Avatar of WilsonTurner
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    1. WilsonTurner 12 yrs ago
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10 yrs ago
Current Spontaneously moving to a new account- OfWindAndRain.
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10 yrs ago
Born too late to explore the world; born too early to explore the galaxy.
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Bio

I'll eventually get a real bio in here.

Most Recent Posts

106
Name: Lord Bedivere of Sinews Gender: Male Age: 1537 Appearance:
Personality: A man of honor, Bedivere has undoubted twisted the chivalrous image of the gentleman into something far more wicked. At face value, he is an eloquent, charismatic figure, yet his mindless thrall think of him the same. He harbors a patronizing view towards humanity, seeing them as nothing more than animals to be fed upon as history has proven to him. Although he is a man of his word, such that he keeps well on his promises, although interoperation is of course subject to change. Likes: Bedivere enjoys painting, literature, sculpting and is a fine connoisseur of blood. Through the years he has also gained a penchant for collecting be it books for his personal library, currency or weapons from the time periods amongst other quirks such as collecting thrall. He also funds “archeological” expeditions and quests to add to his collection. Dislikes: Humans, the less cultured the increased scorn. He also dislikes wasting any blood such that he prefers to collect live specimens to be bled to death before disposing of their bodies. Finally, Bedivere holds a slight grudge against royalty. History: The stories are more than legends, and every tale is not as it seems. Bedivere was born in the late 5th century, an esteemed knight serving under a king who had ruled justly and fairly over the land. This is not where the story begins, but rather where one story ended. As in the fall of his great king, Bedivere could not bring himself to fulfill the request of his dying liege as he alone stood kneeling at side of his lord. The kingdom was crumbling, and king had requested that his blessed sword would be cast into a lake. What madness was this? To cast aside such a majestic relic which could so easily unite the kingdom once more from these foreign invaders and internal corruption was utterly beyond comprehension. Nevertheless, bound by his oath of chivalry, he fulfilled his lord’s last wish and made his way to the lake in his final quest for his fallen king, brotherhood and kingdom. And when he stood atop his boat to drop sword into the waters deepest, therein he saw the pale white hand reach out and grasped the blade to claim it before disappearing into the mist. Or so the legend goes. In truth, the hand did grasp the blade and startled him, as a pale white lady emerged from the lake, dressed in an ethereal gown before him. This was the lady of the lake, and where the story truly begins. As she grasped the sword, her beauty entrance Bedivere, who leaned towards her drawn by her airs. But this was one fatal flaw, for the lady of the lake was a daughter of the night and by the time her smile revealed her fangs, it was too late. So Bedivere awoke, unsure if it was dream or nightmare, but found himself unnatural thirst. He had become a child of the night himself, for that was the deal the king had made with the pale lady: A kingdom and life eternal for a single drink of royal blood and the promise of blood tributes for her when he had conquered all the realm. As such, this pact was now transferred and bound to Bedivere. And this is where the legend continues. Ever since his rebirth, Bedivere had changed to those who formerly knew the good sir knight. He had become a twisted man, losing color in his flesh and hair as he withdrew himself into the empty castle halls of his former fellows. No other knights were ever seen, save for him, such that they all thought he the last survivor who merely aged from the fall of the land as it decayed. In time, his disappearance and the foreboding appearance of the overgrown keep made whispers to the story. They said Bedivere was a warlock and practiced the dark arts, trained by the king’s treacherous cousin, which felled his king. They said it was not he who tossed the sword into the waters but another noble knight. They said it was he who was responsible for the death of the land evident from the ruination sprawling from the castle. And in truth, perhaps he was. This is where the legend ends. Amongst the most long-lived of the vampires, Bedivere has grown quite bored with the world. He has merely retreated to the ruins of the old castle buried beneath the centuries only to seek out prey for his hobbies and dining purposes. He keeps his halls as original as possible, never having moved any relic of the past in memory of a time when the halls were once alive with the chatter of men he called brothers. He had watched society progress through the ages. When he was active and used his dark gift, he served the countless kings and lords which lay claim to the legacy of the old king. He had engorged himself upon the blood of the Viking raiders, fought against the Norman Kings, and watched as the island wither in plague only to be unified through ages of kings and queens through blood, roses, and warfare in the rise of the Tudors. He saw Britannia expand to new and distant lands in the Far East and west, building upon itself a glorious empire. Yet, it too fell, by rebellion, revolts and revolution. It was interesting then, when just before the turn of the 20th century, he came into contact with a particular vampire, one who claimed to have sired many of their kind. This vampire