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    1. The 42nd Gecko 12 yrs ago

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Gotcha. Patience incoming. :P
Zero Hex said
Taking away mech customization unless the character is a leader of a faction is a pretty bad move IMO, especially considering roleplays rarely last long enough for any kind of reasonable progression to happen. Not to mention the genre allows for plenty of people with customized machines without necessarily being leaders of a faction.


You're also misunderstanding.

Look at some of the existing bios. You're allowed to have mechs that are customized versions of existing mechs, you just don't get to have an entire chassis from scratch for your character. And given that there are already 5 frames that range the spectrum from super light to super heavy, you can make an "Ace Custom" of any of those, modify the frame a bit, change the loadout, and bam, you've got what you want.

zeke_ said
Can I not be in a faction, like as an independent agent?


If you want to be independent, there are the Ravens. No official organization. As long as you have a Kensai that you provided for yourself and wasn't given to you by a Lord, you're a completely free agent who goes wherever you choose.
Yar, do you need to have the first IC post, or can we start introducing our characters to one another?
Ninja Janitor


Daichi would swiftly notice a waft of smoke slowly spreading its way past him.

Finished with the repairs from Dios' attack, the Ninja Janitor had deployed a smoke bomb directly behind Daichi and was already attempting to repair the door. Alas, due to unconsciousness, she had not been warned about Daichi.
Elsewhere, Yui would notice on her desk a message that had not been there before, likely delivered during the night or a moment of distraction. There was a sad ninja face formed of Popsicle sticks, combined with a message, 'Sorry I couldn't protect the student. I shall endeavor to do the Clan of Yakimura honor next time.' There was a wrapped package attached to the message. It was a daifuku, good, traditional Japanese food (well, influenced by China, but everything was influenced by China) that sadly wasn't nearly as sweet as Yui favored. Ninja Janitor was still a stark traditionalist (she was a ninja, for example) when it came to food, and pre-western influence Japanese food wasn't nearly as sweet as Yui preferred. She was trying, however, and the daifuku was sweetened better than her last such attempt.
Ninja Janitor should get some fun play today. :)

Would those who are not staff, and thus likely not to be involved with Daichi, like to attend a class that I will be teaching? If so, I shall post up a classroom for them to enter.
Name: Viveca Waldemark
Age: 27
Gender: Male
Gift: Yomi
Birthplace: Shard 31 - Raven Territory
Profession/Rank: Raven Lord
Kensai Piloted: Coruscate Peacock
Affiliations: One of the more influential Raven Lords, also has connections with a certain UN weapons dealer.
Physical Appearance: At first glance, Viveca appears to be a child. A girl child, at that, with no help from his name. Rising to a highly unimpressive 4'9", with a delicate looking build, with black hair flowing to his hips, Viveca is in a perpetual state of resignation about his physical appearance. Despite however much physical training he puts himself through, he has yet to figure out a way to be taken for the man save for letting his beard grow out. That lead to even more annoying constant apologies along the lines of "Excuse me miss, but OH I'M SO SORRY!" happening constantly. Thus, he generally shaves several times a day and just rolls with whatever people chose to believe rather than have to listen to excruciatingly drawn out apologies all the time.
Clothing/Armor: Viveca keeps his ID in a deploying mechanism on his left arm, as he often has to flash it every 15 seconds or so in many of the places he frequents. As for his clothes, he will generally wear clothes that fit whatever locale he is infiltrating. In Arlanian territory, he will wear Japanese-esque style clothing passed down from his mother, in UN territory, he will wear modern earth clothing suitable to the necessary level of formality not passed down from his father as it wouldn't fit. At home in Raven Territory, he generally wears an armored flight suit. At home at home, he's liable not to wear much but a towel, as he's generally not at home save to take a shower or sleep.
Weapons: Viveca wears a miniature, human sized AER Lance (description with Coruscate Peacock) with a very much reduced spike length, but also utilizing much more high quality shielding, allowing it serve as a parrying dagger versus both conventional and EDB weapons. It also, thanks to the reduced projectile size, and higher refinement allowed to the smaller stature of its bearer, allows it to retract and fire a second time. It is worn on the right forearm.
History: Viveca was born to a mixed Earth/Arlanian family, his mother dying shortly after childbirth. His name is an artifact of the fact that, just to humor Viveca's mother in her final moments, his father pretended Viveca was a girl as she had desired, and the name accidentally stuck. Unfortunately for him, he lived up to it in build, being even more diminutive in frame than his mother.

