Name of Nation: The Torvari Federation
Capital: Verkesh
National Population: 148,000,000 (roughly)
Demonym: Torva
Ethnic Groups:
- Torva:
The Torva make up about 89-93% of the population, they encompass all those who were born in Federation or can trace a majority of their blood back to the federation
- Kalva:
not one ethnicity in particular the Kalva is the general Blanket term for anyone who is not a Torva, or of Torva decent
Language(s) Spoken:
- Torvin:
The language spoken by all those who live in the Federation, whether they be Torva or not
- Kalvian:
A stripped down version of Torvin, easily learned by those outside the Federation and as such had become the main language used when dealing with outsiders, comparable to the SMOKY language of the other nations
Religion(s) Practiced(If any):Malradi: A monotheistic religion comparable to the Amaranth of the Hegemony, the Federation’s closest neighbor. Though the religion itself is slowly draining out of the Federation, being replaced by more Deistic ideals instead.
National Symbols:- Flag:

- Colors: Red, Black, and White
- Creed:"Through our actions, We become worthy"
Government: Individual -4- State
Religious -4- Secular
Democracy -4- Autocracy
Dove -4- Hawk
Isolationist -3- Interventionist
Summary: The Federations high Government is split into two seats of power the Grand Counsel, a gathering of representatives from the various provinces within the Federation, and the Office of the High Praetor, which has been ruled by the Mianin family. While the Council does indeed have some power it is, and is widely known to be, mostly a figurehead to which the people of the Federation can voice their opinions with most of the power residing with the Mianin family.
Economy: Capitalism -3- Communism
Private -3- Public
Inequality -4- Equality
Summary: The Federations economy is mostly a capitalistic economy with a few socialistic tendencies. Also throughout the economy there is an underlying barter system that keeps the economy, for the most part, stable. The currency is the Writ, the most popular iteration of them are the coins that have different values from a half Writ to 10 Writs, they do come in bill form, though this is less popular as the bills deal with large sums of writs at a time (e.g. 50-100)
Society: Open -3- Closed
Liberal -3- Conservative
Tolerant -3- Intolerant
Summary: The society of the Federation is a mostly fluid affair, with a strong middle and working class, however there is still a noble class that, while a mostly ceremonial social class, is still a very exclusive social class that is hard to obtain for most non-noble families.
Military:- Coat of Arms: The Serpent and sword, with the Sword inverted and two wings coming from either side of the Serpent.
- Size: 6,512,000
- Branches:
The Light Guard: Numbers: 2,000,000 approx
The light guard is the main body of the Tovari Military, it comprises what one would consider the normal foot-soldiers and their support. The Light Guard have a simple philosophy, do your job and do it well. They are a stubborn and ruthless force, capable of meeting the enemy in the field or defending a city from invaders, the excel ether way.
The Armored Guard:Numbers: 1,500,000 approx
Just like the name sounds the Armored guard deals with the tanks and heavy artillery of the Federation, they work more like a sub unit of the Light Guard, even going so far as being classified beneath the same Branch name and command structure
The Colossus Guard:Numbers: 1,200,000 approx
The Colossus guard is a branch that is in charge of overseeing the use, deployment and general over-watch of the huge Mechs and Walking Dreadnoughts that the Federation has at their disposal. One of the newest branches (the other being the Shadows) the Colossus guard fight with great effectiveness and efficiency.
The Corvid Shadows:Numbers: 1,200,000 approx
The Airforce of the Federation, the Shadows are in charge of the interceptors, fighters, bombers and gunships. Alongside the Colossus Guard, the Shadows have grown exponentially, quickly becoming the two second largest branches, behind the Infantry.
-
Fortress Brigade: A offshoot of the Shadows the Brigade deals with the flying battleships and dreadnoughts
The Wave gaurd: Numbers: 800,000
Not much to be said here, the wave guard are in charge of the traditional navy of the Federation. After the move to air battleships the Wave Guard was reduced, they are still able to fight as an effective part of the military, they just don’t have the numbers of the other branches.
The Praetor Guard:Numbers: 12,000
The elite fighting force of the Federation, their numbers are handpicked by the preceding members, insuring that only the best of the best get through to their ranks. They are more killing machine than human, seemingly able to turn near impossible odds into a success. They have a tendency not not speak, or make any type of sounds, at all. They use this as an intimidation tactic, and it has earned them the moniker "The Silent Army” from the other branches.
The Watchers:Numbers:*non-disclosed*
The intelligence sector of the military the Watchers are an illusive organization. It is rumored they pull their numbers from the Praetor Guard, though there are just as many opposing rumors of where they pull their spies from. They are focused mainly on gathering intelligence, and acting as basic informants in other countries.
- Readiness(What's your standing military like? How ready is it?): Due to the size and the disposition of its neighbors, the Federated Army is in a near always ready state, ready to react on a moment notice, or to attack if the order is given. All the troops are kept in strict military order, insuring peacetime complacency doesn’t get the better of them.
Territory:Yellowish color
- Important Locations:
Verkesh- Where once was a mountain, only a city of steel and industry remains. A sprawling city that has all but consumed the mountain beneath it and the plains around it, Verkesh is a shining city, the spires of the palace rising from the once summit into the air, its many docking ports crowded with Cargo Airships, the sound of the gears of the outer city turning, creating the beat to which the city humms along to. Verkesh is located on what was the last mountain and its surrounding plains (for multiple miles in each direction) in the chain that runs its way through the middle of the Federation.
Songset Island-The Island that sits off of the Federations border, while it is populated by civilians, is also home to a large number of heavy fortifications that dot it's coast, their massive sea guns, AA guns and ever present garrison keep a watchful eye on the passage into the Octovia Sea
History:- International Relations:
The Caidius Hegemony- The Mianin family and the Emperor of the Hegemony share some of the same blood. As such the Federation counts the Hegemony among its closest Allies.
The Union- Trading agreement
Notes: