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    1. Zendrelax 11 yrs ago

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Name:
Cewri “The Mountain” Iorwerth

Age:
34

Gender:
Male

Race/People:
Half-Giant, which is (as one would imagine) a half-breed. Specifically, of a full-blooded Giant and a Human.

Appearance:
The most immediately noticeable thing about Cewri is his size. Being Half-Giant, he towers over most anyone he meets at an imposing seven-and-a-quarter feet. His skin is the peach that one might expect from humans from some parts of the world, but his eyes are the color of burning embers. Unclothed, he is covered in scars both large and small, both pale and grotesque which might have been cleared away with magic were it possible to do so (read on to see the reason why it is not). His wardrobe is either simple garb or his armor, always overlaid with a faded green traveling cloak. Atop his head is his short, dark hair, almost always concealed by a hood or a helmet.

Traits:
Skills
-An innate resistance to magic.
-Training in the use of a broadsword.
-Years of experience in using his size to his advantage in a fight.
-Fluency in Giant, and passable skill in most major languages.
-Cartography and Geography

Flaws
-His resistance to magic makes it all but impossible for him to receive magical healing or other aid.
-An inability to use, or even learn to use magic.
-Because of his size and bulk, his agility is sorely lacking.

Personality
When he isn’t entrenched in a thoughtful silence, Cewri is a warm person, universally. While he would not name someone a “friend” quickly, that is borne more from valuing the term highly than it is from excessive caution. His deep, bellowing laughter is frequent, and can be heard from clear across a dwarven feasting hall. Since final fight with the Necromancer, he has been given to occasional bouts of deep melancholy.

Background:
Cewri’s tale begins with the Giants of old. Once, their grand cities and fortresses covered much of what, to them, was the known world. Exactly what led to their downfall—be it a cataclysm, a great war, or simple decline—is unknown to the broader population, but their ruins are scattered about the landscape. Those Giants who do still exist do not even approach the grandeur of their lost civilization. While even they have lost much of the knowledge they once had, they remember their fierce gods, their martial practice, and how their glory came to an end. They live far away from most other civilizations, usually in clusters of villages spread out over remote landscapes.

The Giants’ reclusive nature, however, does not prevent contact with the wider world—as Cewri’s mere existence shows. His conception was one of pure lust, a peasant woman and the exciting, gargantuan stranger she met on the edge of the fields one day. They never met again after that, never knew each other’s names, and probably didn’t even know they could conceive a child together. But they did. The pregnancy was ordinary for a human, so no one actually believed her stories about Cewri’s father, and he was the size of an ordinary infant when he was born. As he grew older, however, the truth revealed itself.

The farm on which he lived was in no way out of the ordinary, asides from its relative prosperity, and was considered part of a nameless village—much like any other. Other farmers would congregate their on market days, and numerous tradespeople made their home there. It was nestled along one of the main roads passing through Carnelia, a human kingdom of some prestige towards the north of what was considered human territory.

The most immediate occurrence happened when he, adventurous-but-fragile toddler that he was, broke an arm. The farm was prosperous enough, so they called on a nearby mage to heal him. When he tried, though, he met with a significant amount of resistance. As it turned out, Half-Giants are naturally resistant to magic, in all of its forms, a trait derived from full-blooded Giant’s near total immunity—though this does have its work-arounds for those so inclined (as an example, while almost no mage could use their magic to set a Giant on fire, they can still catch flame from foliage underfoot that has been set alight by magical means). This, on its own, revealed nothing, because an innate resistance to magic—while uncommon amongst humans—was the sort of thing one would hear about from time to time, in stories passed along by travelers coming through town. With significantly more effort than initially thought necessary, Cewri’s arm was healed. That mage made sure to charge extra to heal him from then on.

As the years passed by, Cewri’s heritage revealed itself in his physical changes. He built up far more muscle mass than the other village children, and he surpassed even those several years older than him in height. By the time he turned fifteen, he was the size of a fully-grown human, and could eat twice as much. This lent far more credence to his mother’s story, but that in turn revealed him to bastard-born. One would expect people to start turning their noses up at him, but he was capable of greater physical feats than anyone else to have ever come to the village in living memory, and he had known everyone there for years, so they ignored that fact. Well, his mother’s husband was upset, but that was not directed toward Cewri, since he had the most to gain from the Hal-Giant’s strength. And since Cewri adored his mother, his great capacity to render both aid and harm protected her as well.

