Avatar of WilsonTurner
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    1. WilsonTurner 12 yrs ago
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10 yrs ago
Current Spontaneously moving to a new account- OfWindAndRain.
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10 yrs ago
Born too late to explore the world; born too early to explore the galaxy.
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I'll eventually get a real bio in here.

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What's that city in Avatar called? Bah-singsay or somesuch? Think of the slide transportation system, and a transportation system with gears, pulleys, and carts. One for light loads [carts] or large heavy loads [carts], or mediumly heavy loads or small heavy loads [slides]

Except really steep, for the most part. A single 'road' that stretches around a mountain is the main and only way up through the city, disregarding the housing and their ladders and stairs. One could go straight up a mountain-city, or they could go all the way around it at least what would seem a hundred times. What better way to beat any attackers than to make the air so thin that they can barely catch a breath when they're breathing normally, then make them run around in circles endlessly, or make them run up stairs and ladders. Even a Vocator would be tired.
Ellri said
If we've got basically standard earth atmosphere, those mountaintop residences should not exceed 5090 m (16700 feet) in height above sea level. Thats the Earth limit for where higher up there is no possibility for growing/raising food. Even then, its hard. Just curious about that kingdom... What made them establish a trade emporium? Wouldn't such make more sense in a society near rivers or major roads?


The mountains, obviously, have an abundance of items that can sell well, namely jewels and raw materials like iron or gold. Stuff like that. Now, there are little valleys between the mountains, and there are primitive tribes that dwell there, and so the people of Helia trade with them for wood and food, but not very much. As the people grew and they expanded, and their few farms around or in uninhabited areas at the mountains provided well enough for a time. Then, of course, their numbers began to grow more than they could provide, and they were not very good farmers. They were miners, craftsmen, and traders with primitive people. As they grew, they made two new cities in the very much larger valley where they would previously only go as a wilderness vacation. As the two cities grew, one became the capital, as the people banded together, and the other became a trade city, being closest to a bay. The third city was more of a patchwork: Helion craftsmen and traders made their homes there, but it wasn't completely part of the Kingdom. It's at the large bay to the north of the mountains. The people ship their goods to the Capital, which is at the base of the mountains as far in as you can go into the valley, and extending up one. Streams from the mountains become rivers, and were used to power the systems for carts, of sorts, to ship goods down the mountains to the Lake, and from the Lake, the Lakeside City. Unlike Amaryth, it has neither a fortress nor an inner city. Just an outer wall, with different districts separated by large roads running through town, to make way for goods. Boats come up and down the river from the Bay up north, to the Lake, and ship goods back and forth. From the Bay, they go out to the world. After that, they can get plenty of food. Plus they are also becoming richer. They aren't blind to the world, though they don't always keep up with it. It'd be over a year by the time the King would hear of the fall, or the invasion, of Amaryth. Then he'd do nothing but strengthen his walls and defenses. Ballista and catapults, whether on towers or on wheels, are common.
Should the Kingdom of Helia be accepted by Guilty Sparks [A mountain nation of traders and craftsmen, with the first shipping corporation], then it'd be an ideal place for refugees, despite the distance. Lots of stone and metals would mean easy materials for construction. And, they're on top of mountains.
Ellri, what are you using for that image?
So the Royal Arena is in the Outer City? When was that? I know that the Vocators dot-Junior were over there, but Vocators are everywhere.
And when did anyone say the Royal Arena was in the outer city, because I don't remember reading that.
Guilty Spark said
How about there is an invasion and arresting you is nowhere near the priority any longer.


I would make it a priority if there are a group of Evokers, all independent, sitting in the arena. They could be agents for the invaders, since, you know, right when the melee was about the start, the invasion launched, and no one really knows half the participants, or are from foreign lands. And who knows what powers they might wield, they may very well be out to assassinate the King.

Having an invasion is bad, but having rogue elements and rogue Evokers behind your lines without a lid on their power or their emotions [since you kinda ordered them to be arrested, and most people wouldn't like that] might not help the chaos. Just saying.
Sep said
I can see Ellris point, sometimes I don't post as this is somewhat casual for my liking. These 3/4 line posts kill me and I hate doing replies that short personally.Will post in the morning, got a run to do tomorrow.


I dunno what else I can do. I'm not going to assume that you'll just follow and I'll make an entire post of me running through the city with a trusty sidekick or something. Besides, wouldn't Itani's regiment be closing in on the arena by now? Logic might state that the Evokers are more than a match for the non-Evoker Knights, and require Evoker assistance to bring in.
My map isn't supposed to be exact, obviously. Just a really rough sketch.
Ellri said
Ahh... That sounds fairly plausible too. And it certainly makes defense of the inner city fairly easy to plan. How many gates to the inner city? How tall walls? Any overhanging battlements, moat or anything like that?By the way, roughly how large is the population of the city? How large portion in Fortress/inner city/outer city?Are there any secret tunnels leading from the fortress or inner city outside (either all the way outside or to the outer city)?We presume the inner city walls are well-maintained? Might at least some part of the fortress hail back to the days of the old kingdom? Its not unusual for fortresses to be built in the same places many times, especially if there are (for example) strong foundations remaining.What sort of terrain does the city lie in? is it all flat, or are there hills or even cliffs?


And while these are all valid questions, they are a bit much, aren't they? This is just a casual roleplay, after all.
Would this be a good image for Amaryth?
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