Avatar of Thrashy
  • Last Seen: 10 yrs ago
  • Joined: 11 yrs ago
  • Posts: 281 (0.07 / day)
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  • Username history
    1. Thrashy 11 yrs ago

Status

Recent Statuses

10 yrs ago
Current The more you know: tacocat is tacocat spelled backwards
10 yrs ago
No place like home.
2 likes
11 yrs ago
I am so, SO angry with the world. Also, I'm drunk.
2 likes
11 yrs ago
It's not what we fight, but what we fight for
11 yrs ago
Nothing ends, Adrian. Nothing ever ends.

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Most Recent Posts

Swordsmen of the east! Gunslingers of the west! Headhunters, war-heroes, barbrawlers and terminators! Fighters of the universe, lend me your ears!


It is my most sincere honor to present to you, the gameshow that rocks the very foundations of the earth! The tournament which houses the most awesome battles this world has ever seen! The dream of all ambitious fighters as well as the viewers at home! It is the Violence Fights Xtreme, smack in the middle of your monitor and here to stay!

Now, you all need to know how this is done, so let me go over the basics:

Two fighters enter, one fighter leaves. That is the cardinal rule of the show. Then how does one determine the victor and loser of each fight? By voting, of course! When a game draws towards conclusion, it will be up to the viewers to vote for their favourite fighter. The fighter who gets the most votes gets to kill their opponent in any way they please and moves on to the next match.

Matches are booked in advance. I will select two combatants at random and set a date when both can fight. Each match will take place in a well-known location, with scores of innocent standers-by to get in the way. Fights last for three days and end when the voting closes.

Now, here are a few guidlines for voting:

  • Do not vote for inactive fighters. Wait is for the weak.
  • Do not vote for people who refuse to get hit. Really badass fighters knows to smash and get smashed, and the main criteria for signing up is being badass.
  • If you are in a fight and want to vote for yourself, you may.
  • One vote each, naturally.


So, with all of this formal stuff taken care of, go right ahead and sign up for the competition! We want everything from pro-wrestlers to psycho schoolgirls here; anything that might be considered badass or, if nothing else, hilarious. Remember, this game is as much about comedy as it is about awesomeness, so let your inner self go berserk on all the possibilities and produce that special character that you know is the badassest ever. Then post it in the character tab and wait for approval. You know you want to.

If you have any questions, which I think some of you will have, go ahead and ask them right away.
@Draconfound You seem to have posted your character in the wrong section.
In Hello 11 yrs ago Forum: Introduce Yourself
Hi Thrashy and welcome to RPG! :) I'm sure you will fit right in with everyone here, if you want to RP or just chat sometime feel free to message me any time. :)


That is nice to know, thank you. If you are interested in comedy and action, I would like to take this opportunity to invite you, both of you, to a game that I am GMing in the Arena section. You can check it out here.
In Hello 11 yrs ago Forum: Introduce Yourself
Hello Thrashy and welcome to the RPguild! I've been here awhile, quite some time before this incarnation of RPguild! If you ever have any questions regarding RP, I'm around :)

Hope you love this little community here, and happy RPing :D


Thank you. Give me a heads up if you have something interesting brewing. I am always looking for good games.
I like the reaction this far! I will wait one more day to post the game.
Swordsmen of the east! Gunslingers of the west! Headhunters, war-heroes, barbrawlers and terminators! Fighters of the universe, lend me your ears!


It is my most sincere honor to present to you, the gameshow that rocks the very foundations of the earth! The tournament which houses the most awesome battles this world has ever seen! The dream of all ambitious fighters as well as the viewers at home! It is the Violence Fights Xtreme, smack in the middle of your monitor and here to stay!

Now, you all need to know how this is done, so let me go over the basics:

Two fighters enter, one fighter leaves. That is the cardinal rule of the show. Then how does one determine the victor and loser of each fight? By voting, of course! When a game draws towards conclusion, it will be up to the viewers to vote for their favourite fighter. The fighter who gets the most votes gets to kill their opponent in any way they please and moves on to the next match.

Matches are booked in advance. I will select two combatants at random and set a date when both can fight. Each match will take place in a well-known location, with scores of innocent standers-by to get in the way. Fights last for three days and end when the voting closes.