Then the village was attacked. All told, the bandits were not particularly competent, not helped by the seven-foot-and-change Cewri’s mere presence sapping their morale, and their raid was a resounding failure. It did manage, however, to tot take the lives of some villagers, including the husband of Cewri’s mother. With his death, ownership of the farm passed to Cewri’s elder half-brother, who had never like the half-breed. In his jealousy of Cewri’s strength and long-nurtured spite, the now-farmer cast Cewri from his land. Cewri would later learn that his mother died shortly after. Her demise was assigned to the grief of losing both her husband and one of her children, but one knowledgeable in such matters would doubtless say differently.

So Cewri began to wonder. He was the only person to believe his mother’s stories about his father, and the Giants had fascinated him since childhood. Despite grieving over the loss of his old life, he decided not to be consumed by self-pity, and instead set out to learn about his ancestry. The open road was a harsher place than Cewri had imagined, but he made do. His world changed when he met a man from far to the south named Athklotep. As it turned out, Athklotep was a wandering scholar, and specialized in the Ancient Giants. He took Cewri under his metaphorical wing, and toured the young Half-Giant around the out-of-the-way ruins of fortresses, temples, and crypts to large to have been built by anyone but the Giants, taught Cewri to read the Giants’ language, and showed him all sorts of ancient wonders. Travel was harsh, of course, and so Athklotep taught Cewri how to fight. Cewri being so taken with the Giant half of his heritage, Athklotep commissioned a weapon for which the Giants are known: a two-handed blade longer than any man I tall, the pommel and cross guard engraved with swirling patterns in the style found in the old ruins.

Of course, all good things must come to an end. While exploring an ancient tomb, recently discovered and already renowned for how well-preserved the bodies there were, the Necromancer’s spells raised the long-slumbering Giants, their forms still wreathed in flesh from their embalming. Athklotep fought them off, commanding Cewri make his escape. He did so, and with a roar, Athklotep plunged into the risen hoard, where he died.

On the trail of the Necromancer’s misdeeds, a party of heroes had—by a stroke of pure luck—found themselves in the village that Cewri had fled to. He told them of the risen Giants, and all agreed that it could be the work of none other than the Necromancer itself. Cewri agreed to lead the heroes to the crypt, and there they made a horrifying discovery: the risen Giants retained the near-immunity to magic they had in life. If it had not already been clear, the immense power that it would have taken to bind the Giants to his will proved to everyone just how powerful the Necromancer truly was. The adventurers cut their way through the undead, the mages discovering along the way discovering some ways they could work around the Giants’ resilience. In the deepest part of the crypt, they fund something that shook Cewri to his core—ringed by Giants stood Athklotep, the rot of death having not even set in yet. He did not speak—could not speak—but it was clear that the Necromancer had raised the scholar as well. And so the battle began, and while his new companions fought the Giants around them, Cewri found himself locked in combat with his former mentor. The scholar’s speed and skill had been notable even in life, but something about the Necromancer’s magic had amplified his abilities, making him that much more dangerous. Covered in wounds from the fight, Cewri found an opening, and with a cry of mixed grief, rage, and triumph, he brought his sword down on a chink in his mentor’s armor between the shoulder and neck. The armor shattered, and the sword cut halfway down Athklotep’s chest. Cewri would swear from that day on that just before Athklotep’s body grew limp, a small smile graced his mentor’s lips.

Ultimately, the fight was won. The following day, they made several sweeps of to crypt, to make sure no more undead remained. They found not a single corpse—risen or unrisen. Behind a hidden door, though, they found an ancient set of armor. It was clearly designed for a small Giant—or perhaps an important Giant’s half-breed child. Whichever, it fit Cewri perfectly. It had been inscribed with runes designed to improve its ability to protect its wearer, but the magic within had long since faded to protect against nothing more than rust. The more academically inclined of the group, Cewri included, were shocked—the Giants’ immense resistance to magic, as it was understood, should have made it impossible to use magic as well. Cewri claimed the armor, and made time to cremate Akthlotep’s body—cremation used to prevent the Necromancer from taking their loved ones from their tombs. Once all was done, it was not even a question whether Cewri would join the heroes, his skills were known, and his thirst for revenge was obvious.