lord was interested in a particular Carfax Abbey, and bringing his blood business to England not expecting there to have been another vampire noble already established himself there. And while Bedivere was powerful, the other lord’s mastery of the vampiric abilities was far superior than his own, to which he was forced to kneel and swear fealty to serve under the vampire lord and his lineage in exchange for his unlife and further training to unlock the true power of the vampire. He had traded one king for another, one brotherhood for another, one title for another. No longer was he Sir Bedivere, he was now known as Lord Bedivere, Lord Marshall of Dracula. And with his immortality Bedivere saw it all: the great war they claimed to end all wars as a struggle between the nations, only to be humored as another war broke forth in the ages of man. Foolishness and repetition was all he saw in the species he once dared belong to. He traded his humanity for enlightenment, they were prey: stupid, ignorant prey.
The Grey Dust
Several things are wrong with this CS, to be honest. One: Battle is unlikely. Any of those 'forms' aren't needed. You have on form- what you looked like when you were turned. After that, the only other form you have is the vampire bat. Two: Being over a thousand years old isn't possible. Dracula was the first vampire, and he was born in 1431-1476. The oldest vampire that ever lived, the FIRST vampire, was only, oh, just above 500 years old, give or take a couple decades. Saying you were over 1500 years old means that you were there when Rome fell, or just after it. Knights didn't exist, nor did Kings, not really. It was all Roman and all that, and the afterwards. At most, you could probably be 400 or so. Everything else is fine, in my opinion, but Dracula was the first vampire. The OP says it- these are the original vampires of legend. Dracula being the first.
97!
> Antimatter sublight missiles Any type of antimatter weapons for a "weak" navy is pretty powerful, hell its powerful for a strong navy. Nor were they mentioned in your app. Oh and any ground units with antimatter or smaller then a frigate better be damn rare.
duck55223
You forget that both you and I happen to have ships that carry giant swarms of antimatter missiles. If we were going with full scientific realism, then one of your missile frigates could destroy a planet's crust.
Keyguyperson
Since when are we full scientific? MWG has had MAGICAL PONIES MAN MAGICAL FLYING SPACE UNICORNS And I've just been reading books by this one guy, and every one of them have antimatter missiles as one of the primary weapons. Got me hooked, bro
like what the crap, you don't know GIR?
7/10 +3 for that awesome bored face +7 for that awesome hair -3 for that disgusting hair color *gives pig to Magbum and then takes it back bfore he can do ANYTIN*
97 muahaha
Yea let's go with 94
> Antimatter sublight missiles Any type of antimatter weapons for a "weak" navy is pretty powerful, hell its powerful for a strong navy. Nor were they mentioned in your app. Oh and any ground units with antimatter or smaller then a frigate better be damn rare.
duck55223
A weak navy that any other people can blow up. Much less armor, much less armaments. And it has been obvious that the Draconians use antimatter weaponry- go read Finnegan's Tradehouse. It's a little obvious from the cargoship blowing up and tearing a hole in the Fairy Path. If you wanted to object, you might have wanted to do so after it'd been integrated into the roleplay. Sorry that I hadn't mentioned it, though, truly. Antimatter sublight missiles are expensive- they can only be produced in the coreworlds, and the Forerunners use them as brownie points or trade items with Draconian warlords- the richer the Warlord, with more influence and system powers, the more he can trade with the Forerunners to get antimatter missiles. The cargoships have them, and the droneships have them- the droneships are easy enough to kill that a single swipe from someone else's lasers would destroy their shield, a second, the ship itself. And droneships use their drones as shields or weapons- when they're attacking you with drones, they won't fire sublight missiles. Likewise, they only have so many, and pretty much everyone's fleets number more than a Draconian fleet for a simple reason- they are not trying to kill each other. The primary use of such large amounts of antimatter missiles on cargoships is for planetary defense. When they touch down, they're used as ICBMs if needed, but primarily to be launched as conventional warheads into space, where they then activate sublight once they're out of the atmosphere, and blow an enemy target up. The only reason why a Draconian ship can take so many antimatter missiles is because they're partially engineered to counter them. Another ship from a different alien race may not be as efficient in stopping antimatter missiles, but would find that they would last longer anyways because of better shields/armor. Or, if one specialized in FTL communications, sensors, and point-defense, they would be able to remove most of the threat entirely. A cargoship lands -> it turns into the capital of that world. All the antimatter missiles on-board are distributed across the planet, meaning that most places would only have two or three missiles in a fully developed world. If this is still unsatisfactory, I can make them even rarer- only used by Forerunners, for example- or have them as only concept and experimental for the Draconians. I'd replace them with sublight nuclear missiles instead- well within the technological range of warring savages.
1/10 +10 for that guy -9 for MLP hair
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