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Having a lot of allies was a gift and a curse, but there was little that Zeldrin could do while waiting for an opening to be made for him to get through. It didn't take long as they were being urged to move inward, so several attacked and did just that. Pointing toward the action, Zeldrin looked at the rats behind him. "Let's go, boys. Into the fissure we go," he called out while ordering his summons forward into the fray.

With the orders given, Zeldrin will also proceed into the fissure after the others had moved in to force the creatures back through.

Actions:
1. Repscallion follows the charging allies into the fissure.
2. Command the pair of rats to follow him.
3. Zeldrin moves forward into the fissure.


Facepalming for a moment, Zeldrin wasn't sure what the best action to take was, but he didn't think apologizing now was the most appropriate thing to do. He'd just have to avoid summoning Bingbong for the moment while there wasn't a clear path toward something that needed bonking. It also wasn't likely that he would be able to get to the front lines without , so he looked at his animal summons. It was hard to send toward what was likely certain doom for them, but there wasn't another choice. "Help hold the line, Repscallion. And watch the others' backs."

He'd bring the two rats in after letting them rest for a moment, so the lizard moved forward and began hitting the claws of the creatures that were climbing up with its tail and claws to try and knock them back in the hole.

Zeldrin would then move forward so that he would be able to be a more active participant in the fight.

Actions:
1 & 2. Repscallion move forward and attacks any creatures that he can to send them back into the hole
3. Zeldrin moves forward.
Seeing the result of the attack, Zeldrin was worried that they wouldn’t last in another round unless it was a more opportunistic assault. “Ratigan, Whiskers, back to me,” he called out while he surveyed the area for something to target while his rats rested. Someone called out helping the one who had rushed in, but he didn't think it was wise to focus all of their attention in that direction. He also didn't think his next move would help in clearing them out.

Since these things followed movement, Zeldrin assumed that someone would come after his rats that were retreating anyway, so he touched the earth floor and brought forth Bingbong. "Time to get their attention, my friend." Bingbong gave a nod before rolling forward to slam into any creature that maybe following the route the rats had taken. Even if it didn't hit anything, it was something else for the creatures to track during the battle.

Actions:
1 & 2?: Recall the rats to him.
3: Bingbong Ball Bash: Magic C (E), Magic Range (F), Earth Affinity (F) - summons a stone Armadillo named Bingbong that rush forward and slams into a target before disappearing. - E - (1) Cooldown

Sense movement? Well, that was a very important piece of information if one wanted to avoid being targeted, but before he could ask a follow-up about how little movement these things could pick up the arrival of his new friends as well as the arrival of several of someone’s friends. It was a little inspiring to see someone bring forth so many, but his focus returned to the ones that were his.

“Alright. You’ll be Ratigan, you’ll be Whiskers and you’ll be Repscallion,” the little summoner said to the two rats and the lizard. It was important to make sure that they knew that he was talking to them when giving orders, and everything deserved a name of their own.

Although, he wasn’t sure how long his beasts would last against the things coming at them, so it was probably best to just have the pair of rats go in first on one thing at a time and hope that they survived the fight. It was sort of a fact finding mission to see how the creatures fought.

"Alright Ratigan and Whiskers. Go and just take one of them on near the far end of the group. One of you leap on its back to get it to rear back its head from the impact, and the other go for the throat when its neck is exposed," Zeldrin commanded to the pair.

For now, Repscallion would just remain close to him just in case he needed to send him elsewhere in the fray.

Actions:
'You go high, I'll go low': The pair of rats tag team attack a creature to try and take one down. One leaps on the back, and the other lunges for the throat.
Character Name: Zeldrin Marfex
Titles: Fae, Kender, Small

Points At Start: 105 + 7 (from Small)
Points Spent: 175
Points Earned: 63
Strength: F
Precision: F
Intelligence: B
Vitality: E
Speed: F

Skills:
Magic C
Magic (Targets) F
Magic (AoE) F
Magic (Range) F
Element Affinity (Earth) F
Summon Creature F
Resilient F

Abilities:
Mana Blast: Magic E - force mana outward in a sudden rush to attack or intercept attacks - E - 1 post cooldown

Summon Random (Flux): Magic E (F), Spell Duration (F), Summon F - summon a random creature if available within 30ft of you for up to an hour to be under your command. Work with narrator on what if anything appears - E(F) - (0) cooldown

Double Summon Random (Flux): Magic C (F), Spell Duration (F), Summon F, Magic (Targets) F - summon a pair of random creatures if available within 30ft of you for up to an hour to be under your command. Work with narrator on what if anything appears - C(F) - (1) cooldown

Bingbong Ball Bash: Magic C (E), Magic Range (F), Earth Affinity (F) - summons a stone Armadillo named Bingbong that rush forward and slams into a target before disappearing. - E - (1) Cooldown

Equipment:
Catalyst E
Assets:
OOC: Not sure if there will be beasts to summon in the warehouse, so I figured I'd preemptively try to dual summon some things before going there. Totally fine if there isn't anything available.

A psychic summons while meditating? Sorting himself out quickly, Zeldrin assumed that he would need to call the aid of something quickly and make his way there since he wasn't sure that there would be anything nearby. [Double Summon Random (Flux)] Accepting whatever aid came his way, he arrived to learn all of the things that he needed to.

"When you say creatures, do you have a better description that we can go on? I'm reliant on other things fighting for me, and this is a pretty isolated area if you know what I mean." His words weren't filled with fear that one should have, but more of a genuine curiosity about what they were about to do. At least one person came with an entourage, which was something that he would have to work on at some point.

Although, the group was talking in a weird way in his opinion, but they brought up a good point. "I think if they get by us then any plan that is in place will not be our concern as we'll have been eliminated prior to that," pointed out the kender while sizing up the room. There was plenty of stone, so at least he had that to work with when calling upon his newest friend.

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