Now, here are a few guidlines for voting:

  • Do not vote for inactive fighters. Wait is for the weak.
  • Do not vote for people who refuse to get hit. Really badass fighters knows to smash and get smashed, and the main criteria for signing up is being badass.
  • If you are in a fight and want to vote for yourself, you may.
  • One vote each, naturally.


So, with all of this formal stuff taken care of, go right ahead and sign up for the competition! We want everything from pro-wrestlers to psycho schoolgirls here; anything that might be considered badass or, if nothing else, hilarious. Remember, this game is as much about comedy as it is about awesomeness, so let your inner self go berserk on all the possibilities and produce that special character that you know is the badassest ever. Then post it in the character section of the upcoming thread. You know you want to.

If you have any questions, which I think some of you will have, go ahead and ask them right away.
In Hello 11 yrs ago Forum: Introduce Yourself
Hello everyone!

I am not exactly new to this place since I have already been here for a while, but I would like to introduce myself anyway. This site is nothing short of amazing. I have been roleplaying for many years but I never saw a community like this until only a few weeks ago, and I have been looking a long time for this. It is awesome how so many people can come together and create like we do here. I hope I get to know the rest of you as we share in adventures and stories together. Glad to be here!

If anyone has a cool idea for a game that they would like me to participate in, please let me know!

Love
Thrashy
Haha. HAHAHHAHAHAHA.

When I played Morrowind in my younger years, I was a mage and levitation was one of my key skills. Nothing said "FEAR ME!" like floating above the hapless AI and launching custom nuclear-missile style fireballs at them.

Oh the memories!

Of course Levitation is allowed, however, it is still outlawed. The other agents may not care, but an Imperial patrol might. Use it when you're away from the established authorities.


I feel you. I love Morrowind, loved it from the first time I tried it. There has been no game quite like it since.

And that is understood. No flying near Imperial patrols (unless we can take them >8D).

@TomeBinder Thanks! Is it ok for my character to have the Levitate spell then? I realize it has not been canon since Morrowind but I always assumed that was because of engine limitations and not the silly "Levitation Act" excuse they dreamed up.
Name: Arielle Lylvieve
Age: 30
Gender: Female
Race: Breton

Physical Description
Short and wiry, with pale skin and a sunburned face. Her hair is brown and curly and her eyes are green. She has the high cheekbones common for her people but looks otherwise like any other Nede.


Skillset

Adept Skills

Alteration
Conjuration
Enchanting

Apprentice Skills

Illusion
Restoration

Novice Skills

Alchemy
Two-Handed (or whatever staves are classified as)


History
Arielle was born to noble parents of low station in the rural areas outside of Wayrest. Although her family was neither rich nor influential they were by no means poor and managed to secure a proper education and relatively happy childhood for her. Arielle, being the only child, was always told how special she was and how she was destined for more in this world. As such it was no surprise that she, fueled by her parents words and the lust for questing typical to Breton culture, decided to leave home at the tender age of 16 to seek her fate elsewhere.

If there was one thing that fascinated the young Breton woman it was the great mage-crafters of the Dwemer. Being a magician herself, and with a penchant for enchanting, she always jumped at the oppertunity to learn more about them wherever she came. She turned out to be a real sponge when it came to information on the Dwemer and had within a few years become more learned on them than many a scholar.

It was this desire for knowledge that eventually led her into the service of The Collector. She had never heard of him until his agents approached her, but she did her homework before accepting, and what she found made her certain of her decision. If anyone could get her in contact with Dwemer artifacts it was him.


Equipment
  • Sturdy clothes for travelling (Underwear, woolen hose and tunic, thick woolen robe and a pair of leather boots)
  • A steel-shod wooden staff
  • A combined spell- and notebook
  • A backpack with extra clothes, food, water, a blanket and a length of rope
  • An enchanted amulet that makes people more likely to agree with her (+Speech)
  • An enchanted ring containing extra magicka (+Magicka)

Known spells
  • Magelight (Alt)
  • Levitation (Alt)
  • Banish Daedra (Con)
  • Summon Fire Atronach (Con)
  • Calm (Ill)
  • Healing Hands (Res)

Party Control: Yes
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