So they fought on. Cewri’s resistance to magic, while nothing compared to a full-blooded Giant’s, tripped up many of the Necromancer’s few living servants, and his size and strength were a benefit in almost every fight. Then the fight with the Necromancer came. His resistance to magic served him well against the vile creature as well, but the Necromancer’s power was not to be underestimated. With the vilest of mages slain, the time had come for both immense joy, and the time to finally grieve. Cewri was made to wait a week longer, as he fell into a deep sleep. The Necromancer’s magic was able to seep into him during the fight, and the same forces that helped him resist its harmful effects kept it there and doomed any attempts to forcefully dislodge it to failure. His sleep was haunted by terrible nightmares for years, but none worse than that week. He has never spoken in detail of what he saw, and never shall say more than thus: “I was taken to the realm of the dead, where I saw such things that made me weep and shriek like I was a babe again.” When he woke, his companions were overjoyed—having feared that, even though the war was over, they might lose another friend to the Necromancer.

Having sworn an oath to remember the dead, Cewri set off to find living Giants. He did not believe that he would find his father, and was convinced after his “Week of Nightmares” that his blood-father was dead. So he wandered for several fruitless years, questing for his elusive half-kin. To keep track of whence he had and hadn’t been, he purchased many maops, and even made several of his own, charting lands hitherto unexplored by known civilizations. Eventually, as he neared his third decade of life, he saw a gargantuan shadow fall from behind him. He spun around, and for the first time since the crypt he was dwarfed by another being. But this was no risen corpse, this was a true Giant, eight feet in height, and rippling with muscle. Her—and this was a female Giant, which would be clear to anyone who saw her—skin was like polished granite, and her eyes like fire. They stood there in silence, both prepared for a fight, but Cewri was, for the first time in years, truly giddy. He spoke aloud in common, and she replied in a rough, guttural language that could only have been Giant. Cewri took a stick up from the ground, and called upon his memory of what Athklotep had taught him to write in the Giant’s tongue. The Giantess was surprised, and wrote back.

He told her a summarized version of his quest, and she agreed to take him to her home. It was a village, surprisingly similar to the one that Cewri had grown up in. There was a much less pronounced high differential between male and female Giants than in the smaller races, and the women were just as bulky as the men. At first they were wary of him, but over several days they grew to trust him—or at least, trust that he was honest about his seeking them was no more than a quest for knowledge. He was disappointed to learn that much of the ancient lore of Giant-kind had been lost to time, but much more remained than could be gleaned from the ruins. First and foremost, they taught him to speak Giant, which he took learned quickly. They taught him of their gods, to which Cewri has found himself now devoted to. And he learned that the magic of the Giants of yore was done by calling on spirits and having them imbue objects with power—but the ceremonies behind this, like so much else, have been lost.

His quest completed, he took a new mission upon himself: find all the villages of Giants that still exist. He knew that they preferred their isolation, which stemmed from blaming the smaller races for their decline. Indeed, to hear them tell it, they had been scattered to the wind by the invading armies of multiple lands, some of which actually still existed. Nevertheless, he had to know what the different Giants knew, to piece together as much as he could. By this time, the Necromancer’s magic had faded, taking Cewri’s Nightmares with it. Life was undeniably good for Cewri Iorwerth,

Then, as he journeyed to remember those who died fighting the Necromancer, the Nightmares returned.

Items:
-A Broadsword longer than a human is tall, regularly cleaned and sharpened.
-An ancient set of armor engraved with swirling runes that, as of the present, protect against only rust.
-A faded green traveling cloak.

Miscellaneous:
Nothing in particular.
Say, is this the type of fantasy/medieval game where everyone's shorter than they should be from rampant malnutrition amongst the peasantry, like in real life? I'm going for a tall character, but I don't want to make it too ridiculous.
Good to hear from the front of that mountain, @Chenzor but what is your ruling on my post during Turn 4 (Page 3, third from the bottom)? It isn't a pressing matter, but I would like to know if it was a rousing success or a spectacular flop.
I am most certainly interested. My preference would be playing as a Giant, but I can be flexible if that wouldn't work.
Consider my interest piqued. I would assume that we shouldn't let our secret identities slip, even in the narration of our IC posts, yes? That would make the most sense to me.

