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    1. Yog Sothoth 12 yrs ago

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Xaxl said
If you want to purposefully make your faction assholes, I can't stop you.


i would like it if you stop name calling my faction, and before you make the excuse of telling it how it is, there is still a better way of saying it.
Xaxl said
That's all well and good, but if you're setting your faction up as a bunch of assholes nobody is going to want to collaborate with you enough to let you use them.


I am waiting to see what happens when the OOC is complete, and i am trying to be different,
Xaxl said
Nobody has to stay in their own little bubble! Nobody said that! What I been saying is that a massive underground crime network isn't feasible because we aren't interconnected! We are all planning to contact other civs and interact and have characters that go on adventures with each other, though!I will reiterate that the GM has stated we will cover a small section of the galactic south consisting of no more than 10,000 stars. As far as I know, there are zero plans for NPCs. This will be a player-driven RP.Nobody cares how many big numbers you throw down on your sheet. What we care about is writing an interesting, engaging, and fun story between each other. Playing a big badass warmonger that exists solely to piss other people off is not going to make your popular, especially when it flies in the face of all logic.


i actually have a character in mind which i hope will offer some comedic fun to my faction.
Xaxl said
Like lookRedspace has a shitload of pirates in its territory, and they survive just fine, because they're all independent and don't have a central organization that can be targeted. But by making a "pirate empire" that spans multiple civilizations, you are setting yourself up as a massive target.If you really want to be pirates, scale them down and pick a player to cooperate with so that you can exist within their space.


first of all i haven't even picked where i will be on the galaxy map so for all you know i could be at the complete other end of the galaxy away from you, so you just have to wait until the OOC is up before we know if i am even within good traveling distance of your faction.
Alfhedil said
Pretty much this, and the larger your faction is, the easier it will be for a larger and more powerful nation/conclave of nations to find and destroy you.


you seem to think my faction is weak, trust me when i say it's not, just wait and see when i finish my faction sheet.
Xaxl said
And by invading/pillaging other factions with an organized military force you are inviting yourself to be completely wiped out as an aggressively xenophobic warmonger.


not exactly xenophobic since my faction has no problems with members of other civilizations joining their crews, but yes there is a big risk and i am taking it because i want to have fun rather than just be my own little bubble which is boring in my opinion. also there will probably NPC factions since none of our factions will take up the entire galaxy so most of my pillaging and plundering will be done against NPCs for the start of the rp.
Xaxl said
You're inventing reasons where they aren't there.Our nations are insular communities because they are designed as self-contained units which can be plonked down like bubbles anywhere on the map. There are vast physical and bureaucratic distances separating everyone. If we'd designed our factions for a setting more like Star Wars, where everyone has assimilated more or less evenly, then you'd have an argument. But our species are concentrated in specific bubbles and regardless of outlook that precludes close cultural association; military and economic support is still perfectly feasible, but you're not going to be able to send an Alkay spy into Graal space.


no need, i would rather just pillage and plunder, or trade if there is a large profit to be had.
TheSovereignGrave said
Why? Just because people aren't moving between the nations doesn't mean they can't work together closely.


still the reluctance to share culture hints that the factions have some form of xenophobia and that usually doesn't turn out good when it comes to alliances. regardless, my faction will still be pillaging and plundering planets. hell they don't mind people from other civilizations joining their crews because it means a little more freedom for those poor souls who have to live in those uptight civilizations with their self-righteous morality, my faction believes in taking what you want, when you want.
Xaxl said
Insular societies =/= no alliances.What we are saying is that species and cultural contamination is not likely to be strong enough in this setting to warrant a collective criminal underground. Political and military alliances are in no way held back by the same factors, though.


I would imagine that to be a shaky alliance since there's no cultural mixing or proper bonding of cultures
TheSovereignGrave said
Well an 'empire' is generally only used when something is large. So it's natural to assume that an empire of raiders and pirates would mean of raiders and pirates.


They will be large but I want to look at a list of faction sizes before I determine how large

Alfhedil said
Yeah, pretty much this.Piracy is what smaller groups do. What a group as large as yours is doing is warmongering.That's why we are suggesting that you trim it down by at least six or so digits.


Piracy does not have to be in small groups, it is just a form of crime and I'm not denying that I am a warmonger, I love the idea of being a force of destruction and crime.
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