One thing that I noted right away, when I had first joined, was how little activity the Introduction board recieved, so I purposefully never bothered to create an intro for myself, and instead clutzed around 'til I found some sort of RP that I felt I could enjoy being a part of, and started my RP career from there. Perhaps, to an extent, this limited my ability to really connect with a wider range of members, but I can also attribute that to my own lack of wanting to talk to people 
As someone who blundered in here one day, not entirely sure what to expect, I can definitely say I was rather intimidated by the users around me who had 1000+ posts under their belt, as well as 500+ days, which did kind of make me feel exceptionally "newbie" with my 0 days and 3 posts. I hadn't recieved much of a "welcome" (from my own lack of wanting to introduce myself, but again, whats the point if I'm going to recieve 1 response, 3 at best?) and felt distanced due to my lack of experience. Perhaps this could've been curbed if I was given more opportunity to interact with veterans, since at the time I wasn't aware of the Discord, and the Chat was gradually dying.
However - one thing that I have to note is that I had to put in the effort to get people to recognize my username (even if there are only a few who do), which I did feel was rewarding, rather than having all these friends handed to me upon my logging in for the first time. There is still a respect I hold for more veteran members, especially those who have been around since (pre)Guildfall, which has grown as I've gotten to know some of them. Moreover, as a new user, the insentive for me wanting to stay on this forum was how much I friggin' love to write, not whether or not I could get my name out there and make as many friends in as little a time as possible.
Giving new members the means of learning their way around the site doesnt entirely seem necessary, to me, given how (relatively) basic the format is and how I picked it up in probably under ten minutes. Same with the actual act of roleplaying - I just had to look at a couple of other RPs, as well as the guides we have already, and I felt like I was good to go, with the exception of learning some of the more complex number systems, and such.
Getting the community involved with the newbies is something that would take a good deal of effort, and a means of gratification, beyond the satisfaction of bein' a cool guy. Then again, maybe it wouldnt, so long as we can get enough attention drawn to the issue and enough action being taken by the community as a whole.
I don't really have much suggestion as for what we should do, though I do like some of the point system concepts that have been thrown out there. Just my two cents on the matter.

As someone who blundered in here one day, not entirely sure what to expect, I can definitely say I was rather intimidated by the users around me who had 1000+ posts under their belt, as well as 500+ days, which did kind of make me feel exceptionally "newbie" with my 0 days and 3 posts. I hadn't recieved much of a "welcome" (from my own lack of wanting to introduce myself, but again, whats the point if I'm going to recieve 1 response, 3 at best?) and felt distanced due to my lack of experience. Perhaps this could've been curbed if I was given more opportunity to interact with veterans, since at the time I wasn't aware of the Discord, and the Chat was gradually dying.
However - one thing that I have to note is that I had to put in the effort to get people to recognize my username (even if there are only a few who do), which I did feel was rewarding, rather than having all these friends handed to me upon my logging in for the first time. There is still a respect I hold for more veteran members, especially those who have been around since (pre)Guildfall, which has grown as I've gotten to know some of them. Moreover, as a new user, the insentive for me wanting to stay on this forum was how much I friggin' love to write, not whether or not I could get my name out there and make as many friends in as little a time as possible.
Giving new members the means of learning their way around the site doesnt entirely seem necessary, to me, given how (relatively) basic the format is and how I picked it up in probably under ten minutes. Same with the actual act of roleplaying - I just had to look at a couple of other RPs, as well as the guides we have already, and I felt like I was good to go, with the exception of learning some of the more complex number systems, and such.
Getting the community involved with the newbies is something that would take a good deal of effort, and a means of gratification, beyond the satisfaction of bein' a cool guy. Then again, maybe it wouldnt, so long as we can get enough attention drawn to the issue and enough action being taken by the community as a whole.
I don't really have much suggestion as for what we should do, though I do like some of the point system concepts that have been thrown out there. Just my two cents on the matter.