His father had taken his wife to Shard 31 in order to avoid the prejudices again a mixed marriage. He was a Scharfschütze pilot, and took this with him when he went AWOL. Vivica's father is alive and well, but never had the taste for war after his marriage, and thus the Scharfschütze passed to Viveca, who succeeded in several battles and eventually became a Raven Lord, transforming the Scharfschütze into his own Ace Custom, the Coruscate Peacock, acquiring vassals along the way.

Viveca has always known the freedoms of Raven territory and loves it with a blindness to all its flaws. He also realizes that the moment the UN and the Arlanian conflict ends, one way or the other, the Ravens as a whole will be held to the account of the attrocities of a few. Viveca thus is desperate to keep the war going between the UN and Arlanian Empire as long as possible. To that end, he seeks contacts amongst both sides to gather power and be able to tell which side is winning at any given time, to aid the other side. His ideal scenario is that both sides pound each other into dust without a real victor.
Other:
Kensai Name: Coruscate Peacock
Kensai Pilot: Viveca Waldemark
Kensai Weapons:
-3 AER Lances
-3 CP Crystal Railguns
-14 Snub Limpets
-2 CC Launchers - 2 Canisters per Launcher
-2 Multi Launchers - Loaded with 4 MST Flares and 4 Tactical Missiles.
-2 Jester Hands

The Coruscate Peacock wields almost entirely single use weapons. It is designed for short frantic engagements with a few high end Kensai, not sustained battle with numerous grunts. In other words, it is designed to assassinate enemy commanders, not tangle with the main lanes.

An AER Lance is a weapon where a long "spike", 25 feet in length, but quite thin of treated energy-resistant metal, is attached to a snub-variant of a Crystal Railgun. The result is a near instantly deploying melee assassination tool. The Snub Railgun is attached to the forearm of the Coruscate Peacock, with the tip of the spike just past the tips of the outstretched fingers. Upon activating, the railguns activates, shooting the spike forward through whatever happens to be in front of the spike. Generally, an AER Lance can penetrate most any armored or shielded Kensai straight into the mechanics and inflict fairly as much damage as if a standard EDB had just penetrated through. However, the Lance, once deployed, is a mostly ineffective weapon, having no edge or EDB technology to allow it to slice further once its initial railgun assisted thrust is complete. The tip is still sharp, and can pierce armor if the full weight of a Kensai is behind it, but it is in general little more than a stick to block EDB weapons with at that point unless the enemy is already disabled.

The Coruscate Peacock mounts a AER Lance on its right arm, as well as two reloads over its shoulders, the spikes sticking up in a V shape. After detaching either of the arm systems, it can reach up to attach one of these reloads.

The "Custom Partitioned" Crystal Railguns is a reference to how the Coruscate Peacock mounts three Crystal Railguns attached to its left side below the armpit but above the hip. These are the rear halfs of Crystal Railguns, possessing the payload and most of the capacitors, but the "track" of the bullet is not complete. The remaining half is attached to the Coruscate Peacock's left forearm. In order to fire these Railguns properly, the Coruscate Peacock must move the left arm partition of the barrel into place to fire each Railgun. This allows the Coruscate Peacock to have three full sized Railguns for the weight of two, (4 halves making 2 wholes), but adds additional points of failure, as if the front half attached to the left forearm is damaged the entire array is useless.

Snub Limpets are magnetic launched mines. They fire off on a ballistic trajectory with an initial rocket, then active magnets, attempt to attach to whatever they find, then detonate their shaped charges to penetrate armor.

The Coruscate Peacock's legs carry 7 Snub Limpets, 4 on the upper leg, 3 on the lower leg, on each leg.

CC Launchers are launchers for Crystal Chaff canisters. The Coruscate Peacock has two mounted in the chest, just under the cockpit.

Multi Launchers are launchers designed launching MST Flares, capable of blinding numerous systems as well as marking targets for the Tactical Missiles also launched by this system. The Coruscate Peacock holds them mounted at the hip.

MST Flare is a very bright, very hot flare. If the MST Flare contacts a mech, it is not capable of dealing damage, but leaves some of its material on the target, guiding Tactical Missiles.

Tactical Missiles can be launched with the nearly unshakeable tracking system of the MST Flare if the target is marked, or simply lock on to infrared signature, far less reliable against modern Kensai.

Jester Hands are palm based technology based on the Könighand (and is manufactured with scavenged hands) that allows the Coruscate Peacock to move Crystal Chaff clouds. The Coruscate Peacock has one on each palm. They are also capable of "catching" Könighand blasts. However, catching more than one shot per recharge period (the same as the reactor's) will result in a very pretty explosion where the Coruscate Peacock's arms used to be. Additionally, a Jester Hand that has been used to catch a Könighand can no longer move CC clouds.

