We are just some old fashion cowboys sir.



Tin Soldiers: The Fixer's Waltz

TLDR:

  • A sci-fi thriller set against the backdrop of an age old galactic war between the Consolidated Earth Union and the Allied Galactic States.
  • Characters will be agents know as Fixers, basically spies for hire that retrieve classified intel, perform acts of sabotage and kidnap/assassinate officials for the highest bidder.
  • 3-5 Players
  • Think the Daniel Craig version of James Bond mixed with the video game series Syndicate.

In Character Information:

The Year is 3711. The advances of human society has plunged us into the settlement of the stars. The Consolidated Earth Union have lead humanity into an era of unprecedented technological development. FTL travel was only the tip of the iceberg backed by intelligent AI, human augmentation able to allow the crippled to become supermen and the blind to see further than any normal man. They all backed a massive new age of exploration by the first colony ships sent out all those years ago in the late 21st century. These first ships acted as the seed the germinated into the great plant that stretched its roots all across the galaxy hungrily eating up planets and planting their mark upon them. Starships the sizes of moons, floating colonies and lush verdant utopias created on cold dead moons without any chances of life. This brand new galaxy was not as dead as some may have thought and was filled with life on planets such as ours and others vastly alien new fauna and flora opening up entire new studies and redefining the classical sciences with their foundings and the ruins found on some of these planets suggest that their was those that came before and yet there was no signs of intelligent life as if all of humanity was alone in its own little sandbox called the Milky Way Galaxy. We were the Apex predator, we were the top dogs it seemed the ones left to make our mark as we saw fit.

Yet left to our own devices it seemed that conflict was inevitable. The CEU was founded in war, war between the Saturnian colonies and Earth known simply as the Sol War. It was this time when the rebels with their experimental technologies attacked Earth and forced its peoples and nations to unify to protect themselves and to restore order in their system. That was in the year 2123 in the one thousand five hundred and eighty eight years that followed not much had really changed except on the scope of scale. They were not just talking about angry rebels on the moons of Saturn in one contained system, they were talking about entire span of the outer colonies thousands of light years wide and filled with enough people to fill up the entire Sol System hundreds of times over. Citizens angry with the CEU which seemed only concerned with the affairs of government security meaning only those within the inner colonies. These angry citizens began to make appeals, when the appeals did not work they began to protest, when the CEU dismissed these protests they began to riot, and when the CEU cracked down to give a sense of peace a security to those trying to live their lives in the outer colonies it became war.

The first known insurgent action against the CEU was in the year 3626 on the small aquatic farming colony of Miodon IV, a gentleman by the name of Charles Liztkvek opened fire with a military grade assault rifle upon the CEU rally post in the area designed to regulate the smooth process of Communications Nodes that allow for quick interstellar communications between the citizens with the CEU. Charles Liztkvek killed two civilians, one security personnel and four CEU communications officers before he was killed by security officers. When his apartment was later raided they found many pamphlets of insurrectionist propaganda for the group known as Humanity's Axe. Humanity's Axe was not the only group of such to form in these times and in the thirty five years following the attack these attacks became more and more frequent. These attacks only served to worsen CEU relations with the outer colonies as the CEU pushed them into what would effectively become an entire military justractied sector as the entire area was put under military control by order of the Department of Colonial Affairs and Relations. Communication Node traffic was restricted as citizens could only view pre approved government sites, calls were monitored and increased raids by CEU Military Police marked the period as the end of any normal relations with the outer colonies. Neither side had the strict moral advantage and so they could not win the battle by public opinion but instead it became a long war of attrition as insurrectionist forces attacked primarily from the shadows as Military Police stormed hideouts and took entire cells with brutal efficiency. Though some would later wish for a return to this period of almost peace compared to what would come in the following years.

