a message with documents to send to the vessels.

"Attention, Triarian interceptors! This is Vice Marshal Yarnil'kum of the PNS Armistice, representing Sazkarjhia Assault Fleet 071. We mean you no harm and are on a peacekeeping mission to hunt down the Sylve Faction. We are patrolling your space due to the high amount of Sylve attacks in this region; something we are certain you know of. We are sending documentation proving this as sent from SCNOSE High Command, which has our fleet dispatch and declaration of mission. We cannot go unimpeded, and if you resist to our mission or fire upon us, we have been authorized to use deadly force."
Now, if it's all right, I want to use a character based off of a race I made in a sci-fi nation RP here on RPG known as Void of the Stars. Sazkarjhia: Void of the Stars II

Name: Ramli Sargon'bum

Personal: (Age, race, gender, species, etc): Ramli is a female Sazkarjhian, roughly 63 years old (This would be more equivalent to mid-thirties, as this race does age a bit slower). She was born in the Sazkarjhit desert region of Borsarsa.

Appearance: (Physical appearance, size, weight, scars, tattoos, etc): She is about 6'2', 165 pounds. Tall, well-trimmed figure. She is reptilian/amphibian in appearance, with yellowish-orange skin, with bands of bright yellow running down here long, slender snout. She has glossy black eyes and blunt head horns, three on each side on the back of her head. Her head rests on a long, slender neck and accompanies a curvy-yet-muscular female figure. She has a large maw lined with long, sharp teeth. The Sazkarjhit are mostly carnivorous but will eat plant matter only when there is nothing available or on special occasions.

Apparel: (Any armor, clothing, or gear you wear): She wears brown hide clothing, covering up to her ankles and wrists, and has a head cowl that she can take on or off. Being raised in an arid wasteland, she is more accustomed to the heat and thus covers herself accordingly to shield from the harsh rays of the desert sun. Underneath this clothing is woven carbon fiber armored plates that cover her chest, back, thighs, shins, forearms and biceps/triceps region. She typically carries a small rucksack with a rifle strapped to her back.

Weaponry: (Any weapons you wield): Ramli uses a Sazkarjhit military-issue Type-2 Designated Marksmanship Rifle. About 3 1/2 feet in length which loads an energy battery fore the stock but rear the handguard. It is gray with a polygonal appearance, creating a vertex on the top of the rifle. Part of this extends out with a scope for hitting targets at a longer range. She also uses a magnetic acceleration magnum acquired elsewhere. It is a miniature coilgun that can be held with one hand that can propel magnetic slugs with no recoil. Finally, she carries a long knife, with a slightly curved blade that parts into two smaller blades at the front. This is a concealed weapon that she puts in a slot in the inside of her thigh.

Other: (Anything else?): Unable to provide a picture due to piss-poor art skills.

Starfighter: A salvaged Sazkarjhit Basilisk-Class Fighter-Bomber. About 40 feet long with a 60 foot wingspan. Originally used for ground attack purposes it has been refitted to have shielding capable of high speeds and reentry, and with an extended bay to hold fuel cells, cargo, and passengers. It is not as heavily armed as it once was, and only carries two large plasma throwers at the end of each wide wing, a two-barreled semi-autonomous autocannon at the bow, and two missile launchers--one on each wing--that carry three guided warheads each. The nuclear-powered engine also has vector thrust, allowing for high speeds a hovering capabilities. She named the ship The Commandant, nodding to its old military service.

Skills: (Any trained/learned skills you know): Marksmanship, Physical Strength, Good Piloting Skills.

Abilities: (Any special abilities (like magic, or something like the Force, Psionics, and Biotics) you know): N/A

Word-of-Mouth: (Short description that slightly details what your character is after; not necessarily your history, but this is something that someone may have heard about your character even though they may have never met them.): They say that Ramli was once just a caravan guard in Borsarsa, but like most from the mercantile desert region, she was really after money. When she was younger, she quit the caravan business and became a freelance mercenary. But one time around while working another job as an outskirts patrol for the Serginiead Empire she was attacked by a certain Gortex. As she was nearby a planet's gravity and could not get away fast enough, she dumped the cargo (Most of her belongings, as she never had a permanent settlement) in order to be able to get away. She never considered herself the vengeful type--always thought that personal feelings got in the way of a decent paycheck--but she had lost so much of herself to this "Gortex" that rage drove a passion to end his life and earn back what was rightfully hers, or at least gain back her pride.
SAZKARJHIA CENTER FOR NAVAL OPERATIONS AND SPACE EXPLORATION FLEET DISPATCH

ORDERS: HUB FLEET 1 and HUB FLEET 2 are to split into 30 FLEETS and begin reconnaissance operations in the following EMPIRICAL SECTORS:

TRIARIAN-CONTROLLED SPACE

EQUESTRIAN-CONTROLLED SPACE

ABH-CONTROLLED SPACE

These three appear to have the most reports of SUSPICIOUS ACTIVITY REGARDING NARCOTICS AND PIRACY UNDER SAZKARJHIA INTERGALACTIC SECURITY ADMINISTRATION [SEC 7 PASS 4]. While it cannot be confirmed to be the SYLVE SARDON'HUM NARCOTICS CORPORATION, known to most as the "Sylve Faction", most of these reports have spoke of the mentioned group. No ship is ordered to destroy any Sylve vessel. Not only will this make protecting civilian manifest easier, but it will also make it easier to acquire SYLVE HIGH-RANKING PERSONNEL.

By acquiring CAPTAIN TRAGALO'HUM, known colloquially as "Switch", it will help us in bringing down Sylve in this supersector of the universe. It is absolutely integral that this mission is not halted or slowed down, regardless of what other governments state. If any spacefaring fleet is stopped by an empire's military, procure attached documentation proving that said fleet is on a peacekeeping mission. If the empire's military denies these claims or attacks, and only if one of those two, then DEADLY FORCE is authorized.

May the Gods be with you on your path, and may the just hand of Zarwaun guide you forth.

SUPREME FLEETMASTER DARAYA MAGAMA'YUM
SCNOSE MILITARY IDENTIFIER 164812591960129A
DISPATCH ORDER NO. 121613699
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