Avatar of Ubermensch
  • Last Seen: 6 yrs ago
  • Old Guild Username: Ubermensch
  • Joined: 12 yrs ago
  • Posts: 939 (0.21 / day)
  • VMs: 0
  • Username history
    1. Ubermensch 12 yrs ago

Status

Recent Statuses

7 yrs ago
Current Powering up Cerebro.
2 likes
8 yrs ago
Who's up for a good fight? See me if you like Jurassic Park, Mortal Kombat, and Cthulhu Mythos in one.

Bio

I prefer group RPs and cooperation in between players. Usual characters are superhumans, half-human hybrids, cynics, and Nietzscheans. Usual settings are civil wars, blood feuds, and/or outside-context problems.

Most Recent Posts

Derpestein said
I think the GM might give us nicknames based on what has happened in battle.So let's say an assault kills someones with a knife one time. "Shank"


That's right.
Derpestein said
DIBS ON ASSAULT!Anyways, I'm going to enjoy my auto-Squaddie rank character from being in the interest check.Ohhhhhh yeah.


I'm glad you're looking forward. I plan to add three characters if the team isn't well-rounded enough. Overspecialization can be crippling.
Derpestein said
So vampires are our Seekers.Wonderful.


I thought of them as a more competent Thin Men, as they will do what they're touted to do.

Reptilians will be in the RP too and they will be our Seekers, taking cue from chameleons.
In Hello 12 yrs ago Forum: Introduce Yourself
Welcome to the guild! I do hope you enjoy your stay.
Derpestein said
Should he be seen by civvies though? Going off of it, he seems pretty stealthy.Plus, I think a shitton of body armor will be distinguishing Jack enough. I mean, have you seen that armor in xcom? Holy shit!http://www.roleplayerguild.com/topics/51051/posts/ooc?page=1#post-1555364. I should be able to get a CS up soon, too.


Oh yeah! Also, we WILL for certain have the dreaded Terror Site missions hence my warning about civvies. I will also clarify and elaborate on my meanings with another sneak peek: Vampires will be present as spy and infiltration units.
baskets said
I'll def be putting a CS up once all the info is available! :)


Same for me.
MrDidact said
Two questions. Will we be able to play friendly supernatural beings/humans? And will we fight less mainstream creatures as well as typical ones? Like I dunno, a Kitsune. Or a Jabberwocky :P


Normal humans are a definite. Friendly supernatural folk I might be iffy with--as it will be harder to integrate within the story. I do intend to have game play and story heavily integrated if possible. However, if they are not too off in appearance, that could be arranged. After all, you are to play as a ParaCom Operative, which majority are typical humans. If your character is revealed to be one of the enemy, things will not be pretty in other words.

The less mainstream will be region dependent, as they aren't as far flung as their old chestnut counterparts. The OOC is open and the RP has not started yet so there will be plenty of possibilities. Boss battles will be an option.

TLDR version of my post: Don't ask, don't tell if your operative is supernatural and the unique are ALWAYS a possibility!
Welcome to the guild! I do hope you enjoy your stay.
Application right here! Also, Neura!

Name: Near unpronounceable to human tongue, but name translates to "Harbinger"

Age: Young adult

Gender: Male

Rank: Worm

Date of Infection:N/A

Occupation: Worm

Appearance:

Personality: With a disdain of humanity, he considers the humans to be the absolute personification of chaos. Knowing the amounts of war and environmental degradation mankind has done, he believes that if they are controlled, the problem will be pacified. One metaphor he uses for the Homo Sapiens species is like that of a young grub, constantly demanding nourishment. His misanthropy is further fueled by Harbinger's desire to install peace and order across the world. Another of Harbinger's agenda, due to his awareness and knowledge of human outer space ventures, is to make sure that no alien species comes into Earth or no human comes out of Earth. "We will be doing other sapient species a favor." In short, a benevolent dictatorship is Harbinger's ultimate goal.

Biography: Awakened to be a harbinger for his kin, he has taken steps to help found and cement the "Church of the Neurax Worm". Though youthful compared to his fellow species members, he has been the first worm in and one of the last ones out. Believing that his kin must subjugate the humans rather than annihilate them, he has instructed younger worms to handle the plan with discretion. The Harbinger, for sure, took discretion in mind. Whether the plan for world domination would succeed or fail all depends on his gambles. In his thoughts, "No game of chess is complete without pawns."
Welcome to the guild! I do hope you enjoy your stay.
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