It all came to a head in the year 3661. In early January following the Earth Standard Calendar things began to heat up rapidly after several months of limited insurrectionist activity in the outer rim. What was originally thought as a simple dwindling of resolve was actually the backdrop for a series of very important delegations and meetings between the various insurrectionist cells in the outer colonies and among other influential Anti-CEU players. Following a massive leak of military information on the exact suppressive techniques used by the CEU to battle the insurrectionists and that they were secretly using upon their own people a significant portion of the outer and middle colonies declared a state of rebellion from the CEU and the formation of what they called the Allied Galactic States or AGS for short. The AGS was a new parliamentary republic formed in defiance to the old galactic senate and CEU policy makers. Immediate action was taken place as soon after as AGS spies destroyed the Earth Union's Main Military Base on Mars with a controlled nuclear detonation. This was no longer an insurgency, it was a full blown civil war.

It has been almost fifty years since Declaration Day as it has been called by the media. The Consolidated Earth Union is fighting a battle to retain supremacy and keep order and structure to the Galaxy and prevent it from falling to ruin. They are losing. The Allied Galactic States are fighting for freedom, the right to choose and not be looked down by the CEU and its biased policies. They are not winning. In the decades followed Declaration Day pushes have been made by both sides but they are stuck in a constant ebb and flow as they fight to gain one more system only to lose it within the month. Hundreds of thousands of lives have been lost on both sides and more come each day. At the same time scientist on far flung observation posts have detected something in Deep Space, the points are beginning to flash as something, something very big is occurring, something that will change the course of humanity as we know it.

In the midst of this intergalactic conflict comes groups of individuals simply know as Fixers. Fixers are private security firms hired out by both sides as well as corporate representatives to perform acts of espionage. They hold no loyalties to ideology or bonds of nationalism but rather the next paycheck. In a galaxy where enemy knowledge of fleet positions could change the entire war these information comes at large sums to match the risks that came with them. As Fixers were technically not soldiers on either side they don't have the same privileges that a captured foreign agent may possess and are usually executed on sight. But even then most of the time they weren't facing up against the AGS or CEU but other Fixers hired by the opposing team to run counter-intelligence operations, Fixers that had no rule book like them or care for keeping up with appearances. But who said hard living was easy? Cloak and Dagger work ain't for the faint of heart.

You, the players are such operatives working for Saxmin Security Solutions one of the biggest Fixer operations this side of the galaxy working off of City 1 on Luna, they are one of the bigger known names in the business and with it comes a sort of expected pedigree and class from such operatives, they aren't loud mouth mercs with guns and a cocky attitude. They are suave professionals with things like five piece nanofiber suits and charm leaking from their pores. In short they are professionals who get the job done, no questions asked. But when a mission gone wrong to kidnap a prominent CEU Weapons supplier as the hunters become the hunted it becomes a fight for survival against a nebulous organization known only as WATCHER. Just another day at the office right?


Out of Character Information:

Welcome ladies and gentlemen to the latest Roleplay to be set in the Tin Soldiers Universe. The TSU as I lovely call it started with the first Tin Soldiers on the Old Guild many years ago and I've come back to it time and time again to tell interesting stories in a science fiction world of my own design. This time though things are a little bit different instead of let us say the Saving Private Ryan approach that most of the Tin Soldiers stories are this time it is very much more of a Casino Royale approach to things. This time around we will be taking the roles of fixers working for Saxmin Security Solutions. Usually the fixers working for Saxmin end up as enemies in the TSU when things get too quiet or the players get too comfortable, these suave professionals bust in the doors and break in the windows with the intent to kill. Well now it's time to be on to the other end.

My idea for the RP is one that is almost episodic in nature by having the story split into several different missions which will take them across the galaxy as the fight the Nebulous WATCHER in an attempt to bring the organisation to its knees. In a sharp contrast the conflict between the CEU and AGS will this time be taking more of a backburner approach surviving mainly to facilitate the start of this undercover conflict than anything else. It's a story of backstabs and double crosses, trust and betrayal, hatred and vengeance. Though the main theme is the idea of revenge and how individuals are willing to go to get their revenge and what they lose in the process. I'm looking for three to five other players that want to partake in this story with me with preferably varied characters that will work well together and play off of one another since character interaction is as always very important. So who's in?