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    1. The 42nd Gecko 12 yrs ago

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Hullo.

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So, if I want to skip directly to a more powerful construct/minion, can I go ahead and wait the amount of turns, say, 34 or whatever, to get a high powered unit?
Roleplaying with oneself is always inferior, but I think I have a decent plot for my "Ripper Meteor Plague" plot.
I've been slacking off on my Emperor Posts, I'll try and get them up soon.
The appearance of the sun had been the undoing of the Klug. While it had allowed them to destroy the shadow beasts, it had panicked them into deploying their secret weapon early, and now they were quickly falling to pieces on the battlefield. The Zealots, Shaige, and the Pain Elements dealt such casualties to the Klug that they in general ceased to be an effective fighting force. It would be very costly for the Pain Elementals to commit the final assault on the Temple, given all the mages defending it, but they had sufficient numbers and speed, and feared no death. Soon, almost all of the Klug that had not been cut down fled the battle, some attempting to evacuate their people, but there was simply no where to run. Still the final steps of the battle would take some time to happen, and with all the smoke, chaos, and death, there was opportunity for another small battle to take place.

As Soran ran forward, he would see an ill, unnatural mist suddenly sweeping over him, rising from the ground. Fangir and Soran would suddenly find themselves unable to see each other in the thick cloying mist.

"I don't think I can save my people... But I'll be damned, quite literally if this battle is any indication, if I'm not getting some vengeance." A voice rang out to them, distant and echoing in the mist.

Then a sudden swish. Fangir would see the champion, pipe burning in his mouth, eyes glowing a dull blue in the pattern of a cat's eye, with two gauntleted hands, tensing up into fists. "Boo." Was the word, cold breath like ice, before a fist went swinging at his chest. Given the magical looking nature of the icy gauntlet, it would not seem wise to be hit by it to most. But hey, maybe Fangir was into that sort of thing.
There is indeed no mud if they are charging through the on fire village. Please have them do that.
Shall we go ahead and say, that, barring serious intervention from Emily, the rest of the Klug get taken out by pain elementals, with 150 more casualties for them (seeing they have to charge into the herd of 150 blessed spears. :P)
Looks like a solid witch. Note though, the healing hex is awesome from the get go, while a lot of offensive hexes with variable duration based on level, only really become worth your time once they last more than a round. I generally like to pick them up later as they get closer to the point when they matter.
"I don't know how long I'll be gone yet. I sincerely apologize if this inconveniences anyone."

I love this about internet communities, we're all so polite. "Someone I know is dead. I'm sorry if this inconveniences you." :P

But seriously though, RL first, and congrats that she is not dead. :)
If I took a Flaw, the most appropriate one, Pride, would mean absolutely nothing to me. Oh no, a penalty on two skills I'm never going to use, how will I ever compensate?
Wait, you guys are all rolling flaws? That changes the name of the game a bit.

Also, trait bonuses don't stack.

One of Elven Reflexes/Reactionary gets ignored and you only get +8 to initiative.
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