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    1. TehAlphaGamer 12 yrs ago

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Bio

Yes my name is shit, please don't refer to me by it. Just call me Alpha.

I'm mail and my thing is science fiction. If it involves space travel, I've probably looked into it, since that's my big shebang although I am rather fond of cyberpunk and near-future as well. I'm also big on Atompunk, which is essentially taking the nuclear-obsession and Cold War hysteria of the United States from about 1946-1968. Best example of that is the Fallout games (Which, yes, is one of my favorite series of video games).

I'll do other kinds of roleplay but I really like Nation Roleplay, and typically the sci-fi ones since it's fun making new races, tech, etc. As a result I do like me certain empire-building RTS's and 4X games, like Civilization, Rise of Nations, O.R.B., (And maybe Sins of a Solar Empire if I had a better computer ;-;).

Feel free to enjoy what I've written, I don't have much since I do this rather casually.

Most Recent Posts

Duck, is it all right if I organize a fleet refueling by one of your planets? I want to use it so I can also get a synopsis of what happened in the peace talks based on reports.
Around One Year Ago: February 8th, 1923

"Carl what in the world are you thinking?!" Annamarie screamed, standing next to her father who was equally upset. Across from them stood Carl, with two suitcases, and a backpack slung behind him, standing next to him was Rucker, carrying a bag in each large arm.

"Son, I respect your decisions, but do you think this is the right one?" Jean questioned, worry in his voice.

"It's completely ridiculous!" Annamarie backed.

Carl felt cornered. Never before had his parents been this upset with him. He had a decent job, a good pay, and one of the best Pokemon Dockworkers as a partner. Sure, Rucker was coming along, that was a given. But deep down inside, Carl knew that there was something about Sinnoh that the burly and adamant Machamp didn't want to leave behind. "I know what both of you mean, both of you-"

"Do you, Carl, do you?!" his mother shouted. "Anna, please, let him finish." Jean had put his hand on her shoulder, rubbing her back and trying to calm her down.

"What both of you mean...I know that with the war and all that you're worried about me leaving Sinnoh at all, that I'd find better success in Jubilife. But I want to get out of Sinnoh, do you not understand that? I'm sick of hassling other workers and sitting back and thinking nothing of it! I want change, I want to go somewhere new; do something new and exciting with my life!"

Jean had moved away from Anna, and walked over to Carl, putting his hands on his shoulders. "Boy, I know you do. I think we've all had times where we've wanted to move on, to do something new. As much as your mother would like to disagree, I realize that there's no changing your will. Something I'm proud of in you, but it's also a double-edged sword."

"Jean! You're not...you're not...letting him go, are you?!" Anna threw her hands down in an animated fashion, clenching her fists, tears were welling up in her eyes. "Carl, do you even realize how dangerous it is out there?!"

"I realize that, mother, but everything has a risk. I was almost crushed by a crate that one time, and I was saved by Rucker. We can take care of each other and stay safe." Carl replied, Rucker letting out a smug "'Champ!" has he put his lower set of arms on his hips, raising his other two arms and flexing and flexing them.

"This'll be my chance, to get away and to start a new life. Haven't you ever wanted to do that?"

Annamarie sighed, and finally threw in the towel. She stormed over to Carl, and locked him in a deep embrace, sobbing.

"I...I don't want to lose you."

"You won't."

He hugged his father as well, and began striding towards the door. He turned around, taking one last look at his home. The white and red-trim walls, the maritime paraphernalia, and he'd never forget the smell of his mom's cooking, and the scent of the ocean that always hung in the house. They seemed to blend together so harmoniously despite being so differently. He exchanged his last "I love you's" with his parents, before setting out with Rucker, and running to the nearby port.

They reached the dock where the ship, the S.S. Milotic was resting. They were beginning to board; they barely made it.

Rucker fetched two passes from his bag and showed them to the man at the booth. He stamped them, and allowed them onto the ship. Carl and Rucker hiked past several decks before reaching their room. They settled their things down, and the two sat on the small cot.

"Well buddy, we did it. We're starting a new life in a new city, a new region! Things are gonna be tough, but I think for the better." Carl smiled. Rucker answered similarly.

"It's about a week by sea to Olivine, so we should get our rest now."

"Champ!"

One Week Later

They hurried with their things, making sure to grab every last piece of clothing, every parcel of food, every sock that went under the bed, clambered up the decks and got to the edge. It was nighttime, and it was nearly pitch-black as the Milotic cut through the churning water, but they could see a light.

It was from an old tower, there was light pulsating from it, as it would periodically wash over Milotic's decks. Carl was absolutely astounded, as light shone over Olivine City it looked absolutely marvelous--architecture that was wildly dissimilar to Sunyshore's. A few hours later, they docked, and Carl and Rucker headed towards one of the stations, coach buses were delivering rides between Olivine and Goldenrod. Carl pulled a map out of one of Rucker's bags, reading it.