And if enough people join, I would personally love to bring in the extra roles.
The morning sunlight was streaming down through the canopy. As Griffith moved to sit up, the leaves rustled beneath him and scratched at his exposed skin. His perfectly clear, untarnished skin. The same can certainly not be said for his clothes—his shirt was littered with specks of spilled blood. As he became vertical, he felt the tent spike fall to his lap. Damn lucky it wasn’t pointing down. Whatever was going on, if he hadn’t bled to death, then the others were probably alright. Wherever the fuck they are “Mae angen diod i mi.” Slipping into Welsh, he began muttering all sorts of profanity under his breath. Given his personality, most of his friends would be surprised at his vocabulary—if they could understand it.

Eventually, he wandered his way back to camp—the voice of a fairly loud woman checking things out. At least there’s someone in this forest with some sense. Possibly. When he emerged from the tree line, he realized that he recognized her—even if he couldn’t quite grasp her name. He’d met her once or twice, but if she remembered his name, it was probably from his insistence to pronounce it the proper, if only subtly different, Welsh way. He doubted she would even then. How in the hell did she get so–oh, she’s on a horse. Is that Cassandra and Krista? Indeed it was. “Bore da chi.” ‘Good morning everyone.’ Shit. Should probably leave out the little touches while that other girl is around. ‘Little Touches’ being what Griffith called the bits of Welsh that he still slipped into everyday conversation. His friends would understand it, or at least recognize it, from exposure. This new girl would not, at least not right away. On that topic, I probably shouldn’t say anything about the wolf either. At least, not until its clear just what the hell happened. “Morning. How are you all holding up?” It would probably sound strange coming from someone stepping out of the tree line, while speaking in tongues no less, but hopefully Krista and Cassandra would get that he was talking about the wolf attack. Assuming it went after them too—but they weren’t in the camp when I went looking, so that would make the most sense.
The Mysteries of Y Mynydd Niwlog consume the imagination of everyone, but it seems that it is not a curse—at least not entirely. Mysterious mountain or no, there is work to be done. We can only assume that winter will come to this land, and we cannot afford to be caught unawares when it does. We need to begin storing food for when it cannot be grown, and when the animals have hidden away to sleep out the colder months. As we are on an island, a potential source of food is all around us. I have ordered that nets be made and cast—the Cewri shall taste the fruit of the sea. Nets shall be woven from the plants that surround us—I have heard tell of a few willows on the far side of the island which would be ideal, but if that proves untrue than longer grasses will suffice. If fishing from the shore is not successful, as some fear, we can build small boats from some of what wood is to be found here—which we would have to do anyways, eventually.

Of course, fish are not known for their ability to stay edible, nor is any other kind of meat. It is remembered that the Cewri from before the Great Hubris would fill large basins with seawater, and leave to dry to form salt, with which they preserved and seasoned their food. We cannot operate on the same scale, but being able to store meat for the winter can only help in our survival. Holes shall be dug, and they shall be filled.

The Sea-Lord be praised, we will be ready for whatever else may come our way.


We were all surprised to discover the weakness brought on by the mountain, and are puzzled by the mist. Many of us suspect that, because of the shortness of breath, and the association with the mountain peak, this mountain is sacred to Pwyll, the Frozen Lord. There have been some mutterings of ill omen, proximity to a place marked by the god of the dead is not what one would expect of a new beginning. But they were quickly silenced, for it was in Pwyll’s Frozen Tombs that our forebears sheltered from and appeased the Sky-Lord’s wrath. Besides, it is all merely supposition so far. We know nothing of the nature of the heavy breathing and the mist; they may not even be related.

And yet, I cannot shake the thought that understanding the mysteries of Y Mynydd Niwlog—The Misty Mountain. If there is any discernable pattern that can be found in the mist, it must be discovered. For the most part, observation can be done by any of us, but there is the possibility that it is magical in nature. This poses a problem, however, in that the only ones amongst us with extensive enough magical knowledge to discern anything are the Elders, whose bodies are not as strong as they once were. Their experience and knowledge, particularly of magic, is too valuable to risk.