Kensai Armor:
After that dizzying array of weapons, the Coruscate Peacock's armor is actually worse than a Shisso. The hips and lower body are almost completely unarmored, the chest armor is compromised by the CC Launchers just below the cockpit, and the arms are loaded out with fragile weapon systems. In whole, the armor is comparable to a Scharfschütze. Basic weapons fire is easily capable of tearing the Coruscate Peacock to pieces, and the propulsion system is undefended.

Kensai Engines: If the detachable weapon systems, such as the Multi-Launchers, Snub Limpets, and CP Crystal Railguns have been detached, the Coruscate Peacock, powered by a high performance dual CRS system devoted almost entirely to propulsion systems found on the back and legs, it is the fastest and most agile ace custom generation 2 Kensai in existence, barring ones powered by a Gift. Turn the afterburners on, and it can probably compete with those too. Even with its numerous weapon systems attached, it's still an incredibly swift Kensai capable of outpacing and outmaneuvering unmodified Scharfschütze.

Kensai Appearance: Long, long ago, the Coruscate Peacock was likely a Scharfschütze or some test prototype based on the Scharfschütze, and the similarities are still vaguely visisble in the overall frame and proportions. The head, however, is collapsed lower into the chest for aerodynamic and weight purposes, taking about 4' off the height, the lower body was completely replaced to mount more propulsion systems on the legs and reduce the armor to the minimum needed for flight. The AER lances and CP Crystal Railguns mounted on the Coruscate Peacock gives it an incredibly unique silhouette. The paint job on the Coruscate Peacock is actually color change paint, and changes between deep blue and bright red. The intermediary line between those two colors, depending on what angle it is viewed from, is a rainbow of dark sea-green, light green, yellow, orange, from the blue to red side. However, upon an electrical current being run through the armor, it will shift to an arctic "dazzle" camouflage, useful for loosing opponents by hiding in the sun if they've been reduced to visual sensors.

Kensai History: The Coruscate Peacock has seen relatively little action since its refit. It is designed to engage high end or Arlanian targets, and the Ravens tend to avoid locations that are protected that heavily. The Coruscate Peacock has participated primarily in long range Railgun barrages on most of its ops, but has intercepted 3 targets that have attempted to close to melee with the Kensai the Coruscate Peacock has been escorting. In total, Viveca has 6 confirmed kills in the Coruscate Peacock, but given that three of those kills are from barrage fire, only the three one on one melee kills are remotely impressive. Because the UN is unaware of who is killed by whom during Railgun fire barrages, the UN does not consider the Coruscate Peacock an ace and does not have a file on its pilot.

Before it was upgraded, however, the Coruscate Peacock had quite a few kills and was believed to still be piloted by Viveca's rogue father. The refit was extensive enough that the UN was unable to discern it was the same Kensai, and thus the file has been archived.

Kensai Other:
Quick Summary - Coruscate Peacock - Ace Custom Scharfschütze - Highly Agile - Loadout of single use high damage weaponry
Yeah, we're not even quite at that part yet. It'll probably be a post or two of getting situated first.
Name: Alexey Yerofeyev
Age: 19
Gender: Male
Gift: N/A
Birthplace: Shard 31 - Raven Territory
Profession/Rank: Kensai Pilot
Kensai Piloted: Nasya Alfa
Affiliations: Vassal of Viveca Waldemark, Raven Lord
Physical Appearance: Alexey is very moderately above height man whose prominent feature is the thickness of his build and the relatively grizzled-ness of his young skin by scars. With a bulked out build bulging with muscle, he's does not look like someone you want arm wrestle. Alexey is of Eastern European descent, with an early black beard coming in to match his black hair.
Clothing/Armor: The Ravens have no standard uniform, but they generally have a "symbol" that marks which Raven Lord they affiliate with, if any. As such, Alexey will reluctantly wear the fake peacock feather of Viveca along with his normal garb, generally tucked into a belt. Alexey is no stranger to showing skin and often will wear minimal upper body clothing, such as a tank or nothing. He worked hard for his physique, and what's the point if you can't show it off? Besides, all those scars are simply trophies of blows that just couldn't keep you down. However, he generally wears full length pants and avoids shorts. Generally, they are worn combat fatigues. Colors are usually dark, such as black or deep green. If in combat, expect a bullet proof vest and gas mask, though, he's not suicidal.
Weapons: Armored gloves with deploying shock knuckles for non-lethal takedown. Machine pistol for decidedly more lethal takedown. If expecting trouble, expect Alexey to be carrying grenades and/or a rifle.
History: Alexey grew up knowing the raucous freedom that is Raven life. Without a strong government, might makes right, and from a young age, Alexey Yerofeyev wanted to be the rightest person in Shard 31. Needless to say, Alexey got into lots of fights, gaining plenty of scars and marks. But, in a shard where social power is attached to skill in a Kensai, there wasn't a whole lot of place for a boy with only a lot of fight and two fists to his name. He was eventually picked up as part of an impromptu infantry that Viveca formed when the Raven Lord wished to raid a base and make off with some gear rather more delicate than a Kensai could be trusted to retrieve. Alexey performed well as part of the infantry, being one of the standout soldiers, but did not make himself noticed.

