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    1. TheLonePup 12 yrs ago

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Lillium said
Edit: the 1/1000 is a place holder number.


aaah, but if that's a place holder, then every skill starts at level one, so we should be ADDING to that number rather than REPLACING that number.

and I do have skype, problem is I have to use my phone for it and it bugs out a lot...
oooo! Nero! dude I like you! You're the ONLY! one who didn't do it! I havent actually counted the points he spent, but Nero is the ONLY one who didn't TECHNICALLY distribute his skill points wrong... And if all our stats start at 1, then kylie has the least errors, everybody else has anywhere from 6-9 points wrong on their CS.
I'm sorry for over complicating this for you, but I'm just seeing things that can be exploited by anybody with a mind as twisted as mine to actually notice this tiny stuff lol >.> Lucky for you I'm the kind of person who absolutely HATES exploits... there have only ever been two exploits that I've actually been willing to use: Crawmerax's blind spot, and the oblivion duplication glitch... oh! and I can bet that every one of us has our stats off by at LEAST 5 points as far as video game leveling goes...
Lillium said
Sprinting(movement speed) is actually the speed/evasion stat. Some of it got messed up in translation, I'd expect. The SAO wiki lists agility as something else.. so. I've added that bit about fall damage to the Agi stat because aerial maneuvers and jump height seems somewhat.. meh.


well... I was mainly just asking because agility kinda seems a little pointless with that description without at least a few abilities added in... I think it would have been pretty well suited for at least a bonus to dodging.. because just because you can move fast doesn't mean you can move well... like... I have a decent agility AND speed... sure I may not be able to jump out of the way of EVERY blow, but I can at least move enough, or twist at such an angle that they could hit a less damaging spot...

Like... just take Nem and my characters for example (him because I had been looking over his stats when I thought of this) he has a speed stat of 500 something, and has damn near maxed STR... if everything ONLY goes off of speed, well then it'd be pretty much impossible to take a battle with him without parrying literally every blow, and having a much better parry skill than him. meaning my character, even though I have a pretty good speed stat, would be completely fucked because at character creation I thought "agile, coordinated, able to twist and turn, weaving through crowds, weaving between trees, etc, etc." and balanced speed and agility... So with his speed, if he decided to try to kill me there would be literally nothing I could do, I would not be able to out run him, nor would I be able to evade his blows... and I'd then pop like a squished grape. If he got pissed at me before I got away there would be no way to hide because I wouldnt be able to run to cover or anything.

and with this setup, the only way to beat him would be to beat the shit out of him because he's a glass cannon: A powerhouse with jack shit defense. He has almost no battle regen, so sure he has a weakness... but with his speed THAT high, he could dodge just about anything unless their speed is higher than his... which I dont believe anybody's is...
... can it at least wait till tomorrow? I'm hoping Kylie gets back on tonight so we can at least do our little scene and get some posts in... seeing as neither she nor I have as much time as apparently everybody else seems to >.>
I was just looking through the abilities... why would sprinting effect dodging strikes...? wouldn't agility make more sense?
Lillium said
That could be a very good idea. However, the problem with that is someone could type up a post going something along the lines of 'He/she explored the entire mountain peak. There was snow. And bunnies. He used a teleport crystal to port back to town, having finished mapping out the place." BAM. Exp.Since you've clearly stated that your character is not a combat type (and told us how she makes her living/contributes to the world) I think we should think of a way to let her level up. Though, please do keep in mind that she will not level up as quick as the ones who choose to do it through combat.


well of course.

but I ALSO was going to have her be a thief for hire >.> because there's always those damn locked chests that you can't get into..... and seeing as I currently have the highest lockpicking skill in the game... sacrificing being able to do any more than give people papercuts in order to get that lockpick skill...

And to be honest I kinda just did that same scenario >.> except I completely wrote it out and claimed that I just see an overview of the mountain thanks to my view from the peak, and can now locate the nooks and crannys by focusing on the empty spots on my map
Well I'm thinking basic shit that a lot of games do... Skill uses... exploration... stuff like that... becaus... y'know... not EVERY character in the RP is combat oriented... >.>
this talk of EXP/leveling... I feel the need to ask... is EXP only obtainable through combat? or are there other methods?
dammit I want to post but what I want to do... I can't think of how to do it...
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