As such, I have devised the following plan. Every week at high noon, a one of two parties will depart for the mountain and make detailed observations about the mists of Y Mynydd Niwlog. Over the following two weeks, those who observed the mist will be monitored by the Elders to determine any lasting effects Y Mynydd Niwlog ma have. The two parties shall alternate weeks. If it is not determined to be non-magical in nature, the next phase shall commence. As it is too dangerous to risk the Elders, they shall select apprentices from amongst the hale and hearty—perhaps even those who have not quite reached adulthood yet—to whom they will pass on their knowledge. The apprentices will be relieved of other duties, but will be required to devote themselves fully to the pursuit of magic. The apprenticeships will commence whatever the state of Y Mynydd Niwlog. If a magical investigation of the mountain is deemed necessary, then once the Elders believe their apprentices to be ready, the two-party system of investigation shall be resumed, and the apprentices shall accompany them to determine any possible magic within the mountain and the mist.

I pray to the Great Lords that this is not a curse or blight, else I don’t know what we could do, besides avoid the mountain.


We must plan for the future. Naturally we will need to maintain the stability of our food supply, and some of the elders know have an incantation, drafted by the priests of Llyr in Mae’r Boddedig Deyrnas, to call fish forth from the sea that saw some use during more difficult stretches of our long journey. Should something drastically alter the state of our food supply, they could certainly teach it to those more physically able to gather fish. Realistically, this is going to happen, but we have other things we need to focus on unless the situation becomes dire. No, for now we have other work that needs doing.

We need to know what is on this island. It has already been named—Y Obaith Terfynol, the same name as the village—but what has filtered in through the hunters is not enough. We are sending out teams, armed for their own security, to see what we have to work with here. There is the animals life, we know of the ample game, and of the bears, but also what native plants there are. We need to know what caves there are in the mountains, and whatever veins of ore might lie therein. Most importantly, perhaps, we need to know if there are any other thinking creatures on this island, or that can be seen from the shore.


Griffiths werewolf attack collab.




As he was packing himself in for the night, Griffith was struck by how quiet it was. Night had come, but a group of teenagers in the middle of the wilderness isn't exactly condusive to silence.

Then he heard the wolf howl.

Could they... No, that's ridiculous.. Then he heard the wolf howl again, much closer to camp. Fuck. Would any of them actually have wandered off in the middle of a forest at night? And then he remembered that they had bust out the alcohol. They would if they were drunk enough. Knowing that, on his own, he didn't stand a chance against a wolf, he dug around in his pack for something with which he might defend himself. He was beginning to kick himself for not bringing a gun, or even his sword. No good weapons in sight. Fuck.. He found an spare tent spike in his bag. This will have to do. He unzipped his tent and stepped out into the night.

As Griffith left the camp the wolf was not that far from the camp itself it silently stalked behind some trees sticking low to the ground as low as it could go. It quietly followed behind Griffith as its prey got further and further away from the camp the wolf started to let out a very low growl once more as it finally came out of the bushes in front of Griffith baring its teeth at him and suddenly started barking at him.

When the wolf emerged from the undergrowth, Griffith froze. Dear god, there it is. It's massive. Fuck. Fuck. Fuck. Why is it so big? How is it so big? He toyed with the tent spike in his grip. It's barking. Why is it barking? Is it calling for its pack? No way I'm running from this thing. He took up a more balanced posture as his breathing grew heavy. One chance. I've got one chance or I'm a dead man.. He held his arms out in front of him. His heart was thundering in his chest. If this thing doesn't jump at me soon my chest is going to burst.

The wolf started to notice Griffith was now starting to take a more balanced stance, it slowly started to stalk around its prey searching for the right opening to strike. It growled once more and snarled once more, before it finally lundged forward aiming right for the hand that was holding the tent spike. Using its massive weight it easily tackled Griffith to the ground pinning him to the ground.

The force of hitting the ground knocked the air from his lungs. The tent spike hadn't been knocked from his hand as he had feared it would be, but being pinned between his chest and that of the massive beast had rendered it useless. I'm dead. I'm a dead man. I can't bring it down like this, and even if I could get the spike free I wouldn't be able to do anything in time. And then the others.... His face contorted into a mask of rage. This piece if shit wants to go after my friends?!. If he couldn't kill it, he could still do some serious harm. He balled his free hand into a fist, and slammed it into the wolf's leg.

The wolf started gnawing on Griffiths arm while still growling at him and started thrashing its head against Griffith arm, and then it howled in pain when Griffith slammed his first into its leg and lessend its grip on its preys arm before finally letting go of him. The wolf growled once more at him before limping back off into the woods.

Damn. Goddamn. It got away. Limp or no there's no way its gonna... The camp... Everyone... His gaze grew dark as the blood seeped from his wounds. And he slipped into unconsciousness.
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