That is, until, when Viveca came to personally retrieve the goods, and a tactical response team somehow slipped past the guarding Kensai and engaged them in combat. Alexey proved himself more than competent, when, upon the failure of his gun to fire, he simply rushed up and beat the tar out of one of the response team and fetched himself a gun that way. Upon THAT gun's failure to fire due to a palm-lock system, he hurled it at another one of the response team and then proceeded to beat them into unconsciousness as well

Viveca being one of the few Raven Lords to see a need for skilled melee combatants in the Raven ranks, had Alexey tested for Kensai piloting. Despite some initial failures, Viveca found a particular Kensai type that fitted Alexey's skills, and it was subsequently remade and renamed the Nasya Alfa. Since then, he has served as a direct vassal for Viveca.

Other: This is not a protagonist character, but mainly meant as flavor and someone for fellow Raven characters to run into for some inconsequential chatter/drinks. In combat, he is meant to serve as someone who can show off how awesome your new mech/pilot is by defeating someone who is not a nameless grunt.
Kensai Name: Nasya Alfa
Kensai Pilot: Alexey Yerofeyev
Kensai Weapons:
-2x KWK Heavy Shields, stripped down, but still useful shields.
-2x Perun's Arms

The Nasya Alfa's primary armament is its arms. Enhanced and upgraded considerably from their original Generation 1 specs, the Nasya Alfa's arms are almost comically over-sized, powerful hands, powered by integrated dedicated small CRS in both. These arms are capable of simply grabbing other Kensai and beating them into submission. The arms are armored sufficiently and treated to withstand one or two Shisso level EDB cuts before being penetrated, and the general idea is that if you're in melee with another Kensai long enough for it to cut the same exact place twice, you're doing it wrong.

Likewise, the Nasya Alfa can also pummel the opponent into submission with the dual shields it carries, which have been sharpened at the edges. No EDB technology, just brute force and reliance on the fact that almost every common Kensai in deployment is a lightly armored speedster type.

Against tougher targets, the Perun's Arms systems are knuckles charged with electricity from the integral CRS, capable of forcing extreme currents into the other mechs. Unless the other mech has some sort of system to handle it, it will likely suffer internal damage as its systems are overloaded, and also be temporarily stunned. This quickly drains the Nasya Alfa's arms, however, and too many uses will leave the Nasya Alfa nearly defenseless.

Kensai Armor: Other than the arms, nearly identical to original Jaeger specs, barring a great many patch jobs.
Kensai Engines: Other than the arms, nearly identical to original Jaeger specs.
Kensai Appearance: ^
Kensai History: For a long time, no one wanted to pilot the stolen Jaegers that Viveca had acquired. Due to their inability to escape from losing battles, most Ravens are a little too interested in self preservation to pilot one of these. Not so with Alexey, as he is quite willing to commit everything to victory. As such, the Nasya Alfa has racked up a large number of confirmed kills, for a Raven vassal, since it has gone into use, leading Raven charges after the Railgun sniper fire is exhausted. Thanks to the Raven's propensity for using chaff to disorient targets, as well as attacking ground targets, the Jaeger model's weaknesses are largely ignored in the hands of Nasya Alfa's current pilot and 8 Shisso have fallen under the might fists of the Alexey Yerofeyev.
Kensai Other:
Quick Summary - Nasya Alfa - Ace Custom Jaeger - Flying Brick - Double shields and fists Of lightning.
Aw... They don't want to say goodbye? :P
Zilant chuckles, which is a very deep throaty affair for a dragon, if he is not merely imitating a human sound but laughing for himself, "Haha... I have never been called a Sage before.. Allia, do I look sage to you?" He curled his neck back to look at Allia sidelong when he questioned her.

Allia was stirred out of her contemplation as Zilant addressed her, "Oh, um.. Heh, well, for someone who hasn't met a lot of dragons, I'd say you look pretty sage." She scratched at his neck a little behind his ears, as one would a cat who happened to be covered in scales with a rather long neck.

"Well, do you need to get anything or do you need any help getting on? Allia asked, stretching out a hand for Homura to take if she needed to.
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