Avatar of VoiD
  • Last Seen: 3 yrs ago
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    1. VoiD 12 yrs ago

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8 yrs ago
Check out my flintlock fantasy RP, we're accepting again!
1 like
8 yrs ago
so it turns out walking into a bus lane hurts. a lot. sorry everyone, but I'm back now!
1 like
9 yrs ago
Starting an alternate-history RP set in the Napoleonic era, check it out!
9 yrs ago
Anyone else a fan of Miles Cameron's Traitor Son Cycle? Just finished the last book.
9 yrs ago
Back for another crack at roleplayin'
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Most Recent Posts

I updated my CS with some more descriptions. I'm about 1/3rd of the way done rewriting them, though I have them all worked out in my head already.
From my understanding, we're controlling the nation but portraying that through servicemen in that nation. It's not going to be dry posts like "so-and-so I create a massive death beam and send my fleet to x system", but rather vivid perspectives of actual combat, steered by our overarching decisions for our own individual nations.
I'm going to be focusing on the arctic at first, but I will definitely join in on the basin later!
Updated my CS with some new pictures. I'll be adding more descriptions (particularly one involving the Malthecien religion) later tonight.
@NewSun Thank you and sorry! I seem to be stepping on everyone's toes with my choice of images.
Species Name
Maltheciens

Species Description


Once an omnivorous bipedal species who thrived in dry, hot climates (similar to the african savanna). However, after a cataclysmic volcanic eruption, they were forced underground and became a subterranean species for two thousand years. Eventually they reemerged into a beautiful, fertile world and swiftly set about turning it into an industrial hub.

Maltheciens have excellent night vision but overall inferior eyesight compared to other races. They possess leathery, thick skin and surprisingly dense bone. They are long-legged, and have wide torsos but comparatively skinny waists. On each hand are three fingers and one thumb; their feet are somewhat hoof-like, split in three directions. They have six razor-sharp teeth used for tearing, and twelve molars. Physically, Maltheciens overall are a naturally tough, durable race, capable of surprising speed but possessing little stamina in comparison.

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Nation Name
Theocracy of Aorolach

Nation Size
Three solar systems (a total of three high populations worlds, two frontier worlds, and five outpost-worlds) and sixty billion souls.

Nation Description
The Maltheciens first became a spacefaring species roughly one hundred and fifty years after their emergence from subterranean cities and subsequent habitation and industrialization of their home world's surface. Rapid colonization of their solar system soon followed, and enormous terraforming projects soon turned some of the most inhospitable worlds into fertile paradises. Ruthlessly zealous and incredibly industrious, the Theocracy soon spread towards other solar systems, annihilating any sentient populaces found and annexing worlds in the name of their god, Malthecior.

//I'll cover the religion of the Maltheciens more in-depth here later.

The Theocracy soon fixed it's eyes on the Anurian system, and initially expansion went similarly as it's other conquests. However, the Maltheciens were not prepared for the scale of conflict that would soon encompass the system, and were thusly caught off-guard. The Theocracy scrambled to organize an effective offensive in what would become their first major interstellar war. As the years have passed since and countless resources have been devoted to the Anurian conflict, the Theocracy has adopted an "all or nothing" attitude towards the war; much as a gambler who had gone in over his head, the Maltheciens have decided that they have given too much to turn back now.

Nation Involvement
Anuria is in a highly strategic location towards the rest of Malthecien space. It can be said that Anuria is a gateway world, being only two jumps away from Malthecien home star system. Ergo, an exceedingly valuable system in order to both secure Malthecien borders and their prospects for future expansion. They are therefore willing to throw as many resources as necessary in order to fully control the planet.

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//I'll create in-depth descriptions for everything mentioned in this section as soon as I can.

Technology
Malthecien technology places an emphasis on functionality and practicality over aesthetics, and thus their designs are rarely nice to look upon. They are very advanced in terraforming, resource mining, and engineering. Their weapon designs are plasma based, and they have extensive experience with kinetic weaponry. However, Maltheciens have yet to unlock the application of particle and energy based technologies.

Navy Description





Air Force Description





Ground Force Description




Common Armaments



Emplacements and Deployables






Headquarters


The Malthecien headquarters are buried deep underground near the northern arctics. A heavily fortified bunker, a massive hangar door is the main entrance; it is camouflaged by ice and snow. The hangar opens to a mile-deep tunnel with thousands of floors. The lower the floor, the more important. The tunnel is roughly ten miles wide and contains many landing platforms for aircraft. It is able to fit most aircraft.

Persons of Importance
High Priest Anthar
Commander-Cardinal Throm
Commander-Archbishop Doren
Hey, this looks really interesting! Is there still a spot open?
I'm rather interested in this RP, is there still a spot open?
Oh shoot, you're right! I'd rather not entirely remove the image as it's a fairly good representation of what I had in mind for my race, but I will add in another one I was looking at along with some clarifications to further separate it from your race. Is that okay? If you want me to to entirely replace it with another image, just say so :)
Haha, I'm sure it will!
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