Avatar of TheMadAsshatter
  • Last Seen: 4 yrs ago
  • Joined: 12 yrs ago
  • Posts: 1214 (0.27 / day)
  • VMs: 1
  • Username history
    1. TheMadAsshatter 12 yrs ago

Status

Recent Statuses

6 yrs ago
Current You could not live with your own failure. And where did that bring you? Back to RPG.
7 yrs ago
I've been away for so long. Holy shit.
2 likes
8 yrs ago
I'm done with Guam. I want to get back home, buy an 80s Japanese sports car, and get to tuning.
2 likes
9 yrs ago
Motorcycle is finally street legal. Now I can finally live.
1 like
10 yrs ago
I'M BACK, BABY!
1 like

Bio

Test bio, please ignore.

Most Recent Posts

God I'm really starting to love Propagandhi. Also, 1001st post, w00t!

Shenanigans?

Awww, thanks Banana. You're pretty adorable yourself.
B U M P

The new Battlestar series, or the one from the 80s or whatever?
A full rack of T2 dual 250mm railguns with spike ammo, baby.
And dual reps.
And a MJD.
I liked the idea of a hype battleship better. Specifically this battleship.
Oh... Right... Forgot about him.
I find it odd that wind-based powers haven't come up sooner.
This looks pretty cool. I'll read further into it when I get home.

Also, I would like to note that a nuke in space wouldn't be terribly effective. Most of the damage caused by a nuke is due to extreme concussive force, extreme heat, and radiation. There's no air in space, therefore no concussion farther than a couple of kilometers or so, heat would dissipate too quickly to cause any damage, and it's safe to assume that most ships are radiation shielded. A direct hit could probably fuck some shit up, but the damage caused by a nuke detonating any farther than a kilometer or so would be nill.

Now, if you nuke a ship while it's on a planet or something, it would be a different story.
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