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    1. Vordak 12 yrs ago

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Well, this post is fine. Though there are ways for you to not take the hit, if you think they'll force Sol out of his character, or simply decide to take the hit to not accidentialy cross the line, then i appreciate it.

Just don't forget about one thing - unless Claws goes heavy on the offensive side, Ido will be preparing the follow up attack i mentioned in my post.
In science 12 yrs ago Forum: Spam Forum
Did you know that if you do not know, but you know that you do not know and i know that you do not know, and you know that i know that you do not know, then you know that i know that you know that do not know? Also, you will die.
As i said, we could ignore all the detail to a certain extent and let it be. This IS a combat roleplay after all, not a hard sci-fi writing club.

But if we should go with it, then i should mention that sound waves don't produce disortions in the air visible to the human eye, even at high freqencies and high energy yeild. Sol's sheath also wouldn't have the ability to bloack out the wave completely, as neither it is as large as Ido's palm, from which he launches the attack, nor does it have any properties that prevent the wave from travelling through it. It will absorb some energy, but not all. And finaly, a sound wave probably wouldn't knock down a person with its force - instead, the sound wave simply passes through the body, causing the tissue to rapidly vibrate, putting it under great stress and eventualy rupturing or cracking it.

Also, fastest reaction speed (in other words, the time that passes between seeing something and reacting to it) for huamns is approx. 100-150 milliseconds, while the average is 200-250. Comparing that to the time it takes sound to cover 7 meters, which is less than 25 milliseconds, it has to be aknowleged that Sol cannot do anything after it is launched.
Though i can stop nitpicking and let some leeway for the character actions. It might be easier that way, but if you and Blooper are okay with it, then we can try to go with some more or less precise predictios and calculations.
pffhah lol you think you can make me b polite bruv? im tough n rough n rude

On a more serious note, Sol actualy does have the ability to dodge something as fast as sound waves - ableit, not without any prior knowledge of the incoming attack and only in the horizontal plane. Going upwards, he would indeed be to slow, but dashing to the side will suceed if it is done in sync with the attack. However, there are another two factors to take into account: Sol cannot instantly reach maximum speed from a standstill, needing time to accelerate - however, this comes into play only at point blank distances, even less that the 7 meters mentioned in my post; and the second problem is reaction speed, which may actualy force the first problem to surface itself, since it decreases the time Sol has to dodge.

So yeah, do the dew math. That's why we have stats in our CSs in the first place. ;P
It might seem tiresome at first to take all these detail into account, but once you start to understand their role in roleplaying combat, you'll see how important this is for it to be a real battle of wits (which you may or may not enjoy XP).
You should understand that with Sol's human-ish body, he will have according reaction time. You haven't specified anyhwere that he has abnormaly high reaction speed, and while it is understood that the faster characters will have them heightened a bit, it still isn't sufficient to have significant effect on the battle's flow. 150 MPH is well within human reaction speeds, as proven by Formula 1 racers.
Not quite. This part still irks me quite the lot: "As Ido launched a palm strike...", followed by "Sol jumped over the attack...".

Sol isn't even half as fast as he should be to dodge a sound have (or handgun bullet, for that matter, since they are nearly equal in speed) after it is launched, so you gotta watch your owrding there. It is fine if he jumps a split second before the attack is launched, predicting where Ido will land and trying to intercept him in such a manner, but otherwise, it isn't a viable move.
Yeah, sorry for being all bossy and such. Point taken. :P

I thought i DID write that it shattered bone and ruptured organs at close range, but turns out it's only one of the two), but regarding the speed of Ido's attack, i thought you'd understand that i was talking about the speed of sound when i mentioned it being 7 times faster than a 100 MPH gust. Otherwise, there's nothing i can disagree with.
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