Avatar of The Nexerus
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    1. The Nexerus 12 yrs ago

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rpg101 said
NV has iron sites?Welp, guess who's now buying NV.


Mhmm. Just have to turn it on in your settings. Iron sights and Hardcore mode are the two biggest things I miss from NV.

Wayne said
I'm the kind of guy that started out with the Black Isle games, but as much as I feel like Bethsoft really pissed on Fallout lore with the BoS and Enclave in DC and all that, I still really love the amount of love they put into the aesthetics and atmosphere. As ridiculous as stuff like Megaton and Little Lamplight were, there was just something about all the places from Rivet City to the ruined metro that had this oddly soothing spirit about it. It was enchanting, and really pulled me away from the disgust I had around certain other aspects of the game.Overall, lots for me as a Fallout "veteran" to not like, but I still appreciate the work Bethsoft put into the game.


Fallout 3 really shouldn't be seen as a successor to 1 & 2. Besides being a completely different genre of game, they're also only loosely based off of each other lore wise.
Alphakoka said
Holmes agreed that you went overboard, she might've put you on reserve or something.


I noticed that. Taking a more personal role, she is. Hopefully that will mean success for the Peacemakers, at least.
Marik said
I love 3, but got really sad when I wasn't able to look down the scopes. That threw my no hud game out the window. :(


I grew accustomed to NV's iron sights and am now suffering for it.
In As of late 12 yrs ago Forum: Spam Forum
Larfleeze said
Draw and paint Dicks.


[2]
Giygas said Remember when mcdonalds toys were actually cool


No, because McDonalds toys were never cool.
Wayne said Walked the Strip and Fremont Street


Were you accosted by robots?
No more Nex led atrocities against the rebels. );
ImANargleHunter said
Is your FACE interesting?Oooooooooooooo


In As of late 12 yrs ago Forum: Spam Forum
I'd like to see art of that brothel ablaze.
Except that there really isn't a limit, besides what can be physically fit into the game. The most costly aspect of character creation is the voice work. You can throw together a character model in a game like Skyrim in literally a few minutes. Less, even.

Besides, I'd rather have the cities feel populated than have every single character be memorable (which isn't the case as it is).
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