"Goldenrod's Johto's main city, guess we better start there."

"Champ!"

The two walked over to one of the coaches, paid the fee and got on towards Goldenrod.

Now

Carl was nearly thrown awake by the initial blast. He looked out through his apartment window. There was smoke, and ash, pluming in the air like coming out of a massive chimney. He could see a faint glow through it.

Fire.

He threw a set of clothes on and grabbed his Pokeballs, unlocking his door and throwing himself down the stairs. He rushed out the front door of the complex and ran towards the site. He called out Rucker, who was able to quickly keep pace. When he arrived at the scene it was complete chaos. On the streets it was complete anarchy, some running towards the sites of damage and others running from it. On the ground laid soot and blood, and the fires smelt like molten metal, burning wood, and flesh.

Carl cursed. "Not even a year and this hell happens. Some kind of welcome wagon." he hissed to himself. He tapped Rucker on the back to keep on moving. He took a moment to get his bearings, and realized that he was at the Goldenrod Station.

Someone, or something had bombed it. Into a nearby fountain, Carl drew one Pokeball and called out Lamplight. They were dangerously close to the blaze, and Carl ordered the Lanturn to use Surf. The fish drew in a massive torrent of water, cycling it around her body, before jetting it out onto the fire.
No worries! Carl's more of a passive character unless he's defending himself. The reason for strong Pokemon like Machamp was because they're strength could be used while doing work on the docks, such as lifting crates and operating heavy equipment.
I hope it's okay if I used Sunyshore as a birthplace for my character. I imagine that it might've been around in older times, but wasn't the advanced, solar-powered metropolis it is now.



Pokémon’s Papers
(Limited to a party of four, none in storage: Your primary Pokémon will be the most skilled, and your fourth will be the least experienced.)







Vash said
Several problems.First, that link sent me to a virus filled site that almost got me. That's a lot of negative points.Second. We don't need another tech specialist, especially a "well performing" one. We need the best and we already have the best.Third. He just "Booped" into the eagle claw. Seriously just "Booped" in there. No rhyme or reason to how he came into eagle claw, he just did. That's not gonna fly.Finally: That Bio compared to the others is meh as hell.Denied.


Well I figured it would be denied. I didn't go in thinking it would but in hindsight I realized that it wouldn't turn out okay. The link I sent? No idea it was riddled with viruses . The image I had gotten I had pulled off of the Fallout Wiki. I wasn't linking to a crackpot website for malicious reasons, I honestly didn't know. If you have another tech specialist that's fine, I honestly just wanted to make one oriented around the craft and I didn't completely scrutinize both threads. And for that last one, yeah, I didn't really word a good way in there I just kind of set him there, that's my own folly. The bio could've had better work done.

I really just wanted to join a Fallout RP, and wasn't really thinking that this one was oriented around a single race, faction and storyline (EDIT: Okay no I knew that from the get-go, I just didn't think that certain stipulations were so strict). So it's fine, I'm not pissed like people can get when denied, but I'll just move on and try to find a more open RP, relating to story and whatnot. Who knows, if some wave of inspiration comes over me I might return to this one.
Sazkarjhia Colonization Fleet 004: Fleetmaster Sayar Tin'yum

The old sailor looked ahead of the view screen aboard the Marku-Class Red Breeze, watching in the endless expanse of space as the fleet lazily drifted in orbit above Trimubelo III. The yellowish-colored planet had been his home for the last 10-15 years, ever since he first spotted it for SCF 003. It was a simpler time, before Sazkarjhit involvement in intergalactic fairs was heavy, and war wasn't on the horizon. When he was just a Naval Marshal captaining his frigate, the Shadow of Mazdabar, and looking for a planet to settle.

Things were different, times have changed.

His communications officer reported that she had received orders from SCNOSE High Command, she printed them and brought them to Fleetmaster Tin'yum, who scrutinized them before handing them back.

"Order all ships to mobilize on that vector and set distance. Make sure that the colony ships and civilian ships stay towards the center of the fleet. They're the most important and if we run into pirates we have to protect them at all costs. Load all cannons and prepare for an engagement just in case. And make sure that countermeasures are armed." Sayar ordered.

"Aye, sir." the young communications officer replied.

Tin'yum turned to his head engineer. "Raise engine output to 105% and arm the Translight for an FTL jump."

"Aye, sir." he replied gruffly.

