Avatar of TJByrum
  • Last Seen: 4 yrs ago
  • Old Guild Username: TJByrum
  • Joined: 12 yrs ago
  • Posts: 828 (0.18 / day)
  • VMs: 0
  • Username history
    1. TJByrum 12 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

I am currently playing Jade Empire; I am on the mission involving the Forest Shadow.

Jade Empire is 'On Demand' on Xbox 360 consoles for the modest price of $9.99, and so far it's worth it! It's sort of like Fable, but if Fable was about Martial Arts and inspired by China.
Hang on now, this is not based in Jade Empire, it is a separate setting. Jade Empire was just a huge inspiration.
Guys, I don't know much about martial arts. I took karate for one month, and I watch MMA, but other than that I don't know a whole lot about martial arts. Your martial art styles are entirely up to you.
Well guys let me just come up with the cast of characters I want, then plan out the beginning of the RP, and I may post an OOC/IC.

Go ahead and be thinking of a martial arts style you will want to use.
FVGT said
I'm interested, but who/what will the enemies we face be like? Are they the emperor's soldiers, giant creatures, or what?


There's an enemy faction we'll be facing mostly, but we'll also be fighting soldiers, ghosts, demons, and other Asian folklore creatures. I still need to do my research.

Also, I forgot to mention that you can also have weapon styles... that is, if anyone wants to use weapons.
Awesome guys.

Any suggestions, anything you may want to add?
This was inspired by Jade Empire. It is a work in progress, takes place in a setting similar to Ancient China, includes Asian folklore/culture/ethics/weapons/names/society, and will be focused on martial arts. In this roleplay, everyone is capable of using 'Chi'; Chi is an internal energy that every living being has, but it can only be tapped into by the most determined martial artists. Chi takes the place of magic in this roleplay, and plays a big role in each character's abilities.

Story
The story begins at Master Wu's Dojo, a martial arts academy built high atop a mountain. Your characters came here to learn martial arts, and were not allowed to leave until Master Wu formally recognized them as a mater of at least one style. Unfortunately, Master Wu's past catches up to him and events take place that force the group to leave the mountain-top and embark on a vital quest across the 'Broken Empire' where you'll meet new characters, learn new abilities, explore dark catacombs, climb high mountains, and face the deadliest of opponents.

If you're interested in a backstory: The land was once divided (like the Three Kingdoms period in China, or the Sengoku period in Japan). The land was ultimately unified under a single emperor, but his reign would quickly end and his throne was abdicated by another more harsh and cruel emperor. Master Wu started his academy in his younger years and decided to live out his life to train students in martial arts... but is their something darker at play here, and what connections does Master Wu have with this 'cruel' emperor?

Martial Art Styles
Each character has a unique and special martial arts style they'll use throughout the roleplay. Your character can learn additional styles by training/sparring with the other player-characters. All styles typically follow one of three disciplines:
Fast - Fast styles are the weakest of the three disciplines, but they rely on quick attacks and are known for their agility, best used against Strong styles.
Balanced - Balanced styles do not trade speed for strength or vice versa; they are versatile and the most common discipline, best used against Fast styles.
Strong - Strong styles, while slow, rely on raw strength and brute force, best used against Balanced styles.

You should appropriately name your unique martial arts style. After that decide on a discipline. You'll need to describe/explain your style as well. Do you move fast like a tiger and pounce on opportunity with a relentless assault? Or are you calm and relaxed like a gentle stream? Do you strike out with the unforgiving strength of a gorilla? Do you rely on counters, blocks, and/or evasion? Do you prefer to analyze your opponent before moving in, or do you blindly attack them?

Techniques
Techniques are special skills and abilities your character has learned and/or mastered. Any Chi abilities go here (healing, additional speed/strength/perception, fireballs, wind gushes, water powers, orb of energy, Chi blasts, etc). Techniques can also be physical talents you know, such as a character's signature 'paralyzing palm-strike'. If you have any questions on abilities, just ask.

Dragon's Peak Temple - Ancient temple that was destroyed during the Warring States period; it was renovated and reopened by Master Wu nearly seventy years ago.
Master Wu - Current Master of Dragon's Peak Temple. He is a wise old man, alive even at 101 years old, but he remains a capable and powerful martial artist.
Sure thing Athinar, I reckon.
I have posted... finally.

At this point your characters should be leaving and/or arriving at the keep. Take a look around the keep and feel free to describe some things your character sees. Use your imagination; the keep is a dark, gloomy, horrible place, and there's no telling what you'll find.
As the stranger had expected, several of the adventurers who had made their way to the inn were already preparing to enter the keep. Among them were Serkan, Dasmira, Leon, Ireth, and Aveline. Arkadi himself had fearlessly taken off to the keep.

Joric progressed away from the inn on his trotting steed, towards the forests in the east. He took a glance at the keep and swallowed a lump of guilt in his throat. A rhythmic gallop began to fill Joric's ears and he quickly looked behind him. It was a man dressed in a dark gray and red robe, the one named 'Athinar'. The quick-approaching man startled Joric and so he reached up to the hilt of his sword and steered his horse around, ready to face whatever opposition would come. But the great mage did not attack, although there was great hostility in his words: "I'm watching you, sir!" The mage then pulled his horse northwards, heading off to the keep alone. Joric released his blade and reentered his calm state of mind. Actually, I'm watching you, he thought.

"Petulant old fool, you should have struck him down at such an insulting gesture."

That's pointless, thought Joric, Athinar seems to be a capable mage, and if so he could prove to be an asset to the mission. Besides, he's simply cautious, as any sane person would be. I admire his wisdom... and bravery.

Joric turned his horse back east and trotted off in the distance. It was still early in the morning and the adventurers would probably be heading off very soon. It would not take to long to reach Valuun Keep. The entrance to the keep faced south-west. The keep itself was perched atop the highest hill in the surrounding area, overlooking the rest of the rolling plains and forests.

The keep was very large. The tall, stone walls circled the interior of the setting in an irregular circle; positioned at various points of the wall were twenty spires, although eighteen only remained standing. Parts of the wall were cracking, but it still kept people from getting inside. The iron gate, now melted by Athinar, was thick and rusted with age. After passing through the gate one would arrive in a vast courtyard. There were doorways to enter the interior of the walls and the towers, as well as ladders to quickly reach the top of the walls. Built into the walls and connected to one another, surrounding the courtyard, were various stables, barracks, forges, armories, and sleeping quarters. It was a bleak setting, and the sky itself seemed to turn a dark gray when you stood within the ruin. On the opposite side of the courtyard was a massive castle with a huge, solid gate that not even the strongest metal-bender could manipulate. In the middle of the courtyard was a circle of blood-red markings, and hanging at the top of the castle was a massive crane holding a stack of stones. Bones littered the entire area, and fallen battlements and ancient weapons lay around them. All who would step inside would hear a whispering wind; the air was cold, and even the bravest man would tremble within the gloomy ruin.
© 2007-2026
BBCode Cheatsheet