"The Dead" - EnemyThey are mindless flesh eating people and will not hesitate to rip open into you and eat you to death while you scream your head off. . . unless they go for your face as well. Do not underestimate them, they may be walking corpses, but the still can force you between a rock and a hard place if you foolishly take them for granted.
Visible Traits of Dead: Pale grayish skin, Blood red eyes, Mouth gums have turned black, decaying flesh and or walking with body completely mutilated.
If you are bitten and manage to escape from being eaten alive, you only have 48 hours of life left to live as the infection slowly spreads throughout your body, there is no cure.
Day - The dead are less active, but are still dangerous.
Night - Dead are highly active as well as move in large groups.
During this time a very rare type of "Sprinter" zombie comes out of the shadows during night looks exactly like the next dead person, except it runs and can take you down like a linebacker, try to take it out quickly otherwise, you'll literally need to run for your life.
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"Raiders" - EnemyRaiders are a faction of people who have now gone insane and have a wanting urge to kill, murder and have
"Fun" with their chosen victims. Raiders will kill anyone just for the fun
"sport" of it, or they will take time in taking you alive and torturing you until your nothing to them but a obeying plaything. If your spotted by a raider, do not hesitate to shoot back if fired upon, if spotted by a group of raiders, and your alone. . . run like hell or be prepared for one hell of a fight.
Raider Information: A crude fixation of armor from various parts like street signs, car wheels, wielder helmets as well as finished with there signature pieces of metal spikes on different parts of their armor. On a minor note, they do tend to carry and strap pieces of human parts like hands, heads, and feet on themselves as well.
Methods of Killing: Anything that can be used for an enjoyment of pained wails and screams, with addition of a set of metal spikes attached to it.
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"US Military Remnants - Frenemies"The US Military, they were setup with one mission only, to contain the contaminated and eliminate the threat, but it didn't fall through to the end. The troops who were assigned from Fort Drum, to go inside to keep stability and order within the hugely populated city and assess the threat level of the contamination, were hit and they were hit hard. At first they kept the steady plan in check, which was to: Arrive to a reported "High Threat" location, eliminate threat and/or any "Leaks", Return to inner city outpost "High-Tower" with report. It went on for at least about two weeks, until the civilians found out what was really happening within the city, instead of the hope crushing lie of them being told they would be evacuated by groups since there was over a 8 million people who wanted the same thing as the next, the comfort of safety.
Everything fell from that point, threat containment system they had established was thrown out disarray, people started fighting with the military themselves, then as soldiers and civilians fought, the number of walking dead grew. After Marshall-Law was officially declared, The remaining forces of the military had either split up, some still continuing onnward with the mission given to them, some who sought to find leave the city and regroup with want remained of the military in Washington D.C., the rest sought out for them selves or wanted to help those who actually needed help.
Military Information: Standard military issued uniform and combat gear, one military grade M20 75mm Rifle, standard issue combat knife, Three high-end explosive grenades, Two hand smoke grenades and a M11-A1 9mm pistol. They aren't all bad, if you do ever come across a few military personal, check that they are the ones who actually want to help and not the ones who are finishing what they were assigned to do.
Methods of Killing: Formation kills, tactical and recon usage is their main forte of killing methods, they are trained soldiers, not something to be taken lightly.