The fleetmaster sat inside of his chair, buckling in as the Translight Outersystem Engine roared to life. Blue tunnels of light formed around the ship, and they flung forward.
Colonization Outreach
Set on a randomized vector, Sazkarjhia Planetary Colonization Fleet 004 has been dispatched. Orders are to be printed as followed:

...........................................
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.
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SAZKARJHIA PCF 004
DISPATCH FROM
SAZKARJHIA CENTER FOR NAVAL OPERATIONS AND SPACE EXPLORATION
MISSION DIRECTIVE
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LOCATE SYSTEM WITH HOSPITABLE CONDITIONS FOR SUSTAIN SAZKARJHIAN LIFE.
REQUIREMENTS TO SUSTAIN LIFE:
Cl CONCENTRATION: >53.041%
O CONCENTRATION: <10%
VEGETATION: PLENTIFUL
POTABLE AND IRRIGABLE WATER: PLENTIFUL
VIABILITY TO FOR CIVIL TRANSPORTATION: VIABLE
VIABILITY FOR MILITARY CONVENIENCE: NOT REQUIRED, BUT PREFERABLY VIABLE
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FLEET INFORMATION:
SAZKARJHIA PLANETARY COLONIZATION FLEET 004
SHIP COUNT: 450
5 MARKU-CLASS, CRUISER
6 BORASIS-CLASS, COLONIZATION VESSEL-LARGE
4 BALICRAN-CLASS, COLONIZATION VESSEL-MEDIUM
20 DORKARAN-CLASS, SCIENTIFIC RESEARCH VESSEL
100 SAYMON-CLASS, FREIGHTER-HEAVY
5 SUPRADA-CLASS, FREIGHTY-VERY HEAVY
10 MK XI, ORBITAL COILGUN PLATFORM
100 MANUMAR-CLASS, FRIGATE-LIGHT
50 DARBOR-CLASS, FRIGATE-HEAVY
10 PULSAR-CLASS, DESTROYER-ELEC. WARFARE
25 TRIKOLO-CLASS, DESTROYER-CONVENTIONAL
15 SAMANI-CLASS, STEALTH CORVETTE
100 KAIRON-CLASS, CIVIL TRANSPORT
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ENGAGE RANDOMIZED VECTOR FOR 20e66 KM DISTANCE
.
END TRANSMISSION
RESEARCH
Power-Down Coilgun: COMPLETE
Research and development for the Mark I Generator Power-Down Coilgun has been completed. They will soon be implemented into ships and other large guns before smaller models can be worked for smaller railguns.
-Doctor Barasi Hamra'dum, Chief Research Director
Sazkarjhia Defense Firm, Daramaska Region
Sazkarjhia Archaeological Registry Index File #904119: People's Military Supreme Commander Barasmus Lano'dum

Barasmus Lano'dum was born October 2050 in the city of Belkaro in the Daramaska Industrial Region. Due to the inhospitable and smoggy conditions of most of the region, he was mostly raised in Gamaria for most of his life. He was shown to be an avid learner, and earned top marks in school; notably in higher maths and language arts. In 2175, he enlisted into the People's Army, and trained to become an officer for the Intraatmospheric Artillery Brigade (IAB, now under complete jurisdiction of the Infantry Brigade). His deadly accuracy and lightning-fast loading crews made him legendary among other Officers. He became a General Officer 1st Class before being moved into the People's Army Long-Range Bombardment Command; controlling the entirety of the IAB as well as other teams responsible for long-range cover. He was briefly moved into Cadet Training Command before finally being put as the Grand Commander of the People's Army in 2095. He led several successful operations and made the PA one of the fiercest military forces in all of Sazkarjhit-controlled space. In 2120, he was deemed Supreme Commander of the Sazkarjhia People's Military.

Personality-wise, Barasmus was known to be a, no pun insisted, loose cannon and would often jump to conclusions. This would change greatly once entering the IAB, but, for the most part, he was rash and made bold and sometimes ludicrous decisions. However, he was known to be skilled and talented, and with childhood training from his grandfather, became a crack shot with a handgun. The People's Army changed him greatly. He entered an intelligent and skilled-yet rowdy and boisterous teenager, and became one of the most legendary and respected officers in Sazkarjhit history.

His relationships vary from person-to-person, he was a close friend of Damwar Suar'kum's before his untimely demise, and often respected his decisions. Reports indicated that it was Lano'dum, however, that executed him atop Mount Karbor in 2148. To Fakeem Suar'kum, Barasmus acts in a fatherly/grandfatherly fashion. He behaves as a mentor, and is less gruff and serious around Fakeem as he is around his superiors. He's known to act in favor of Sazkarjhia, and thus to other races he either lifts them up with praise and kindness, or bores down on them with heavy amounts of disdain. The Domi of the Zonanese he is known to especially dislike, calling them "crude" and "borderline-xenophobic" based on how they act around and treat Sazkarjhit.

Overall, he is an exceptional soldier and an excellent leader. And will continue to lead forth one of the most powerful militaries in the galaxy with his talent and wisdom.

Doctor Sayra Lano'dum, Senior Research Director
Sazkarjhia Archaeological Registry, Northern Karboria Office
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